yea i've spent too many time on specular and normal map.
that was really enjoyable to work on these, but now i'd like to finnish most of the simple texture pack, and we'll see later for the specular and normal map.
still need a few more blocks and then i will transform this pack to a lower resolution and the beta will be ready.
i think i will transform it to a 128x for now, we'll see, but that seems to me a good resolution for most people.
note that my computer can't handle this pack at 512x with specular, normal map, and good shaders. that is way too much.
256 may work better, but i think 128 will be great, on for my system at least.
but i will still release a 256 too. maybe not the 512 coz only the super computers will be able to use it anyway, i dunno