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Posted

Dropped from Ftag COD 4  Citi Cemetary -

 

No Free Entities?  What's it mean and how do I fix it??



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Posted (edited)

I suspect that the server was full and you got kicked when another member connected. Normally members should have preferred access to the servers. Maybe a permission issue?

Edited by TecHnOBoY


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Posted

It;s a map problem. 

 

 

Category: CoDWW MP Mapping
Posted: Thursday, Mar. 18, 2010 04:13 am quote.gif
Or more specifically - too many spawn script_models or script_origins. The game isnt really affected by spawned triggers (i.e. trigger_radius), spawned script_brushmodels, or turrets (spawn_turret) so it isnt really too many entities per se. Just too many script_origins or script_models.

I have found that when presented with this error you CAN get around it by timing when things are spawned. For example, the error is more likely to crop up during Callback_StartGametype() being called. So, if you wait 2 or 3 seconds after the initial loading of a map, you can then carry on and spawn your stuff without having to cut back on anything. I found this particularly on mp_kneedeep - if you wait till Callback_StartGametype() to plant any spawn script_models or script_origins, then it works out ok.


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Posted

Again something learned :w00t:


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