Uploaded a few script updates. Most just background stuff. ghettostomp should now work with air support and care packages. Let me know if they dont. That map did have two map ceilings for some reason. Or something that behaves as two. So that wasnt working with airstrike height checks and everything was hitting the lower ceiling.
A fun new option I added, disabled by default, handles ties at the end of overtime in a different way. In short, there is no tie. If the remaining players are 3 v 3 etc at the end of sudden death, then the almighty freezetag gods from on high command that one team must win as the chosen ones. The heathen pagans explode.