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Everything posted by Sammy
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NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Unless FF is specifically enabled it is off by default. Includes both frags and semtex. Standard OW offers three kinds of FF. The normal kind. Transfer all damage to the attacker. Or distribute 50/50. Also, if you commit 3 of them in any single game you are forced into spectator and have to wait 20 seconds before you are allowed to respawn. Do it again and that increases to 40. And so on. In regards to this mod nothing about that has been changed as far as player weapons are concerned. A few streak weapons allow for extra options however. But to be fair bugs are always possible anyways so if there are any common factors (both attacker and victim) I can use to recreate what happened it would help. -
You might want to first rename the current serv2 mod folder and download all the mod files again to start fresh.
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bug on the ftag 1.4 server
Sammy replied to google's topic in Call of Duty 4's Call Of Duty 4 Discussion
Early tests seem to fix that problem and will be in the next bug fix. Which will be online very soon barring any more bugs and when Rugger wants to get it going for open beta testing. I do look forward to getting my ass constantly whipped. Yes really. Not because I like punishment (only one person in the world I would do that for) but I really want to enjoy all that hard work. -
bug on the ftag 1.4 server
Sammy replied to google's topic in Call of Duty 4's Call Of Duty 4 Discussion
Before you were frozen? Or while frozen? edit: ahh ok I see. Yup gotta add a 'frozen' check to the care package so it will ignore capture attempts. Thx!!!! -
bug on the ftag 1.4 server
Sammy replied to google's topic in Call of Duty 4's Call Of Duty 4 Discussion
Yes that is strange. Was there anything unusual happening? Or did you have to do something to get a weapon? -
I only use iTunes if I need to sync up my iPod. Nor Quicktime. Otherwise Winamp for music and VLC for vids. Have used Winamp since they made the first version of it long long ago for my Mac G3.
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tsw 8.5 we know we are he best so f all the people that think they are better ..we do not need to vote ..we just need to play and have fun HAPPY NEW YEAR TO YOU ALL I dont play many servers but the XI ones are my favs. Never looked at 'rankings'. Just tried out servers that had people on them. I either liked them, or I didnt. Some populated servers I cannot stand more than 5 minutes of. So I agree, such rankings are worse than worthless. Oh... also +1 on your pic of "Michelle". Happy New Year!
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Freezetag SRV 1 Map rotation updated 122911
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Ah yes ok that mod. I have to check out the new maps also. I stare at code so much that sometimes I forget to actually just spend time and play the game. -
Freezetag SRV 1 Map rotation updated 122911
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
CHKN the lag is not that minimal rugger, everyone is whining about the CI's. we are still playing there because its just fun even with the lag, but its very frustrating but as i understand it wont be fixed anyway, for the eerier map, if u need the files, i still have them Do you mean the MW2 mod? If so, yes things are being fixed as much as possible. Holidays cut into time for it. And as always new ones come up. Testing the sentry vs RC it turned out that a single player couldnt have more than one active sentrygun at a time. Even tho it would be unlikely to happen the possibility still needed to be addressed so more than one would work. Also what would happen if a care package landed on a sentry. All these little things to account for and like Cartman sometimes the logic behind it taxes my fragile little mind. Agh!!! -
Gotta teach em young so they enlist at 18. Nah just kidding. Back in the day I had my own toy guns like everyone else but not a nerf machine gun. I am sure tho my mother would have gotten tired of it very quickly. Very cool gift and reminds of "A Christmas Story" on steroids.
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Merry Christmas, everyone.
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NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Before we do anything with that lets see how it all works with the fixed hit detection and all of that. The trigger watcher and damage watchers are started at the same time so there is no advantage that way. Until that time the player cant blow himself up. But I think I will try a little change and see if freezing the player/rc before its fully activated will work. The RC is a 3-kill in Black Ops so we figured its best to stick with that. -
NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Yes I reduced the max range of the RC to around 1000 game units radius or so. -
NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
The smartbomb locator can pause a little in between choosing targets depending on how hard it is to hit. It must find an open path that guarantees it will reach it. So if for example you place the target in the courtyard inside the building in Vacant it will find a way but calculations might take a second or two. Its not lag and does not affect anyone. Just a lot of complicated math and hit detection to find when and where to drop the bomb from. Until it has successfully found the path you cannot choose another. In the unlikely event that it cant find one at all it will tell you and ask you to try again. -
NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
In this thread or another I think Rugger said that novagas was shut off. I might be mistaken. Nothing has been changed about the knife but I think the default aimbot was turned off in the server configs. Without it melee is pretty tough. Shooting the RC is fixed. The sentrygun will go after it now also. But since the RC is low to the ground and can be mighty fast its not a guarantee. I'm not sure I understand the question about 'changing', do you mean while the player raises and activates the laptop etc but before he can drive around in the RC? Assuming no more bug reports in the next few days we can finalize what we have now for a beta. -
Now that's funny. The big kid in the red sweater needs to be smacked. Would love to see the rest of the 'suck my balls' vid and what the parents did to the kid.
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NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
I have yet to reproduce the problem of not being able to shoot other players so its unusual. I can only assume maybe its a certain combination of things causing it. If you know, when it happens are there any perks/weapons that always part of your loadout? The player that couldnt be shot, did he recently use some kind of streak weapon? A few of them do set a spawn protection flag so the players cant be damaged while in them (ac130, Predator etc). But when finished the flags should be shut off. edit: Yes the RC had problems. Should be fixed now and will be doing more tests on it today. afaik the only remaining thing that might cause a server lag in the current mod is if semtex is stuck to a player. Caused by a timer conflict between throw time and stick time. -
NEW COD4 MW2 Server and New MOD
Sammy replied to Ruggerxi's topic in Call of Duty 4's Call Of Duty 4 Discussion
Spawn protection added to Novagas and a few other things that were missing it. Uses the same OW spawn protection for being shot at. So if you fire a weapon or throw a nade then the protection is gone etc. The gas no longer affects frozen players. If you are already under its effects when frozen however you will remain so until the timer is over. Things that arent very fun can always be fixed if they are too out of place for the game type. -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
TBH at the moment shooting the RC is not %100 but has to do with some obstructions at odd angles. Havent figured a way around that yet. I think we put that into the release notes but I dont remember. I dont know why knifing would have issues since nothing was changed about it. The aimbot can be turned off by dvar as usual as well as the other OW dvars but thats it. I have it turned off for testing here but when I turn it back on I simply cannot miss. That gets boring when testing with bots. No changes to shooting also, unless the OW dvars for damage and accuracy were set to other values. Or perhaps the 1.3 server was HC and this one is not? I will try some things today and see. -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
The 'bones' error hates the Arab model. One of the custom player weapons has too many tags on it but dont know which yet. Possible it happens when the player has that weapon, rpg or some other model, and activates the laptop for the streak. If this happens again, and this was the trigger, plz let me know which weapon it was so we can change the model. -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
Yup, ok the mininuke los checks needed to be improved. -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
UnChileno Server crash..6:05 PM est...ERROR..december 5 http://www.xfire.com/profile/unchileno2/screenshots/?view#119876244 Aw shoot. Thats probably the minigunner. Seen it before and thought it was fixed. Where is my industrial strength can of Raid? -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
Oh, for predator do you mean kill yourself in the normal way by running into the ground or by suicide? There was an issue with the hud coming on after using predator in HC games. In this case it sounds like you had the SC hud minmap, lost it after respawn, and got it back after using predator again. All in the same round I assume? -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
The Flush One issue that I have found is the mini nuke and the b2 bomber both do not work...they explode but do not reach the ground or kill anyone. Just an FYI. Otherwise, I LOVE the new server and keep up the good work! Thx. I just ran a couple tests on the mininuke and its pretty lethal. But maybe the airburst radius is too small in the config? I dont think I changed anything related to damage in the current WIP version. Did have to add some spawn protection to it for the radiation effects, OW spawn protection covers damage, otherwise it would be a very annoying spawnkill weapon The carpet bomb finds its own best path, like the stock airstrike, but at the bare minimum it should drop the 3 middle bombs directly on the target area if its open enough. Is that what you mean? -
LAG AND HIGH PING
Sammy replied to drunksniper's topic in Call of Duty 4's Call Of Duty 4 Discussion
Yes, we are looking to fix ow2 as much as we can with the holidays upon us. I never noticed a problem with knifing and afaik nothing was changed about it. Can you describe the problem? Unless the aimbot was turned off in the configs?
