A few months ago, it was announced that the PC version would cost $59.99, same as its console counterparts. The reason for this is unclear, but the bottom line is, that?s $10 extra that we aren?t used to spending on a game. Steam is the exclusive digital distributor and, in addition to unlocking a full 48 hours after the midnight retail release, there was no pre-order discount or bonus or anything like that. Strike one.
Then there was the mid-October bombshell regarding a complete lack of support for dedicated servers in multiplayer. That means no server communities or admins, no mods or other customizations, and no guarantee of a decent ping. Instead, you will play online using their proprietary IW.Net match-making service that somehow chooses one of the players to be the host. Not only does he have no say in hosting, but indeed there is a pause in the action to allow shifting to another host if he leaves the game. VAC will be used to keep cheaters at bay, but everyone knows that isn?t fool-proof, which could leave you at the mercy of a dishonest competitor in the absence of any other sort of governance. Strike two.
http://www.firingsquad.com/games/call_of_duty_modern_warfare_2_pc_review/