Jump to content
Come try out our new Arcade we just put up, new games added weekly. Link at the top of the website ×

update sept 30


KaptCrunch

Recommended Posts


  • Member ID:  389
  • Group:  *** Clan Members
  • Followers:  45
  • Topic Count:  295
  • Topics Per Day:  0.06
  • Content Count:  4464
  • Content Per Day:  0.84
  • Reputation:   3627
  • Achievement Points:  36479
  • Solved Content:  0
  • Days Won:  39
  • Joined:  09/14/09
  • Status:  Offline
  • Last Seen:  
  • Birthday:  01/01/1970
  • Device:  Windows

We've just released a patch today which will address some issues as well as improve prone and other animations. You can read the full changelog below:

New Features
Tweaks to prone:
Looking around in prone now works similarly to using a bipod, but with a greater degree of freedom.
Crawling resets the “pivot”.
This also allows players to utilize cover more effectively when looking around corners while prone.
New first person fire animations for all the pistols.
Added new third person stunned animations.

Bug Fixes
Fixed a rare occurrence where a contested objective HQ line would not play.
Fixed bots not getting cleared of their flash-banged state.
Fixed reload continuing on singly loaded weapons (shotguns, bolt-actions) after the player had run out of ammo.
Fixed muzzle smoke in first person.
Viewing the “Training” tab on the main menu will now retroactively apply the “Aced It” achievement if you completed it in under 16 minutes on a previous run and didn’t get the achievement.
Re-scaled the ejected shell models so they accurately reflect their real-life sizes.
OS X: Fixed scopes rendering the skybox in front of everything.
Fixed crash when running a custom map and the map .txt file is missing.
Fixed crash when flipping through subscribed items on the Workshop menu.
Fixed potential crash when clicking on custom playlists that had errors in them.
Fixed crash when a custom theater didn’t define the names of the teams.
Fixed crash when viewing the squad menu after an alt+tab.
Fixed crash when ejected shell model failed to spawn.
Fixed some crashes in material system.

Note: Soft particles are enabled by default now for new users and when a user restores their video settings to default.

Check out our official roadmap to see what else is to come. Enjoy ːsecurityː

Link to comment
Share on other sites



  • Member ID:  677
  • Group:  ***- Inactive Clan Members
  • Followers:  19
  • Topic Count:  172
  • Topics Per Day:  0.03
  • Content Count:  1457
  • Content Per Day:  0.28
  • Reputation:   791
  • Achievement Points:  9890
  • Solved Content:  0
  • Days Won:  5
  • Joined:  11/02/09
  • Status:  Offline
  • Last Seen:  
  • Birthday:  02/20/1986
  • Device:  Windows

Updated the servers.

Link to comment
Share on other sites


Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.