This might be a bad idea
// global switch, 0 = off, 1 = on, default = 0
set ace_scoreoverride "1"
// Score settings
// Score for a kill.
set ace_score_kill "50"
// Score for a headshot.
set ace_score_headshot "75"
// Score for an assist of 75%.
set ace_score_assist_75 "25"
// Score for an assist of 50%.
set ace_score_assist_50 "15"
// Score for an assist of 25%.
set ace_score_assist_25 "10"
// Score for an assist less than 25%.
set ace_score_assist "5"
// Score for a suicide.
set ace_score_suicide "-20"
// Score for a team kill.
set ace_score_teamkill "-40"
// Score for a dog kill.
set ace_score_dogkill "30"
// Score for a dog kill assist.
set ace_score_dogassist "10"
// Score for killing a carrier.
set ace_score_killcarrier "40"
// Score for a win.
set ace_score_win "1"
// Score for a loss.
//set ace_score_loss "0.5"
// Score for a tie.
//set ace_score_tie "0.75"
// Score for a capture.
//set ace_score_capture "30"
// Score for a defend.
//set ace_score_defend "30"
// Score for a defend assist.
//set ace_score_defendass "10"
// Score for an assault.
//set ace_score_assault "30"
// Score for an assault assist.
//set ace_score_assaultass "10"
// Score for a plant.
//set ace_score_plant "30"
// Score for a defuse.
//set ace_score_defuse "30"
// Score for a challenge.
set ace_score_challenge "250"