8.12.22.32:28960 >XI< K3 Server
The K3 mod has all the following features:
Claymore -> Auto Turrets
C4 -> Laser Mines
RPG -> Lock on rockets / laser guided rockets / Dark Matter Cannon - type is chosen at spawn
Stun Grenade -> EMP Grenade
Flash Grenade -> Freeze Grenade
Frag Grenade -> Sticky Proximity Grenade
Smoke Grenade -> Anthrax
MP44 -> AR20 Carbine
M40A3 Sniper -> erm... another sniper model
New quick chat menu options:
Deploy Time Bubble
Laser ON/OFF
Third Person ON/OFF
Left / Right handed weapon
Change crosshair
Status voices
Invisibility cloak
Deploy med station
Place spawn beacon
View stats
Taunts
New weapon sounds for:
AK47
M4
G36C
Mini Uzi
AK74U
P90
M249 SAW
RPD
M60
Winchester1200
M1014
M40A3 Sniper
Dragunov Sniper
Barrett Sniper
Desert Eagle
Grenade explosions
New weapon models:
RPG -> AT4 Rocket Launcher
MP5 Red dot -> MP5 Red dot + silencer
M4 Grenade launcher -> M4 Grenade launcher + eotech (square red dot thing)
MP44 -> AR20 Carbine
M40A3 Sniper -> erm... another sniper model
New skins for:
M16
AK47
M4
M249 SAW
M9
USP .45
Silver Desert Eagle
All camos have been changed, apart from the digital camo
New helicopter model
Loads of blood, bodies have a chance of gibbing when killed with an explsive, shotgun or Barrett .50cal
Blood on your screen when hurt, and goes on other players screen if they are close enough
Killing sprees
Message center
Damage modifiers
Weapon spawn ammo changable
Rage
Ranks
Challenges, weapon/perk unlocks and create-a-class, just like normal CoD4
Camo and challenges in ModWarfare mode
Taunts
Pain sounds
Death sounds
Vortex Portals
Automatic M16 (only when no attachments are used)
Automatic G3 (only when no attachments are used)
End of match stats
Extra ambient sounds
Cars get damaged if you land on one and get hurt from the fall
Night mode
Spec the winner in UT3 style
Ambient mortars
Up to 11 Map vote
Killcams that we were meant to get in 1.7
Ion cannon
Mortar barrage
Meteor shower
Black hawk helicopter, when used you can fly around in it and shoot out of it
Binoculars are used to target the mortar barrage and meteor shower
Status voices
Invisibility cloak
Stats
Fully customizable taunts
Auto assign only option
Searchable dead bodies
Anti camp system
Med packs
Med stations
Kills and time remaining announcments
UAV planes circle the map while UAV is active, UAV planes can also be shot down by the enemy team
Options for perfectly still scopes while holding your breath
Spawn beacons
Admin commands
Auto Turrets:
Auto turrets automatically scan the area for nearby enemies, if an enemy is in range the turret will open fire on them.
The damage and fire rate can be increased if the owner has the either the Stopping Power or Double Tap perks.
Auto Turrets take 3 seconds to arm once deployed.
Laser Mines:
Once a laser mine is deployed, a beam will emit from it and travel across the map until it hits an object
If the beam is broken by an enemy going in to it, he will instantly get blown up.
Laser Mines take 2 seconds to arm once landing on a suitable surface.
Locking-on Rocket Launcher:
To lock-on with this, you must aim at a player until the lock-on bar reaches the end and says "LOCKED ON"
The player that you are locking on to will receive a warning sign that apears on their HUD indicating that they are
being locked on to.
Lock-on rockets can also be used againt helicopters.
Laser guided Rocket Launcher:
Once a laser guided rocket has been launched, you have full control over where it travels too.
To control the missiles just aim at the position where you want them to travel to.
Dark Matter cannon:
The damage of the Dark Matter Cannon is decided on how long you have charged it for, to charge the cannon up you hold fire
while having it selected then release to fire. A number in the right hand side of you screen indicates the maximum damage
that it will inflict on the enemy.
Freeze Grenade:
Freeze grenades replace flash grenades and are ideal for reducing a players vision and slowing them down
EMP Grenade:
The EMP Grenade is a very useful item, it can be used to disable enemy Auto Turrets, Laser Mines, Sticky Proximity Grenade, diable cloaking and
decrease players visibility.
Sticky Proximity Grenade:
Proximity grenades will stick to any surface (apart from players), once it has stuck to a surface it will then watch for any enemies that
come close to it, then detonate.
Time Bubble:
Time bubbles stop any kind of bullet and explosions from passing in or out of it. Time bubbles can also repel enemies that get too close.
Vortex Portals:
These spawn at random TDM spawns through out the match, if you go in one you get teleported to a random TDM spawn.
Rage:
To get Rage, you must get 10 kills with less than 3 deaths. While you have rage your health regenerates and your speed is increased.
Spawn beacons:
Spawn beacons allow you to have some control over where you respawn, if you have a beacon deployed when you repsawn
you will spawn at a random spawn within a set radius of it instead of spawning near your team mates.
Spawn beacons can also alert you when it "sees" ememy players nearby.