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Merlin007

+++ COD5 Head Admin
  • Content Count

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Merlin007 last won the day on December 1

Merlin007 had the most liked content!

About Merlin007

  • Rank
    COD5 Head Admin
  • Birthday 05/23/1973

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  • Gender
    Male
  • Location
    Ontario, Canada

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13,482 profile views
  1. Merlin007

    Guess 1 was too many lol
  2. Hey E-raser. Map removed from rotation. Will take effect at next reboot. Thanks for the feedback.
  3. Merlin007

    Very cool. Thanks for sharing Mar.
  4. Lunch... Shit, just having morning coffee. Then I got my honey-do list to get out Christmas lights.
  5. Merlin007

    Welcome Chris. You're now an Idiot. Cheers
  6. Merlin007

    Welcome to XI Mike. Cheers
  7. Thanks for trying it out Rob and hopefully more notice and give it go. For the weapons, only thing I can think of is it may be the way the power rank works with this modern weapons mod.
  8. Merlin007

    Congrats Sourtap.
  9. Merlin007

    Shit, when was that? Wifey and I would have popped on out. Looks pretty cool.
  10. Good day all, If you haven't noticed yet, we now have a CTF server up. I am open to suggestions for proposed changes as this is here for you folks. Current settings are a somewhat mixed softcore/hardcore and is running on the open warfare mod with modern weapons. Right now, running stock maps while I'll check out what can run. Here's some details on how it's currently set up so have a read and try it out. Gameplay - dynamic attach/detach weapon attachments allowed - safe zone set around objectives (ie. no betties/satchels allowed to be set in near vicinity) - health packs enabled - binoculars enabled - streaks: 3 radar; 5 dogs; 7 artillery Gametype - return flag by touching it - unlimited lives - score limit is 10, round time 20 min - player carrying enemy flag is allowed to also return own flag - team balance is immediate Server options - no voting - teams are auto-assign - power rank all weapons and attachments - OT is 5 min with 3 lives - 8 sec intermission to allow players to change classes - 10 sec strategy delay at each round Check it out. As I mentioned, this is running the open warefare mod so there are plenty of options so if you think of something, let me know and I'll see what we can do. Cheers and hope you all enjoy the change.
  11. The next set of maps for DM1 is set to go and will take effect at the next scheduled restart. map mp_amsterdammed map mp_fr_gt_2 map mp_geuner_oase map mp_gps_omaha map mp_ifis_highway map mp_ifis_windmills map mp_lsb_pt map mp_mass_stalemate map mp_old_west map mp_rural_village map mp_sniperbridge map mp_sos_barfight map mp_sos_fa1 map mp_sos_longshot map mp_sos_oct31 map mp_sos_roadside map mp_sos_tgh map mp_sps_descent map mp_sps_est map mp_sps_hgy_bj map mp_sps_karelia map mp_sps_rock_is map mp_the_islands map mp_uws_haunt Cheers
  12. The next set of maps for DM1 is set to go and will take effect at the next scheduled restart. Small map rotation map mp_agx_shinu map mp_algiers map mp_breakout map mp_crate_yard map mp_cw_abandoned map mp_dome map mp_hhk_yokora map mp_killhouse map mp_nachtfeuer map mp_radiorelay map mp_yuko Medium map rotation map mp_78druglord map mp_agx_burgundy map mp_anbinh map mp_ax_neuville map mp_bergsnow map mp_byalistok map mp_canal2 map mp_cassino5 map mp_crash_day map mp_cw_ship map mp_doc78 map mp_dundygrad map mp_jsvacant map mp_marsh map mp_mohdm3 map mp_newvillers2 map mp_pavlov_h map mp_reichattack map mp_sabre map mp_tge map mp_wbridge Large map rotation map mp_13_townville map mp_agx_port map mp_ax_simmerath map mp_bgaden map mp_contrav2 map mp_derailed map mp_erdingtonoff map mp_byalistok map mp_hunt map mp_mohaa_dasboot map mp_omcbrest_ffa map mp_ps7 map mp_rtcwchateau map mp_snowypark map mp_snr_stmengs2 map mp_stalemate map mp_suburban map mp_v2 map mp_vodka map mp_xi_castillo map mp_foy_nite Cheers
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