Here is just a couple of the features of this very cool mod:
Claymore -> Auto Turrets C4 -> Laser Mines RPG -> Lock on rockets / laser guided rockets / Dark Matter Cannon - type is chosen at spawn Stun Grenade -> EMP Grenade Flash Grenade -> Freeze Grenade Frag Grenade -> Sticky Proximity Grenade Smoke Grenade -> Anthrax MP44 -> AR20 Carbine M40A3 Sniper -> erm... another sniper model New quick chat menu options: Deploy Time Bubble Laser ON/OFF Third Person ON/OFF Left / Right handed weapon Change crosshair Status voices Invisibility cloak Deploy med station Place spawn beacon View stats Taunts New weapon sounds for: AK47 M4 G36C Mini Uzi AK74U P90 M249 SAW RPD M60 Winchester1200 M1014 M40A3 Sniper Dragunov Sniper Barrett Sniper Desert Eagle Grenade explosions New weapon models: RPG -> AT4 Rocket Launcher MP5 Red dot -> MP5 Red dot + silencer M4 Grenade launcher -> M4 Grenade launcher + eotech (square red dot thing) MP44 -> AR20 Carbine M40A3 Sniper -> erm... another sniper model New skins for: M16 AK47 M4 M249 SAW M9 USP .45 Silver Desert Eagle All camos have been changed, apart from the digital camo
Auto Turrets: Auto turrets automatically scan the area for nearby enemies, if an enemy is in range the turret will open fire on them. The damage and fire rate can be increased if the owner has the either the Stopping Power or Double Tap perks. Auto Turrets take 3 seconds to arm once deployed. Laser Mines: Once a laser mine is deployed, a beam will emit from it and travel across the map until it hits an object If the beam is broken by an enemy going in to it, he will instantly get blown up. Laser Mines take 2 seconds to arm once landing on a suitable surface. Locking-on Rocket Launcher: To lock-on with this, you must aim at a player until the lock-on bar reaches the end and says "LOCKED ON" The player that you are locking on to will receive a warning sign that apears on their HUD indicating that they are being locked on to. Lock-on rockets can also be used againt helicopters. Laser guided Rocket Launcher: Once a laser guided rocket has been launched, you have full control over where it travels too. To control the missiles just aim at the position where you want them to travel to. Dark Matter cannon: The damage of the Dark Matter Cannon is decided on how long you have charged it for, to charge the cannon up you hold fire while having it selected then release to fire. A number in the right hand side of you screen indicates the maximum damage that it will inflict on the enemy. Freeze Grenade: Freeze grenades replace flash grenades and are ideal for reducing a players vision and slowing them down EMP Grenade: The EMP Grenade is a very useful item, it can be used to disable enemy Auto Turrets, Laser Mines, Sticky Proximity Grenade, diable cloaking and decrease players visibility. Sticky Proximity Grenade: Proximity grenades will stick to any surface (apart from players), once it has stuck to a surface it will then watch for any enemies that come close to it, then detonate. Time Bubble: Time bubbles stop any kind of bullet and explosions from passing in or out of it. Time bubbles can also repel enemies that get too close. Vortex Portals: These spawn at random TDM spawns through out the match, if you go in one you get teleported to a random TDM spawn. Rage: To get Rage, you must get 10 kills with less than 3 deaths. While you have rage your health regenerates and your speed is increased. Spawn beacons: Spawn beacons allow you to have some control over where you respawn, if you have a beacon deployed when you repsawn you will spawn at a random spawn within a set radius of it instead of spawning near your team mates. Spawn beacons can also alert you when it "sees" ememy players nearby.
Name - >XI< K3
IP address - 8.12.22.32
port - 28960
It is setup as a tdm server for now let me know what you guys think