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Everything posted by Tim
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It happened to me twice in mp_fallout, i checked it's code and it doesn't do anything special with matchendings edit: if you set the chopper.targetname near chopper.team = ... and plane.targetname near plane.team = ... you can check for this targetname in lookForEntityHits. When it hits an aircraft you can rerun this from just under the collision-point towards the marker. if you set the targetname of aircrafts (ac130's reapers and whatever else the mod's got) it should avoid all collision. i guess that would be the easiest way to solve it
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Like a bunch of people said before, happens on all sorts of maps. I'll tell you if I see something interesting when it hangs again. Just curious, is it hard to make it so carepackages not stop when they hit an helicopter? edit: also, match sometimes ends like on the following screenshot after a round ends. http://quick-screen.co.uk/xndsw7 AFAIK it happens when some rounds were a draw and you enter the 10th round or so. I guess it should just show the match is a draw, it should show the teams like normal(not in this yellow-ish style) and the proper score (eg. 4-4, not 5850 or whatever).
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map gave file/sum mismatch in the mw2 ftag server after each round
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in the mw2 ftag server there is a bug, when multiple carepackages drop at the same time (the're dropped by the helicopter, didn't hit the ground) and one hit the ground, all packages stop where they are. This causes packages to hang in the air where they can't be reached. Can you fix this sammy?
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Might be because i have w8.1 or because i have the steam version, but my punkbuster is located at C:\Users\Tim\AppData\Local\PunkBuster\COD4\pb try looking if that folder exists and save the files there.
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This ftag server is very unique and there are many, many other tdm/snd servers. If I'd be bored of ftag (and not of the game itself) I'd just some other server. In my opinion, it would be bad to force tdm/snd upon people who joined the server to play ftag in the first place.
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I noticed bounties ( at least the money bag above the player's head ) stays after a new round starts. Is that intended or a bug?
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@@HarryWeezer I'll surely join the other servers too every now and then
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Hi there! My name is Tim, I'm 19 years of age, study software engineering and I live in the Netherlands. I have been playing in the mw2 cod4 ftag server for a couple of months and though I'd register on the forums. In-game my name is Tim, on steam and xfire you can find me as ikkentim. I've only recently started using xfire again so that game stats on there are old I used to make cod4 maps but i never really made any good maps... I also used to run a gta: san andreas server/community, i did this for nearly 4 years but stopped due to a lack of interest and time. For those who play cod4, see you ingame! For others, see you around on the forums.
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Too many nukes in mw2 ftag
Tim replied to CobraBites's topic in Call of Duty 4's Call Of Duty 4 Discussion
I partially agree with cobra. Got 2 nukes in one match once, but that was only because i used hardline, got over 10 carepackages and rerolled most of them (giving me 20 chances of getting a mininuke). Maybe the chance of getting a nuke from a basic carepackage can be reduced a little from 3/100 to 2/100?