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Sammy

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Everything posted by Sammy

  1. I've been working on FF for the streaks to make sure the main settings for turning it on/off works for it also. A few didnt work right. Except for a few cases there is no special setting for streaks. That can be changed if desired but then it would defeat the whole point of friendly fire. As for artillery, you can see it coming so if FF is on then do like Sir Robin and bravely run away. For the car, it may not be all that much help but EMP nades will now kill the electronics so it is dead. The player then respawns. The RC itself remains and starts a 20 second fuse then explodes unless its shot first. After various changes the nuke in freezetag will win the game for the team that drops it. It will still kill everybody but the owner is the last on the list. So in effect he is the last man standing.
  2. now that would be a cool fx, that little guy riding his big wheel down the hallways yelling redrum redrum hahahaha If so it also needs a few doors that can have their centers carved out when people walk by. "Here's Johnny!"
  3. Those hallways remind me the the Shining. Redrum!
  4. The other kind of FF that can be done is 'reflective'. So the victim isnt frozen the attacker is. However some work would have to be done for streak weapons. Such as what to do if the attacker is in the minigunner or ac130. Either that or just make it they cant do FF.
  5. Hehe. If I were to do it, I would make it so if a player is frozen by a friendly then an enemy player is miraculously unfrozen. Either that or if a player does it twice then target him with a smartbomb or predator for revenge.
  6. Yes its possible for open warfare based mods. I dont know about g13 but I am sure it does also. Do it alot to test things. Freeze a teammate bot. Thaw him. Freeze him again. Thaw again. If it were a real player I would hear all kinds of harsh words on chat. Anyways personally I wouldnt do it unless TK victims could auto-unfreeze or use bandages. Which in this case could be considered heat packs. Also TK punishments enabled. Otherwise to me it would get annoying real fast.
  7. Glitchy Mao? Maybe its always been that way with Chinese Communists.
  8. "The dead can be very useful sometimes. They've helped me out of tough spots more than once." - The Man With No Name
  9. I like the hot rod look idea. Maybe some time in the future when I have time. OTHO, if anyone is good at working with skinning the current image for the rc can be altered.
  10. edit: As for the name, no it cant. Not to get to technical about it but the reason the car originally was so hard to kill was because the hitbox for the player was still there and would block shots. The only way around that was some sleight of hand that hid the player completely so it would not block anything. Unfortunately hiding the player also meant hiding the name as well as his team icon.
  11. Yup made a change. The rc will have a basic green trail behind it similar to how nades do in BO. Only the friendly team will see it. So far it works but really needs testing in a large mp environment. I tried several methods to get a head icon on moving objects to work and the game just wont do it for non-players it unless I make it an 'objective' like the bomb or flag is. However the game will only allow a max of 16 of them at any one time which is why in very large freezetag games players will sometimes not have the snowflake icons. To get them players have to be made objectives.
  12. Anyways, OT but since the RC's are used so much we added a little bit of extra help to those that want to use it. When the RC is hit by EMP it is dead. The player is disconnected from it and respawned. The RC remains at that location and activates a 20 second self-destruct timer. Then it explodes. The test vid is of an ambient EMP blast but the nades work the same way. Also, the vid got cut off so it doesnt show it exploding but its there. http://www.xfire.com/video/54dd3e/
  13. That is a known issue. Hopefully the next beta will fix that. Never did really find the cause but maybe things were happening too fast. So changed the order of how the various functions are activated. Also, as seen on Fubar the Care Package heli doesnt leave. That is a map problem and the mapper neglected to include some heli-nodes needed. I suspect it was designed as a sniper map and mappers often do that. In such cases it should have done an AC130 drop instead but didnt. Other maps that lack heli-support entirely will do no heli attacks but the player will be notified so he can change it in the loadout.
  14. Looks like a sniper map. Which one is it?
  15. edit: forgot to add that there are mappers that dont think about air weapons like ac130 when designing their maps. So you will see things like one sided roofs and dishes floating in the air. But it is physically still there and will register as a hit. Same with stock maps that have lots of one-sided walls like on Crossfire.
  16. Usually when I spec its for short periods of time. Maybe a few minutes. I do it if I am getting frustrated and its good to sit back for a few, sip on my beer, and let it cool down a little. Call it a timeout. Its a game and should be fun. But yes, if someone does it the whole game he should be kicked.
  17. CobraBites yea predator is glitched on farthouse cause it wont penetrate bldgs no longer so if u hit the roof of the map it will glitch but if u have predator on that map and aim for solid ground it will not glitch but u wont get any kills at all i ve done tested that theory That is not a glitch. Predator uses the same style of figuring out hits as cluster bomb strikes do for each bomblet. So does the B2 carpet bomb strike and the smartbomb. LOS checks can be ignored for Predator but that would also mean if you are in a cave and it explodes above you it affects you. I dont think people would like that. As for ground hits Predator has gone through some changes so lets see how it works.
  18. Have to look at how to do it but it is possible to retain the exact loadout before and after RC activation. So I will add that as an option when I can. Health for the RC should be 200 which would take 5 rounds from an AR to kill it. Unless the default health was changed in the server configs but I dont think it was. However quite a few changes were made to hopefully make it more efficient and lets see how it works when the next one is finished. But remember... you are shooting at a little car with a big explosive charge and gas. I also dont think the car should have the same kind of health as a player with Juggy.
  19. The jumping RC is NOT cool. Gotta fix that. Anyways, yes originally the respawn loadout included a fully restored loadout. Need to add a check for nades to prevent that, thx.
  20. Unless there is a clan priority yes the player that just joined a server with 22 people is the 23rd player and is the one redirected. Server configs allow for preferences for clan members and beyond that also admins. So the way it *should* work is that if a clan member joins then a non-clan member is redirected or kicked.
  21. Are you running on a Mac? Tested the map locally and it works both on the current beta and the next one coming up. But did not test on my Mac just PC. Just for clarification, 1.4 has a hard limit on asset requirements that it be no more than 1.3 has. No exceptions. Never played that map before and it sure is dark. edit: interesting. I got the 2400 error on forgotten also.
  22. When you tried did the server say it has 23 people? In this case it generally means someone is downloading a custom map before he is redirected. Open Warfare uses this method and AFAIK there is no way around this since the game downloads missing files before it runs the scripts in a mod. But looking into it and maybe someone found a way.
  23. Edit: Ooops, looked at the picture again. No the first pic is not the minigunner. A player was missing a head. The game doesnt like that. The first, did that actually look like a big red FX? Its hard to tell up close.
  24. I couldnt tell who it was but did the one who lived have the Lightweight perk? It has no fall damage built in but that was way just too much.
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