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Posted

R15 Server Update Notes

-Various server side crash fixes, including the top seen crashes on R14

-Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers

-Client patch compatibility to make servers compatible with the Dec 09 client update

 

 

PC notes:

Dec 9 PC Game Update Notes

-Fixed one of the most frequently occurring client crashes

-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.

-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.

-Miscellaneous stability fixes further reducing the number of client crashes

-Fixed side gunner jitter when aiming in attack boats & transport helicopters

-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)

-Fixed broken aiming for passengers on the China Rising dirt bike

-Fixed a bug where the sound when capturing a flag was not playing correctly

-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.

 

New server patch and client patch today.



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Posted

R15 Server Update Notes

-Various server side crash fixes, including the top seen crashes on R14

-Activated the reservedSlotsList.aggressiveJoin command that enables VIP players and server administrators directly joining full servers

-Client patch compatibility to make servers compatible with the Dec 09 client update

 

 

PC notes:

Dec 9 PC Game Update Notes

-Fixed one of the most frequently occurring client crashes

-Fixed broken collision on containers with open doors. The bug previously made grenades bounce back even though the doors were open.

-Fixed a bug in Defuse mode where defenders could win the round by killing all the attackers without disarming the bomb, if the bomb was disarmed in the previous round.

-Miscellaneous stability fixes further reducing the number of client crashes

-Fixed side gunner jitter when aiming in attack boats & transport helicopters

-Fixed some instances of frame rate drops when shooting at large Levolution objects after they have been destroyed (like the radar dish on Rogue Transmission)

-Fixed broken aiming for passengers on the China Rising dirt bike

-Fixed a bug where the sound when capturing a flag was not playing correctly

-Removed a bug that would double save during MP round transition and SP level transition. This fix will reduce the occurrence of corrupted save files.

 

New server patch and client patch today.

 

ha :)

 

Thats a decent update.  



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Posted

It's really good. I haven't crashed twice. And Edd was just saying how he liked the patch when he crashed...

But the sound bug seems to be gone for real now. Every bit helps I guess.



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Posted

Sound bug definitely resolved, crashes are less common as well.

 

Still suffering from random performance issues on certain maps at certain times, game runs very smoothly when its behaving, but goes to crap when it bugs out.

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Posted

Hey doggy :)

My crashes have changed, yeah but.. I used to crash every other round at the map change. Now I crash every third round, but in the middle of the game. That's not an improvement as far as I'm concerned.


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