Cross Posted May 28, 2013 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.07 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Posted May 28, 2013 got a max_map_draw_verts error while compiling then compiler stops said something about exeeding max 53000 unlayered geomitries or some shit like that when i looked that error up i didnt find anyone to solve the problem any ideas? Awards
Labob Posted May 28, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted May 28, 2013 you probably have to many terrain verts. You got a screen shot of your map ? The maximum allowable is 64,000 verts. Awards
Boomer Posted May 28, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 28, 2013 so taking the cones out worked?
Cross Posted May 28, 2013 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.07 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Author Posted May 28, 2013 ya taking the cones out fixed the crash but now im getting this error labob i have hardly any terrain in my map however i do have alot of cylinders Awards
Boomer Posted May 28, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 28, 2013 (edited) need screen shots of the error he does it helps a lot in the process of figuring out what they are! oops these are your maps umm error(S) you have :hrhr: Edited May 28, 2013 by Boomer
Boomer Posted May 28, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 28, 2013 I told you man.... its a love/HATE relationship with radient
Boomer Posted May 28, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 28, 2013 ya taking the cones out fixed the crash but now im getting this error labob i have hardly any terrain in my map however i do have alot of cylinders don't forget ameo all your walls are terrain patches as well......
Cross Posted May 28, 2013 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.07 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Author Posted May 28, 2013 no my walls are brushes not terrain however i did figure the problem out i think i took out a bunch of brushes and the problem went away im guessing i had too many brushes in the map? Awards
Boomer Posted May 29, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 29, 2013 hard to say....
dawgy Posted May 29, 2013 Member ID: 179 Group: ***- Inactive Clan Members Followers: 27 Topic Count: 96 Topics Per Day: 0.02 Content Count: 1055 Content Per Day: 0.18 Reputation: 373 Achievement Points: 6829 Solved Content: 0 Days Won: 1 Joined: 09/02/09 Status: Offline Last Seen: March 29 Birthday: 12/07/1981 Device: iPhone Posted May 29, 2013 all patches have verts... definately to many verts or a bad patch... Awards
Labob Posted May 29, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted May 29, 2013 every corner on a brush is a vector. We need to remember how to get your bsp info in the cod 4 compiler. it will tell you how many verts you got. If you look at your map under the wire mess option you will see all the verts. Awards
Boomer Posted May 29, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 29, 2013 its a great looking design..... I think its your pallets though..... try making them bigger so it doesn't take so many? or space them out with gaps between them you know? you've got to cut down on the amount of corners.... I think that would help you also!
Labob Posted May 29, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted May 29, 2013 where you seeing this map Boomer ? oooo a cat Awards
Cross Posted May 29, 2013 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.07 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Author Posted May 29, 2013 (edited) i made the pallets bigger cut down on cornors by half i would say error is gone labob if you want a copy hit me up on xfire or make a shared folder in dropbox and invite me to it [email protected] Edited May 29, 2013 by Cross Awards
Boomer Posted May 29, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 29, 2013 where you seeing this map Boomer ? oooo a cat haha special VIP pass, only for special people....... hmmm are you going crazy? forgot already did you?
Boomer Posted May 29, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted May 29, 2013 i made the pallets bigger cut down on cornors by half i would say error is gone labob if you want a copy hit me up on xfire or make a shared folder in dropbox and invite me to it [email protected] glad I could help ya buddy
Labob Posted May 30, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted May 30, 2013 Ok Boomer sent it to me. On something like those pallets and the logs. Make them detail instead of structural. The tips of the logs would drive the compiler nuts if you left them all structural. Awards
Cross Posted May 30, 2013 Member ID: 3610 Group: ***- Inactive Clan Members Followers: 8 Topic Count: 31 Topics Per Day: 0.01 Content Count: 344 Content Per Day: 0.07 Reputation: 280 Achievement Points: 2410 Solved Content: 0 Days Won: 2 Joined: 08/03/12 Status: Offline Last Seen: April 8, 2020 Birthday: 02/21/1983 Author Posted May 30, 2013 done done and got rid of tips all together Labob 1 Awards
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