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Posted

why have the china lakes been removed from mw2 ftag ...this isnt right



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Posted (edited)

I had the test mod at ftag. But didnt get enough people so made it tdm to keep the pace up. Otherwise its boring. See other thread about Chinalake. Cave spawns should already be fixed. The Cave spawns were not random but poorly placed. Most of them were on the same side of the map.

 

edit: Did you actually try the M32? Personally I think its very cool.

Edited by Sammy


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Posted

There is no M32 as far as I can see on the main MW2 mod.Not the test server, the MAIN 33 slot server



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Posted

Correct it is not on the main server yet. In time it will be. As I have said before in the update no significant changes such as weapon balances or how things work. Changes include:

 

Changed Chinalake for M32. Except for different model and faster animations its the same weapon.

Gold M9 for the stock 45. Balanced to be a 45 as far as the game is concerned. It just looks better. Call it M9+

Added the War Machine perk.

Added some new sounds.

New player uniforms.

 

Added the ability to tweak some more streaks but the defaults are unchanged.

"Most Wanted".

Using some more efficient methods for things like proximity checks.

Non-solid ice bubbles.

Fixed the SAM model.

Added back some custom gametypes like CTF that didnt require adding more assets.

Ability to add more custom spawnpoints to maps if needed. Really only needed for a couple custom gametypes (Battle Royale and Assault).

 

And as always various bug fixes or making things more stable.


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