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Everything posted by Oneill
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In my opinion Skyrim was tailor made to be a survival game. Use this lil guide to play the best adventure/survival game you can buy. It honestly makes you play the game completely different, it feels so much more intense and immersive.
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BF4 Patch - IMPORTANT STUFF YOU NEED TO KNOW
Oneill replied to codpiece's topic in Battlefield 4's Battlefield 4 Discussion
you sure your not just falling behind cover after they shoot your foot off? -
Hide my cookies in the empty space?
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Windows 7 Home Premium 32Bit: http://msft.digitalrivercontent.net/win/X17-58996.iso Windows 7 Home Premium 64Bit: http://msft.digitalrivercontent.net/win/X17-58997.iso
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Whats your least favorite map?
Oneill replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
I vote we re enable all the maps in one form or the other, I personally am sick of seeing the same damn maps in vote map every other map. even though I may personally hate some of the maps, its better than playing sunken dragon over and over again. -
Just don't ask phucktrucker to make you one, he will quote you a figure that's 200% lower than what he will charge in the end.
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Obtained from Symthic for those interested in trying out some old weapons that may have changes significantly, I really enjoy the A-91 now. Green is a buff, orange is a nerf. Weapon changes: A-91: SDmg - from 25 to 24 A-91: ADSProneMoveMin - from 0.675 to 0.635 A-91: InitialSpeed_Silencer - from 280 to 320 A-91: MaxDistance - from 630 to 705 A-91: HIPRecoilRight - from 0.5 to 0.35 A-91: ADSStandBaseMin - from 0.375 to 0.35 A-91: HIPRecoilUp - from 0.34 to 0.31 A-91: ADSRecoilLeft - from 0.5 to 0.35 A-91: ADSStandMoveMin - from 0.675 to 0.635 A-91: HIPRecoilLeft - from 0.5 to 0.35 A-91: InitialSpeed - from 420 to 470 A-91: ADSRecoilRight - from 0.5 to 0.35 A-91: ADSRecoilUp - from 0.34 to 0.31 A-91: ADSProneBaseMin - from 0.375 to 0.35 A-91: ADSCrouchMoveMin - from 0.675 to 0.635 A-91: ADSCrouchBaseMin - from 0.375 to 0.35 ACW-R: SDmg - from 25 to 24 ACW-R: InitialSpeed_Silencer - from 300 to 330 ACW-R: ReloadThrs - from 0.83 to 0.7 AEK-971: SDmg - from 25 to 24 AEK-971: InitialSpeed_Silencer - from 320 to 330 AK-12: SDmg - from 25 to 24 AK-12: InitialSpeed_Silencer - from 320 to 340 AK 5C: SDmg - from 25 to 24 AK 5C: InitialSpeed_Silencer - from 330 to 350 AKU-12: SDmg - from 25 to 24 AKU-12: InitialSpeed_Silencer - from 290 to 320 AKU-12: MaxDistance - from 675 to 750 AKU-12: HIPRecoilUp - from 0.24 to 0.3 AKU-12: InitialSpeed - from 450 to 500 AKU-12: ADSRecoilUp - from 0.24 to 0.3 AR160: SDmg - from 25 to 24 AR160: ADSCrouchBaseSpreadInc - from 0.12 to 0.091 AR160: HIPRecoilDec - from 12 to 18 AR160: InitialSpeed_Silencer - from 340 to 380 AR160: HIPRecoilRight - from 0.2 to 0.23 AR160: HIPProneMoveSpreadInc - from 0.12 to 0.091 AR160: HIPStandMoveSpreadInc - from 0.12 to 0.091 AR160: HIPRecoilUp - from 0.5 to 0.23 AR160: HIPCrouchBaseSpreadInc - from 0.12 to 0.091 AR160: ADSRecoilLeft - from 0.2 to 0.23 AR160: ADSStandBaseSpreadInc - from 0.12 to 0.091 AR160: ADSStandMoveSpreadInc - from 0.12 to 0.091 AR160: HIPCrouchMoveSpreadInc - from 0.12 to 0.091 AR160: HIPRecoilLeft - from 0.2 to 0.23 AR160: ADSProneBaseSpreadInc - from 0.12 to 0.091 AR160: ADSRecoilRight - from 0.2 to 0.23 AR160: ADSRecoilUp - from 0.5 to 0.23 AR160: HIPProneBaseSpreadInc - from 0.12 to 0.091 AR160: ADSRecoilDec - from 12 to 18 AR160: ADSProneMoveSpreadInc - from 0.12 to 0.091 AR160: HIPStandBaseSpreadInc - from 0.12 to 0.091 AR160: ADSCrouchMoveSpreadInc - from 0.12 to 0.091 AS VAL: SDmg - from 30 to 29 AS VAL: ADSProneMoveMin - from 0.8 to 0.6 AS VAL: ADSStandMoveMin - from 0.8 to 0.6 AS VAL: ADSCrouchMoveMin - from 0.8 to 0.6 AWS: SDmg - from 25 to 24 AWS: ADSCrouchBaseSpreadInc - from 0.085 to 0.101 AWS: ADSProneMoveMin - from 2 to 1.5 AWS: InitialSpeed_Silencer - from 320 to 330 AWS: HIPProneMoveSpreadInc - from 0.085 to 0.101 AWS: HIPStandMoveSpreadInc - from 0.085 to 0.101 AWS: HIPCrouchBaseSpreadInc - from 0.085 to 0.101 AWS: ADSStandMoveMin - from 2 to 1.5 AWS: ADSStandBaseSpreadInc - from 0.085 to 0.101 AWS: ADSStandMoveSpreadInc - from 0.085 to 0.101 AWS: HIPCrouchMoveSpreadInc - from 0.085 to 0.101 AWS: ADSProneBaseSpreadInc - from 0.085 to 0.101 AWS: HIPProneBaseSpreadInc - from 0.085 to 0.101 AWS: ADSCrouchMoveMin - from 2 to 1.5 AWS: ADSProneMoveSpreadInc - from 0.085 to 0.101 AWS: HIPStandBaseSpreadInc - from 0.085 to 0.101 AWS: ADSCrouchMoveSpreadInc - from 0.085 to 0.101 Bulldog: SDmg - from 34 to 33 Bulldog: EDmg - from 25 to 24 Bulldog: DOEnd - from 55 to 60 Bulldog: ADSCrouchBaseSpreadInc - from 0.13 to 0.135 Bulldog: FirstShotRecoilMul - from 1.6 to 1.75 Bulldog: HIPRecoilRight - from 0.3 to 0.4 Bulldog: HIPProneMoveSpreadInc - from 0.13 to 0.135 Bulldog: HIPStandMoveSpreadInc - from 0.13 to 0.135 Bulldog: HIPRecoilUp - from 0.55 to 0.5 Bulldog: HIPCrouchBaseSpreadInc - from 0.13 to 0.135 Bulldog: ADSRecoilLeft - from 0.3 to 0.4 Bulldog: ADSStandBaseSpreadInc - from 0.13 to 0.135 Bulldog: ADSStandMoveSpreadInc - from 0.13 to 0.135 Bulldog: HIPCrouchMoveSpreadInc - from 0.13 to 0.135 Bulldog: HIPRecoilLeft - from 0.3 to 0.4 Bulldog: ADSProneBaseSpreadInc - from 0.13 to 0.135 Bulldog: ADSRecoilRight - from 0.3 to 0.4 Bulldog: ADSRecoilUp - from 0.55 to 0.5 Bulldog: HIPProneBaseSpreadInc - from 0.13 to 0.135 Bulldog: ADSProneMoveSpreadInc - from 0.13 to 0.135 Bulldog: HIPStandBaseSpreadInc - from 0.13 to 0.135 Bulldog: ADSCrouchMoveSpreadInc - from 0.13 to 0.135 CBJ-MS: SDmg - from 25 to 24 CBJ-MS: ADSProneMoveMin - from 0.8 to 0.6 CBJ-MS: InitialSpeed_Silencer - from 310 to 330 CBJ-MS: HIPRecoilRight - from 0.45 to 0.27 CBJ-MS: ADSRecoilLeft - from 0.45 to 0.27 CBJ-MS: ADSStandMoveMin - from 0.8 to 0.6 CBJ-MS: HIPRecoilLeft - from 0.45 to 0.27 CBJ-MS: ADSRecoilRight - from 0.45 to 0.27 CBJ-MS: ADSCrouchMoveMin - from 0.8 to 0.6 CS-LR4: InitialSpeed_Silencer - from 300 to 360 CS-LR4: MaxDistance - from 2500 to 3150 CS-LR4: InitialSpeed - from 500 to 630 CZ-75: ADSProneMoveMin - from 0.5 to 0.54 CZ-75: InitialSpeed_Silencer - from 190 to 320 CZ-75: ADSStandBaseMin - from 0.5 to 0.4 CZ-75: ReloadThrs - from 0.95 to 0.9 CZ-75: ADSStandMoveMin - from 0.5 to 0.54 CZ-75: ADSProneBaseMin - from 0.5 to 0.4 CZ-75: ADSCrouchMoveMin - from 0.5 to 0.54 CZ-75: ADSCrouchBaseMin - from 0.5 to 0.4 CZ-805: SDmg - from 25 to 24 CZ-805: InitialSpeed_Silencer - from 320 to 350 CZ-805: MaxDistance - from 870 to 930 CZ-805: HIPRecoilRight - from 0.35 to 0.26 CZ-805: ADSRecoilLeft - from 0.05 to 0.06 CZ-805: HIPRecoilLeft - from 0.05 to 0.06 CZ-805: InitialSpeed - from 580 to 620 CZ-805: ADSRecoilRight - from 0.35 to 0.26 DAO-12: MaxDistance - from 1500 to 1900 DAO-12: InitialSpeed - from 300 to 380 DBV-12: MaxDistance - from 1500 to 1900 DBV-12: InitialSpeed - from 300 to 380 Deagle 44: Ammo - from 44Magnum to 44Magnum_Auto Deagle 44: EDmg - from 37.5 to 28 Deagle 44: InitialSpeed_Silencer - from 200 to 270 Deagle 44: MaxDistance - from 600 to 480 Deagle 44: HIPRecoilRight - from 0.3 to 0.35 Deagle 44: ADSStandBaseMin - from 0.25 to 0.35 Deagle 44: ADSRecoilLeft - from 0.3 to 0.35 Deagle 44: HIPRecoilLeft - from 0.3 to 0.35 Deagle 44: InitialSpeed - from 400 to 320 Deagle 44: ADSRecoilRight - from 0.3 to 0.35 Deagle 44: ADSProneBaseMin - from 0.1 to 0.35 Deagle 44: ADSCrouchBaseMin - from 0.2 to 0.35 F2000: SDmg - from 25 to 24 F2000: HIPRecoilRight - from 0.5 to 0.275 F2000: HIPRecoilUp - from 0.24 to 0.3 F2000: ADSRecoilLeft - from 0.4 to 0.375 F2000: HIPRecoilLeft - from 0.4 to 0.375 F2000: ADSRecoilRight - from 0.5 to 0.275 F2000: ADSRecoilUp - from 0.24 to 0.3 FAMAS: SDmg - from 25 to 24 FAMAS: InitialSpeed_Silencer - from 330 to 360 FN57: InitialSpeed_Silencer - from 260 to 360 FY-JS: InitialSpeed_Silencer - from 330 to 340 G36C: SDmg - from 25 to 24 G36C: InitialSpeed_Silencer - from 300 to 330 G36C: MaxDistance - from 750 to 825 G36C: FirstShotRecoilMul - from 1.6 to 1.7 G36C: HIPRecoilUp - from 0.25 to 0.33 G36C: InitialSpeed - from 500 to 550 G36C: ADSRecoilUp - from 0.25 to 0.33 ACE 21 CQB: SDmg - from 25 to 24 ACE 21 CQB: InitialSpeed_Silencer - from 280 to 310 ACE 21 CQB: FirstShotRecoilMul - from 2 to 2.2 ACE 23: SDmg - from 25 to 24 ACE 23: InitialSpeed_Silencer - from 330 to 350 ACE 52 CQB: SDmg - from 34 to 33 ACE 52 CQB: EDmg - from 20 to 19 ACE 52 CQB: DOEnd - from 50 to 55 ACE 52 CQB: InitialSpeed_Silencer - from 270 to 290 ACE 52 CQB: HIPRecoilRight - from 0.25 to 0.3 ACE 52 CQB: ADSRecoilLeft - from 0.25 to 0.3 ACE 52 CQB: HIPRecoilLeft - from 0.25 to 0.3 ACE 52 CQB: ADSRecoilRight - from 0.25 to 0.3 ACE 53 SV: InitialSpeed_Silencer - from 320 to 330 ACE 53 SV: MaxDistance - from 2800 to 2900 ACE 53 SV: InitialSpeed - from 560 to 580 G18: InitialSpeed_Silencer - from 190 to 320 GOL Magnum: InitialSpeed_Silencer - from 320 to 330 GOL Magnum: RoF - from 60 to 51 GOL Magnum: BRoF - from 60 to 51 HAWK 12G: MaxDistance - from 1500 to 1900 HAWK 12G: InitialSpeed - from 300 to 380 Compact 45: InitialSpeed_Silencer - from 160 to 230 Compact 45: MaxDistance - from 375 to 405 Compact 45: InitialSpeed - from 250 to 270 JNG-90: InitialSpeed_Silencer - from 320 to 380 JNG-90: MaxDistance - from 2800 to 3350 JNG-90: ReloadThrs - from 0.88 to 0.92 JNG-90: InitialSpeed - from 560 to 670 JS2: ADSCrouchBaseSpreadInc - from 0.117 to 0.094 JS2: ADSProneMoveMin - from 0.8 to 0.6 JS2: InitialSpeed_Silencer - from 180 to 270 JS2: HIPProneMoveSpreadInc - from 0.117 to 0.094 JS2: HIPStandMoveSpreadInc - from 0.117 to 0.094 JS2: HIPCrouchBaseSpreadInc - from 0.117 to 0.094 JS2: ADSStandMoveMin - from 0.8 to 0.6 JS2: ADSStandBaseSpreadInc - from 0.117 to 0.094 JS2: ADSStandMoveSpreadInc - from 0.117 to 0.094 JS2: HIPCrouchMoveSpreadInc - from 0.117 to 0.094 JS2: ADSProneBaseSpreadInc - from 0.117 to 0.094 JS2: HIPProneBaseSpreadInc - from 0.117 to 0.094 JS2: ADSCrouchMoveMin - from 0.8 to 0.6 JS2: ADSProneMoveSpreadInc - from 0.117 to 0.094 JS2: HIPStandBaseSpreadInc - from 0.117 to 0.094 JS2: ADSCrouchMoveSpreadInc - from 0.117 to 0.094 L85A2: SDmg - from 25 to 24 L85A2: ADSCrouchBaseSpreadInc - from 0.104 to 0.098 L85A2: HIPRecoilDec - from 4 to 18 L85A2: InitialSpeed_Silencer - from 330 to 360 L85A2: HIPRecoilRight - from 0.25 to 0.225 L85A2: HIPProneMoveSpreadInc - from 0.104 to 0.098 L85A2: HIPStandMoveSpreadInc - from 0.104 to 0.098 L85A2: HIPRecoilUp - from 0.43 to 0.37 L85A2: HIPCrouchBaseSpreadInc - from 0.104 to 0.098 L85A2: ADSRecoilLeft - from 0.25 to 0.225 L85A2: ADSStandBaseSpreadInc - from 0.104 to 0.098 L85A2: ADSStandMoveSpreadInc - from 0.104 to 0.098 L85A2: HIPCrouchMoveSpreadInc - from 0.104 to 0.098 L85A2: HIPRecoilLeft - from 0.25 to 0.225 L85A2: ADSProneBaseSpreadInc - from 0.104 to 0.098 L85A2: ADSRecoilRight - from 0.25 to 0.225 L85A2: ADSRecoilUp - from 0.43 to 0.37 L85A2: HIPProneBaseSpreadInc - from 0.104 to 0.098 L85A2: ADSRecoilDec - from 4 to 18 L85A2: ADSProneMoveSpreadInc - from 0.104 to 0.098 L85A2: HIPStandBaseSpreadInc - from 0.104 to 0.098 L85A2: ADSCrouchMoveSpreadInc - from 0.104 to 0.098 L96A1: InitialSpeed_Silencer - from 310 to 330 LSAT: SDmg - from 25 to 24 LSAT: ADSProneMoveMin - from 2 to 1.5 LSAT: InitialSpeed_Silencer - from 330 to 350 LSAT: ADSStandMoveMin - from 2 to 1.5 LSAT: ADSProneBaseMin - from 0.2 to 0.3 LSAT: ADSCrouchMoveMin - from 2 to 1.5 LSAT: ADSCrouchBaseMin - from 0.4 to 0.3 M1014: MaxDistance - from 1500 to 1900 M1014: InitialSpeed - from 300 to 380 M16A4: SDmg - from 25 to 24 M16A4: InitialSpeed_Silencer - from 340 to 380 M16A4: FirstShotRecoilMul - from 2.5 to 2.3 M16A4: HIPRecoilRight - from 0.4 to 0.3 M16A4: ADSRecoilLeft - from 0.1 to 0.15 M16A4: HIPRecoilLeft - from 0.1 to 0.15 M16A4: ADSRecoilRight - from 0.4 to 0.3 M1911: InitialSpeed_Silencer - from 160 to 270 M1911: MaxDistance - from 405 to 465 M1911: InitialSpeed - from 270 to 310 SRR-61: InitialSpeed_Silencer - from 330 to 340 M240B: SDmg - from 34 to 33 M240B: InitialSpeed_Silencer - from 320 to 340 M249: SDmg - from 25 to 24 M249: InitialSpeed_Silencer - from 330 to 350 M39 EMR: InitialSpeed_Silencer - from 320 to 360 M39 EMR: MaxDistance - from 2850 to 3250 M39 EMR: HIPRecoilRight - from 0.4 to 0.3 M39 EMR: ADSRecoilLeft - from 0.4 to 0.3 M39 EMR: HIPRecoilLeft - from 0.4 to 0.3 M39 EMR: InitialSpeed - from 570 to 650 M39 EMR: ADSRecoilRight - from 0.4 to 0.3 M40A5: InitialSpeed_Silencer - from 300 to 320 M416: SDmg - from 25 to 24 M416: InitialSpeed_Silencer - from 320 to 340 M4: SDmg - from 25 to 24 M4: InitialSpeed_Silencer - from 320 to 330 M4: FirstShotRecoilMul - from 2.5 to 2.3 M4: HIPRecoilRight - from 0.4 to 0.3 M4: ADSRecoilLeft - from 0.1 to 0.15 M4: HIPRecoilLeft - from 0.1 to 0.15 M4: ADSRecoilRight - from 0.4 to 0.3 M60E4: SDmg - from 34 to 33 M60E4: InitialSpeed_Silencer - from 310 to 340 M60E4: MaxDistance - from 840 to 900 M60E4: InitialSpeed - from 560 to 600 M9: InitialSpeed_Silencer - from 190 to 320 93R: InitialSpeed_Silencer - from 190 to 320 M98B: InitialSpeed_Silencer - from 340 to 360 PDW-R: SDmg - from 25 to 24 PDW-R: ADSProneMoveMin - from 0.7 to 0.525 PDW-R: InitialSpeed_Silencer - from 280 to 320 PDW-R: ADSStandBaseMin - from 0.5 to 0.45 PDW-R: ADSStandMoveMin - from 0.7 to 0.525 PDW-R: ADSProneBaseMin - from 0.5 to 0.45 PDW-R: ADSCrouchMoveMin - from 0.7 to 0.525 PDW-R: ADSCrouchBaseMin - from 0.5 to 0.45 MG4: SDmg - from 25 to 24 MG4: InitialSpeed_Silencer - from 330 to 350 MK11 MOD 0: InitialSpeed_Silencer - from 310 to 360 MK11 MOD 0: MaxDistance - from 2750 to 3200 MK11 MOD 0: HIPRecoilRight - from 0.6 to 0.4 MK11 MOD 0: ADSRecoilLeft - from -0.3 to -0.1 MK11 MOD 0: HIPRecoilLeft - from -0.3 to -0.1 MK11 MOD 0: InitialSpeed - from 550 to 640 MK11 MOD 0: ADSRecoilRight - from 0.6 to 0.4 MP443: InitialSpeed_Silencer - from 180 to 280 MP7: ADSProneMoveMin - from 0.8 to 0.6 MP7: InitialSpeed_Silencer - from 260 to 310 MP7: ADSStandMoveMin - from 0.8 to 0.6 MP7: ADSCrouchMoveMin - from 0.8 to 0.6 MPX: SDmg - from 27 to 26 MPX: ADSProneMoveMin - from 0.8 to 0.6 MPX: InitialSpeed_Silencer - from 180 to 270 MPX: HIPRecoilRight - from 0.3 to 0.4 MPX: ADSRecoilLeft - from 0.3 to 0.4 MPX: ADSStandMoveMin - from 0.8 to 0.6 MPX: HIPRecoilLeft - from 0.3 to 0.4 MPX: ADSRecoilRight - from 0.3 to 0.4 MPX: ADSCrouchMoveMin - from 0.8 to 0.6 MTAR-21: SDmg - from 25 to 24 MTAR-21: ADSProneMoveMin - from 0.675 to 0.635 MTAR-21: InitialSpeed_Silencer - from 310 to 330 MTAR-21: HIPRecoilRight - from 0.4 to 0.42 MTAR-21: ADSStandBaseMin - from 0.375 to 0.35 MTAR-21: ADSRecoilLeft - from 0.4 to 0.42 MTAR-21: ADSStandMoveMin - from 0.675 to 0.635 MTAR-21: HIPRecoilLeft - from 0.4 to 0.42 MTAR-21: ADSRecoilRight - from 0.4 to 0.42 MTAR-21: ADSProneBaseMin - from 0.375 to 0.35 MTAR-21: ADSCrouchMoveMin - from 0.675 to 0.635 MTAR-21: ADSCrouchBaseMin - from 0.375 to 0.35 MX4: SDmg - from 25 to 24 MX4: ADSProneMoveMin - from 0.8 to 0.6 MX4: InitialSpeed_Silencer - from 200 to 280 MX4: ADSStandMoveMin - from 0.8 to 0.6 MX4: ADSCrouchMoveMin - from 0.8 to 0.6 P226: InitialSpeed_Silencer - from 190 to 290 P90: ADSCrouchBaseSpreadInc - from 0.117 to 0.094 P90: ADSProneMoveMin - from 0.7 to 0.525 P90: InitialSpeed_Silencer - from 280 to 320 P90: HIPRecoilRight - from 0.5 to 0.35 P90: ADSStandBaseMin - from 0.5 to 0.45 P90: HIPProneMoveSpreadInc - from 0.117 to 0.094 P90: HIPStandMoveSpreadInc - from 0.117 to 0.094 P90: HIPCrouchBaseSpreadInc - from 0.117 to 0.094 P90: ADSRecoilLeft - from 0.5 to 0.35 P90: ADSStandMoveMin - from 0.7 to 0.525 P90: ADSStandBaseSpreadInc - from 0.117 to 0.094 P90: ADSStandMoveSpreadInc - from 0.117 to 0.094 P90: HIPCrouchMoveSpreadInc - from 0.117 to 0.094 P90: HIPRecoilLeft - from 0.5 to 0.35 P90: ADSProneBaseSpreadInc - from 0.117 to 0.094 P90: ADSRecoilRight - from 0.5 to 0.35 P90: HIPProneBaseSpreadInc - from 0.117 to 0.094 P90: ADSProneBaseMin - from 0.5 to 0.45 P90: ADSCrouchMoveMin - from 0.7 to 0.525 P90: ADSProneMoveSpreadInc - from 0.117 to 0.094 P90: HIPStandBaseSpreadInc - from 0.117 to 0.094 P90: ADSCrouchBaseMin - from 0.5 to 0.45 P90: ADSCrouchMoveSpreadInc - from 0.117 to 0.094 PKP Pecheneg: SDmg - from 34 to 33 PKP Pecheneg: InitialSpeed_Silencer - from 310 to 330 PP-2000: SDmg - from 25 to 24 PP-2000: ADSProneMoveMin - from 0.8 to 0.6 PP-2000: InitialSpeed_Silencer - from 250 to 320 PP-2000: MaxDistance - from 600 to 675 PP-2000: HIPRecoilRight - from 0.2 to 0.175 PP-2000: ADSRecoilLeft - from 0.3 to 0.275 PP-2000: ADSStandMoveMin - from 0.8 to 0.6 PP-2000: HIPRecoilLeft - from 0.3 to 0.275 PP-2000: InitialSpeed - from 400 to 450 PP-2000: ADSRecoilRight - from 0.2 to 0.175 PP-2000: ADSCrouchMoveMin - from 0.8 to 0.6 QBB-95-1: SDmg - from 25 to 24 QBB-95-1: ADSProneMoveMin - from 1.55 to 1.175 QBB-95-1: InitialSpeed_Silencer - from 320 to 340 QBB-95-1: ADSStandMoveMin - from 1.55 to 1.175 QBB-95-1: ADSCrouchMoveMin - from 1.55 to 1.175 QBS-09: MaxDistance - from 1500 to 1900 QBS-09: InitialSpeed - from 300 to 380 QBU-88: InitialSpeed_Silencer - from 330 to 380 QBU-88: MaxDistance - from 3000 to 3350 QBU-88: InitialSpeed - from 600 to 670 QBZ-95-1: SDmg - from 25 to 24 QBZ-95-1: ADSCrouchBaseSpreadInc - from 0.06 to 0.085 QBZ-95-1: InitialSpeed_Silencer - from 330 to 360 QBZ-95-1: ReloadLeft - from 3 to 2.85 QBZ-95-1: HIPRecoilRight - from 0.1 to 0.09 QBZ-95-1: HIPProneMoveSpreadInc - from 0.06 to 0.085 QBZ-95-1: HIPStandMoveSpreadInc - from 0.06 to 0.085 QBZ-95-1: ReloadThrs - from 0.8 to 0.84 QBZ-95-1: HIPCrouchBaseSpreadInc - from 0.06 to 0.085 QBZ-95-1: ADSRecoilLeft - from 0.2 to 0.19 QBZ-95-1: ADSStandMoveSpreadInc - from 0.06 to 0.085 QBZ-95-1: HIPCrouchMoveSpreadInc - from 0.06 to 0.085 QBZ-95-1: HIPRecoilLeft - from 0.2 to 0.19 QBZ-95-1: ADSProneBaseSpreadInc - from 0.06 to 0.085 QBZ-95-1: ADSRecoilRight - from 0.1 to 0.09 QBZ-95-1: HIPProneBaseSpreadInc - from 0.06 to 0.085 QBZ-95-1: ADSProneMoveSpreadInc - from 0.06 to 0.085 QBZ-95-1: HIPStandBaseSpreadInc - from 0.06 to 0.085 QBZ-95-1: ADSCrouchMoveSpreadInc - from 0.06 to 0.085 QSZ-92: InitialSpeed_Silencer - from 220 to 300 870 MCS: MaxDistance - from 1500 to 1900 870 MCS: InitialSpeed - from 300 to 380 RFB: InitialSpeed_Silencer - from 290 to 340 RFB: MaxDistance - from 2300 to 3000 RFB: InitialSpeed - from 460 to 600 RPK-74M: SDmg - from 25 to 24 RPK-74M: ADSCrouchBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSProneMoveMin - from 2 to 1.5 RPK-74M: InitialSpeed_Silencer - from 320 to 340 RPK-74M: ReloadLeft - from 3.6 to 3.3 RPK-74M: HIPProneMoveSpreadInc - from 0.07 to 0.078 RPK-74M: ReloadEmpty - from 4.5 to 4.2 RPK-74M: HIPStandMoveSpreadInc - from 0.07 to 0.078 RPK-74M: HIPRecoilUp - from 0.28 to 0.22 RPK-74M: HIPCrouchBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSStandMoveMin - from 2 to 1.5 RPK-74M: ADSStandBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSStandMoveSpreadInc - from 0.07 to 0.078 RPK-74M: HIPCrouchMoveSpreadInc - from 0.07 to 0.078 RPK-74M: ADSProneBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSRecoilUp - from 0.28 to 0.22 RPK-74M: HIPProneBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSCrouchMoveMin - from 2 to 1.5 RPK-74M: ADSProneMoveSpreadInc - from 0.07 to 0.078 RPK-74M: HIPStandBaseSpreadInc - from 0.07 to 0.078 RPK-74M: ADSCrouchMoveSpreadInc - from 0.07 to 0.078 RPK-12: SDmg - from 25 to 24 RPK-12: ADSProneMoveMin - from 2 to 1.5 RPK-12: InitialSpeed_Silencer - from 320 to 340 RPK-12: MaxDistance - from 870 to 900 RPK-12: ADSStandMoveMin - from 2 to 1.5 RPK-12: InitialSpeed - from 580 to 600 RPK-12: ADSCrouchMoveMin - from 2 to 1.5 Saiga 20K: MaxDistance - from 1500 to 1900 Saiga 20K: InitialSpeed - from 300 to 380 SAR-21: SDmg - from 25 to 24 SAR-21: HIPProneBaseMin - from 2 to 1.5 SAR-21: ADSProneMoveMin - from 1 to 0.8 SAR-21: InitialSpeed_Silencer - from 340 to 380 SAR-21: HIPStandMoveMin - from 3.5 to 3.375 SAR-21: HIPRecoilRight - from 0.2 to 0.16 SAR-21: ADSStandBaseMin - from 0.2 to 0.25 SAR-21: HIPCrouchBaseMin - from 2.5 to 1.875 SAR-21: HIPProneMoveMin - from 2.5 to 2.375 SAR-21: ADSRecoilLeft - from 0.2 to 0.16 SAR-21: ADSStandMoveMin - from 1 to 0.8 SAR-21: HIPRecoilLeft - from 0.2 to 0.16 SAR-21: ADSRecoilRight - from 0.2 to 0.16 SAR-21: ADSProneBaseMin - from 0.2 to 0.25 SAR-21: ADSCrouchMoveMin - from 1 to 0.8 SAR-21: HIPCrouchMoveMin - from 3 to 2.875 SAR-21: HIPStandBaseMin - from 3 to 2.25 SAR-21: ADSCrouchBaseMin - from 0.2 to 0.25 SCAR-H: SDmg - from 34 to 33 SCAR-H: EDmg - from 25 to 24 SCAR-H: DOEnd - from 55 to 60 SCAR-H SV: InitialSpeed_Silencer - from 300 to 350 SCAR-H SV: MaxDistance - from 2500 to 3100 SCAR-H SV: InitialSpeed - from 500 to 620 CZ-3A1: SDmg - from 25 to 24 CZ-3A1: ADSProneMoveMin - from 0.8 to 0.6 CZ-3A1: InitialSpeed_Silencer - from 190 to 280 CZ-3A1: ADSStandMoveMin - from 0.8 to 0.6 CZ-3A1: ADSCrouchMoveMin - from 0.8 to 0.6 Scout Elite: InitialSpeed_Silencer - from 340 to 360 SG553: SDmg - from 25 to 24 SG553: InitialSpeed_Silencer - from 280 to 320 SG553: MaxDistance - from 645 to 705 SG553: HIPRecoilRight - from 0.5 to 0.42 SG553: ADSRecoilLeft - from 0.3 to 0.22 SG553: HIPRecoilLeft - from 0.3 to 0.22 SG553: InitialSpeed - from 430 to 470 SG553: ADSRecoilRight - from 0.5 to 0.42 SKS: InitialSpeed_Silencer - from 290 to 320 SKS: MaxDistance - from 2200 to 2450 SKS: InitialSpeed - from 440 to 490 Spas-12: MaxDistance - from 1500 to 1900 Spas-12: InitialSpeed - from 300 to 380 SR-2: SDmg - from 26 to 25 SR-2: ADSCrouchBaseSpreadInc - from 0.091 to 0.117 SR-2: ADSProneMoveMin - from 0.8 to 0.6 SR-2: InitialSpeed_Silencer - from 180 to 270 SR-2: HIPProneMoveSpreadInc - from 0.091 to 0.117 SR-2: HIPStandMoveSpreadInc - from 0.091 to 0.117 SR-2: HIPCrouchBaseSpreadInc - from 0.091 to 0.117 SR-2: ADSStandMoveMin - from 0.8 to 0.6 SR-2: ADSStandBaseSpreadInc - from 0.091 to 0.117 SR-2: ADSStandMoveSpreadInc - from 0.091 to 0.117 SR-2: HIPCrouchMoveSpreadInc - from 0.091 to 0.117 SR-2: ADSProneBaseSpreadInc - from 0.091 to 0.117 SR-2: HIPProneBaseSpreadInc - from 0.091 to 0.117 SR-2: ADSCrouchMoveMin - from 0.8 to 0.6 SR-2: ADSProneMoveSpreadInc - from 0.091 to 0.117 SR-2: HIPStandBaseSpreadInc - from 0.091 to 0.117 SR-2: ADSCrouchMoveSpreadInc - from 0.091 to 0.117 SR338: DOStart - from 12.5 to 15 SR338: ADSCrouchBaseSpreadInc - from 0.6 to 0.1 SR338: InitialSpeed_Silencer - from 300 to 330 SR338: MaxDistance - from 2500 to 3000 SR338: ReloadThrs - from 0.7 to 0.8 SR338: ADSStandBaseSpreadInc - from 0.6 to 0.1 SR338: ADSStandMoveSpreadInc - from 0.6 to 0.1 SR338: ADSProneBaseSpreadInc - from 0.6 to 0.1 SR338: InitialSpeed - from 500 to 600 SR338: ADSProneMoveSpreadInc - from 0.6 to 0.1 SR338: ADSCrouchMoveSpreadInc - from 0.6 to 0.1 338-Recon: InitialSpeed_Silencer - from 310 to 330 AUG A3: SDmg - from 25 to 24 AUG A3: InitialSpeed_Silencer - from 340 to 380 AUG A3: FirstShotRecoilMul - from 2.4 to 2.1 AUG A3: HIPRecoilRight - from 0.25 to 0.185 AUG A3: ADSRecoilLeft - from 0.35 to 0.235 AUG A3: HIPRecoilLeft - from 0.35 to 0.235 AUG A3: ADSRecoilRight - from 0.25 to 0.185 SV98: BDrop - from 15 to 9.81 SV98: InitialSpeed_Silencer - from 310 to 330 SVD-12: ADSCrouchBaseSpreadInc - from 0.3 to 0.15 SVD-12: InitialSpeed_Silencer - from 320 to 330 SVD-12: HIPRecoilRight - from -0.3 to -0.03 SVD-12: HIPProneMoveSpreadInc - from 0.3 to 0.15 SVD-12: HIPStandMoveSpreadInc - from 0.3 to 0.15 SVD-12: HIPCrouchBaseSpreadInc - from 0.3 to 0.15 SVD-12: ADSRecoilLeft - from 0.67 to 0.4 SVD-12: ADSStandBaseSpreadInc - from 0.3 to 0.15 SVD-12: ADSStandMoveSpreadInc - from 0.3 to 0.15 SVD-12: HIPCrouchMoveSpreadInc - from 0.3 to 0.15 SVD-12: HIPRecoilLeft - from 0.67 to 0.4 SVD-12: ADSProneBaseSpreadInc - from 0.3 to 0.15 SVD-12: ADSRecoilRight - from -0.3 to -0.03 SVD-12: HIPProneBaseSpreadInc - from 0.3 to 0.15 SVD-12: ADSProneMoveSpreadInc - from 0.3 to 0.15 SVD-12: HIPStandBaseSpreadInc - from 0.3 to 0.15 SVD-12: ADSCrouchMoveSpreadInc - from 0.3 to 0.15 Type-88 LMG: SDmg - from 25 to 24 Type-88 LMG: InitialSpeed_Silencer - from 320 to 340 Type-88 LMG: HIPRecoilRight - from 0.35 to 0.3 Type-88 LMG: ADSRecoilLeft - from 0.35 to 0.3 Type-88 LMG: HIPRecoilLeft - from 0.35 to 0.3 Type-88 LMG: ADSRecoilRight - from 0.35 to 0.3 Type-95B-1: SDmg - from 25 to 24 Type-95B-1: ADSProneMoveMin - from 0.675 to 0.635 Type-95B-1: InitialSpeed_Silencer - from 300 to 330 Type-95B-1: MaxDistance - from 735 to 810 Type-95B-1: HIPRecoilRight - from 0.1 to 0.09 Type-95B-1: ADSStandBaseMin - from 0.375 to 0.35 Type-95B-1: ADSRecoilLeft - from 0.2 to 0.19 Type-95B-1: ADSStandMoveMin - from 0.675 to 0.635 Type-95B-1: HIPRecoilLeft - from 0.2 to 0.19 Type-95B-1: InitialSpeed - from 490 to 540 Type-95B-1: ADSRecoilRight - from 0.1 to 0.09 Type-95B-1: ADSProneBaseMin - from 0.375 to 0.35 Type-95B-1: ADSCrouchMoveMin - from 0.675 to 0.635 Type-95B-1: ADSCrouchBaseMin - from 0.375 to 0.35 U-100 MK5: SDmg - from 25 to 24 U-100 MK5: ADSProneMoveMin - from 2 to 1.5 U-100 MK5: InitialSpeed_Silencer - from 330 to 380 U-100 MK5: ADSStandMoveMin - from 2 to 1.5 U-100 MK5: ADSCrouchMoveMin - from 2 to 1.5 UMP-45: SDmg - from 34 to 33 UMP-45: ADSProneMoveMin - from 0.8 to 0.6 UMP-45: InitialSpeed_Silencer - from 180 to 270 UMP-45: HIPRecoilRight - from 0.2 to 0.18 UMP-45: ADSRecoilLeft - from 0.2 to 0.18 UMP-45: ADSStandMoveMin - from 0.8 to 0.6 UMP-45: HIPRecoilLeft - from 0.2 to 0.18 UMP-45: ADSRecoilRight - from 0.2 to 0.18 UMP-45: ADSCrouchMoveMin - from 0.8 to 0.6 UMP-9: SDmg - from 25 to 24 UMP-9: ADSProneMoveMin - from 0.8 to 0.6 UMP-9: InitialSpeed_Silencer - from 190 to 310 UMP-9: MaxDistance - from 555 to 630 UMP-9: HIPRecoilRight - from 0.2 to 0.18 UMP-9: ADSRecoilLeft - from 0.2 to 0.18 UMP-9: ADSStandMoveMin - from 0.8 to 0.6 UMP-9: HIPRecoilLeft - from 0.2 to 0.18 UMP-9: InitialSpeed - from 370 to 420 UMP-9: ADSRecoilRight - from 0.2 to 0.18 UMP-9: ADSCrouchMoveMin - from 0.8 to 0.6 Unica 6: ReloadThrs - from 0.75 to 0.6 UTS 15: MaxDistance - from 1500 to 1900 UTS 15: InitialSpeed - from 300 to 380 Attachment changes: accesory_targetpointer: HIPStandBaseMinMod - from 0.75 to 0.67 barrel_heavy: ADSProneRecoilUpMod - from 1.5 to 1.3 barrel_heavy: HIPStandRecoilUpMod - from 1.5 to 1.3 barrel_heavy: ADSCrouchRecoilUpMod - from 1.5 to 1.3 barrel_heavy: ADSStandBaseSpreadIncMod - from 1 to 0.925 barrel_heavy: ADSStandMoveSpreadIncMod - from 1 to 0.925 barrel_heavy: ADSStandMoveMinMod - from 0.67 to 0.833 barrel_heavy: ADSCrouchMoveSpreadIncMod - from 1 to 0.925 barrel_heavy: ADSProneMoveMinMod - from 0.67 to 0.833 barrel_heavy: HIPCrouchRecoilUpMod - from 1.5 to 1.3 barrel_heavy: HIPProneRecoilUpMod - from 1.5 to 1.3 barrel_heavy: ADSCrouchMoveMinMod - from 0.67 to 0.833 barrel_heavy: ADSCrouchBaseSpreadIncMod - from 1 to 0.925 barrel_heavy: ADSProneMoveSpreadIncMod - from 1 to 0.925 barrel_heavy: ADSStandRecoilUpMod - from 1.5 to 1.3 barrel_heavy: ADSProneBaseSpreadIncMod - from 1 to 0.925 barrel_muzzlebrake: HIPStandBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPProneMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSProneBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSStandBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSProneRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: HIPStandRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: ADSCrouchRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: HIPProneBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSStandBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSStandMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPCrouchBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSCrouchBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSStandMoveMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPStandMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPStandBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPStandMoveMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSCrouchMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPCrouchBaseMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSProneMoveMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPCrouchRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: ADSCrouchMoveMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPProneBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPProneRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: HIPCrouchMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPCrouchMoveMaxMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSCrouchBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSProneMoveSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: ADSStandRecoilUpMod - from 0.75 to 0.9 barrel_muzzlebrake: ADSProneBaseSpreadIncMod - from 1.3 to 1.125 barrel_muzzlebrake: HIPProneMoveMaxMod - from 1.3 to 1.125 Vehicle changes (Thanks to HwanZike): MBT/IFV Driver coax LMG - StartDamage 20.0 -> 22.0 - DamageFalloffStartDistance 8 -> 12.5 - DamageFalloffEndDistance 50 -> 60.0 MBT/IFV gunner MG - EndDamage 16.7 -> 18.0 - MinAngle 0.3 -> 0.15 (base spread) - MaxAngle 0.7 -> 1.0 (max spread) Scout 25mm - InnerBlastRadius 1.5 -> 0.75
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hopefully this will help you guys with your next mouse purchase.
Oneill replied to phudruker's topic in General Discussion
If you just want him to get to the facts and point of this video, skip to 4:36 -
Will friendly fire be on? In my opinion it really forces people to play more tactically. Also I like to true defense by letting the defenders take the objectives first but make sure you set a ticket limit as well so that teams don't take their sweet time taking the objectives. Something like regardless of how many objectives the defenders have taken, once they have drained 25/50 tickets or 1 minute from the attackers, the attackers can start. Also Ill be your squirtle mouse, just turtle at an objective with a machine gun ready.
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CTE Patch - LIVE - Patch Notes
Oneill replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
Probably a side affect of the new movement speed, I have also noticed i haven't been able to vault over certain things that normally I should be able to. Also is it just me or did they basically turn bf4 into bf3? never played bf3 but that's what the patch notes suggest. -
Everybody has had this literacy teacher. You know the one that thinks that her interpretation of some authors writing is the only correct answer.
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Why am I not surprised you noticed the throbbing?
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Sure and while were at it how about a bitch medal for me and a tosser medal for odd?
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Makes sense since whenever you do something else while charging the defib, your character always finishes the defib action. This is how we used to do the jump/defib and prone/defib combos. The character jumps and defibs at the same time. Even when you hurdle or climb something, if you are charging when you do it you will climb and defib at the same time.
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xfactor, matimio, and levelcap on our server
Oneill replied to mouselad's topic in Battlefield 4's Battlefield 4 Discussion
Talk about not playing the objective, his play style seems very passive, he basically is always standing behind the front line and picking people off, never risks pushing past the front lines to advance the whole team but instead hangs back and kills stragglers/loners. Its a very defensive type of game play where you never take risks. I play that same way when playing team death match type games because the objective of those games is not dying. Hell I have more flag caps then him and hes played roughly 1000 more games and 200 more hours then I. Xfactor rounds played- 2,751 Flag Defends- 7748 Flag Captures- 4005 Oneill rounds played - 1900 Flag defends- 7079 Flag captures - 4726 Mouselad rounds played- 2,474 Flag defends - 3,394 Flag captures- 5,973 Edit- added mouselads stats, also cant really compare lvlcap and mat because they mostly play tdm and rush. xfactor is the only one that plays mostly conquest. -
Yes, we’re being bought by Microsoft
Oneill replied to BiG CheesE's topic in Minecraft's Minecraft Discussion
First update: -
If you upgrade, can i have your old rig? lol all im running is 3.2 amd phenom II 960 AM2 8GB DDR 3 (or 2 cant remember) 500gb HDD and a ATI 7870
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24 MAN TRUE HARCORE SERVER
Oneill replied to EDD THE DUCK's topic in Battlefield 4's Battlefield 4 Discussion
Now im just confused, your right that I know nothing about you or your reasoning in fighting for that server which is exactly why I asked, sadly I could not decipher an answer from your reply. As of right now you have two true hardcore servers splitting the XI population to the point where both are suffering, it has already been explained very early in this thread that money is not an issue and that the main issue is server activity. In order to merge two things together one has to swallow up the other and take on some of the traits of the swallowed server. The remaining server would still be "True" hardcore. None of it really matter at this point though as the admins have decided because of the protest that they will keep both servers as is. It seems we will just have to wait and see how that affects the population over time. -
Whats your least favorite map?
Oneill replied to OddJob001's topic in Battlefield 4's Battlefield 4 Discussion
Silk Rude Altai Rage Gulf of Omen and Lancang Damnit