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Posted

Rugger/Sammy,

 

On the MW2 mod, Burgandy BUlls map, a care package was dropped and it stuck in the air not falling all of the way to the ground...

 

http://beta.xfire.com/users/flushy1975/screenshots/121517654

 

Flushy



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Posted

One more bug...on the first cloud map.  You can see people clearly from the front but when from the side or back, you can only see their head.

http://beta.xfire.com/users/flushy1975/screenshots/121539155?type=user

http://beta.xfire.com/users/flushy1975/screenshots/121539147?type=user

http://beta.xfire.com/users/flushy1975/screenshots/121538970?type=user

 

Flushy



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Posted

The first one is actually not a bug but more of how the mod sets max height for several types of air streaks. Some maps have unusually low map ceilings used for the skybox which is the effect that you saw. The care package was on the ceiling. Others, such as a version of Highrise have unusually high terrain compared to the map origin. Under those situations max height can be given custom settings per-map and I will play around with it and see what the value is so it can be added to the server configs.

 

For the other, do you know if that was a result of an RC being shot? Or any other streak weapon? The player rig is actually there but I suspect it is the one without a mesh that is used to to hide the player in a few situations. I am pretty sure where the problem is but it would help if I could recreate it to be sure.


Just remembered. There is a custom map... I forget which... but the ceiling is so low that you can actually throw grenades high enough that they hit it. When that happens the nades are deleted. Cool



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Posted

Hi Sammy,

That second map that Flush is talking about - All I could see of the people when I played it were their heads.   Mostly in

the spawns but other areas of the large map as well.  I don't think there was anything that caused it, it's just the way it is.

Thanks for all you do Wink



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Posted

Ok then it does sound like a respawn problem from the RC or perhaps the minigunner. I think those are the only two that use the invisible mesh. In MP the player heads and player bodies are separate models. So that is why the head is there but the body isnt. A few SP conversions (Zhakaev in OW, the Cobra pilot in this mod or Duke Nukem in others) are all-in-one and dont need the separate heads. So if you hever see an error about a missing j_tag head or something like that it is because the head was probably deleted.


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