Jump to content
Come try out the Arcade, Link at the top of the website ×

PimpedOutPete

*** Clan Members
  • Posts

    15061
  • Joined

  • Last visited

  • Days Won

    61
  • Donations

    10.00 USD 
  • Points

    9,248,250 [ Donate ]

Everything posted by PimpedOutPete

  1. Happy Birthday...
  2. Welcome to the forums and servers.
  3. Check out these sweet rigs...lol http://www.ebaumsworld.com/pictures/view/82802681/
  4. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points. I agree, per sure, no need to manage the game, just micro ban you for a few rounds when you are pissing everybody off, so the cravings and withdrawal get the most of you, jk Pete, you know we all....... HATE YOU haha Hahaha hey! Bitch to that lazy Brit Nick..he will soon be the one to take the heat of number one.. Lol
  5. Fuck you Romney!!!!! (looks).. Sorry that just slipped out.. Must be going through withdrawals already! Hahaha
  6. This is nothing new... I'm always getting Fucked over, and never the common decency to offer a reach around (lol)..
  7. Happy birthday! Cheers
  8. Welcome to our home.. Can we get u anything? A straight jacket maybe?
  9. What's that?.. Did u say something.. I'm sorry, I was distracted by the jirating of your sig WhiteBoy... Lol
  10. There is Rugger, anyone can defuse trips or mines. I for one would like the servers to remain as they are. Things for the most part are working well and traffic has been good and consistent.. No need to tinker so to speak.
  11. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two. I guess we will agree to disagree, there might be one but is not flawless. I did blow up several times tonight after spawning, and when I say half a step or a step that's exactly what I mean. Not sure why you get so defensive Pete. I didn't have you in mind when I posted this, you weren't even playing on this map in particular... but not big deal anyway. I can totally understand your frustration Joe, for It happens to myself as well. As an admin, Im just reluctant to go down that path that leads us to micro managing the game. The one thing as an admin team we can do is make sure that players don't set trips or mines on one way exits on spawn points.
  12. Great post guys.... Lol
  13. Hey guys, when will the stats on that sever be up and running.
  14. If that's the case, ban them! Burn them and ban them all!!!! Lol
  15. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol I don't drop my nades when I spawn or throw them to the spawn point, but there's a slight difference anyway. If somebody sets a trip half a step away from the spawn point, the kill is guaranteed. I like to gun and run and I hit many tripwires along the way, which is fine. What I'm taking bout is taking half a step and blowing up.... its slightly different imho... As I stated before, there is a spawn protection for trips and mines, and it's more than a step or two.
  16. That's our job to remind them, when it comes to tripping one way exits.
  17. Tripping rooms which are spawn points with one exit is considered a fopaux... and should be discouraged. Now I can see that the practice of setting trips near spawn points seem frustrating to some, specially for the players who run like their pants are on fire without a care... but this is the reality of the game. Its no more frustrating than someone dropping a nade when they spawn on the spawn point. just for the next to get it when they spawn. All I can recommend is what your step... There is plenty of dog shit out there... lol
  18. As far as I can recall... All the servers in the COD2 Mod have tripwire protection.. You can test this yourself, It will not allow you to set a tripwire on a spawn point. Prior to the change in mod after the closer of the old Area 51 server, there was no spawn protection from trip or mines... So yes Joe, the admins were more active then.
  19. Sounds like your PC maybe dying my friend...
  20. I'm sorry to hear that news... Send her my best.
  21. Nice lol
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.