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Call of Duty 4: Modern Warfare is a first-person shooter video game

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  1. What's new in this club
  2. My thought is possibly to script bots to only be included on a schedule. Possibly in the late hours when the server is usually empty around 11pm-7am et. Just a thought. Not sure if it is doable to be scripted with the current engine.
  3. We have it set now to remove the bots at 7 people
  4. I will be making them harder to kill soon
  5. I know it's all for the good of the server. But I prefer it the way VHS described. I don't really enjoy it this way—I got 4 nuke today. but Cod4x is great
  6. I like when a bot is using a shotgun on my team so I can use my ACOG class and pick up the bot's shotgun to have a good Overkill class.
  7. Sometimes people see a number on the server and jump in. If the server is empty people often wait until more join. So there's a value to having bots. Truth be told, these bots were created to stress test the mod for stability. Their utility as adversaries was realized by accident.
  8. Honestly, I think the influx of new players is purely just being on the CoD4x server list. There were new players prior to bots when the new mod went live. However, perhaps people join thinking its real players, then the real players are like... we just need 1-3 more! Ive seen some stay, some leave as soon as hey see bots. So, idk what's best? Try both choices over time?
  9. Good map too. Dag nabbit
  10. @Ruggerxi Server just crashed on Cold Front
  11. I have had the same issue. Rugger is looking into it
  12. Hey everyone, I know this isn’t really related to the whole “keep the bots or not” discussion, but I wanted to ask — what happened to the Mininuke? A few times I’ve actually managed to get one, but when I had it available, I couldn’t use it for some reason. Is it disabled, or is there something I’m missing? Thanks for the info!
  13. Rotation #17 24 maps put in rotation 09/19/26 map mp_bog map mp_naout map mp_construction2 map mp_forlorn map mp_novoutpost2 map mp_pipeline map mp_4nuketown map mp_lake map mp_strike map mp_showdown map mp_coldfront map mp_seatown map mp_bog map mp_oldschool map mp_ancient_ultimate map mp_bo2frost map mp_remontna map mp_noobville map mp_dahar map mp_wallendar_4 map mp_asylum map mp_bo2carrier map mp_vac_2 map mp_osg_hijacked_2 Enjoy!
  14. My 3 cents are if it keeps ppl in the server then go for it. Otherwise make them smarter!!lool
  15. The bot didn't happen to be called @RANDALL did it?
  16. I like the idea of the bots. But this morning I was sniped over a great distance by a bot using a shotgun. Then he trashed talked me. I liked that part.
  17. i still think 2 spawn points for bots might work,as they often get stuck in the same house
  18. I only see it as an issue with few players on for two reasons... The bots don't venture out of spawn so it just means everyone camps their own spawn and if you don't and get frozen, you won't get defrosted all round. If you do get frozen out of defrost range of your spawncamping bot allies, the other team can just use your bots to build killstreak perks for the next round.
  19. Sorry, it was my goal to nuke farm them when I realized they counted as killstreaks. I'm not a fan of bots personally and I would preferer not to play with them, but to each their own.. The server isn't about me. Is there a way to show on the mini map who is a real player frozen? Or even in game itself? Maybe it doesn't matter since we self defrost, but feels helpful to know? It rare, but a few bugs think I have seen: 1. Sometimes people are invincible. Real players. You can get a hit marker around 5-15 times without a kill. Not often though. 2. Occasionally, explosives will not kill a player. Normally nades, but sometimes preds. When it's me trying to kill someone, I assume I missed, but I see it in overtime as a spectator too. Not often though. 3: Sometimes when throwing more than one care pack. The second one will start.. then will disappear. Not from your killsreaks, but making you toss it again. I'm tired, that's all I can think of at the moment. lol And sorry, I will still farm the bots if they're there.
  20. Bots are good to have, but if we can use them smartly, that would be even better. For reference, there’s a server called MemeBois OpenWarfare. They use bots when there are fewer than 10 players, but instead of following a fixed map rotation, they give players 6 map options to vote on. The clever part is that the map size also depends on the number of online players, meaning fewer players get smaller maps to vote on, while more players get bigger maps. That keeps the gameplay more balanced and enjoyable. How about we consider something similar for a future update? Bots + player voting + dynamic map sizes based on player count could work really well. Just an idea ? https://www.gametracker.com/server_info/ow.memebois.co:28960/
  21. People. Note that the bots use precious CPU cycles. This is still an old game and it's single threaded. The smarter or more capable you make the bots the more give you away from the server's ability to run smoothly.
  22. In that case i would make them more realistic towards human players. i am pretty sure these bots can do way better the way preform now.
  23. When the bots are on then auto defrost is also on. It takes about 30 seconds to be auto defrosted with no bot input
  24. The biggest issue i have with them bots is the way they have been setup because you HAVE to camp in order to get "Auto defrosted" by them, if you move out too much, ur fucked because they won't walk your direction, if the bots somehow have files to be tweaked i would definitly recommend that before removing them. If not, then put them in the trashbag but i am sure one of these AI's can create a way better options file for it if you give out the mod to it and ask it to tweak it.
  25. You had the nukes with the new bot settings yesterday
  26. Just make the bots dont count towards killstreak. The other day i had 3 nukes in 3 rounds just by botkilling. The match ended with the highest killing player only having 4 kills. So the kills dont count for the scoreboard but it does for the killstreaks. Doesnt make sense imo. To have it lowered down to when 7 or 8 players joined is a start, but imo they could be deleted all the way. Havent played yet with the new bot settings tho
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