Boomer Posted August 31, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Posted August 31, 2013 Ok all the latest versions of my maps have been added to the new website today except cross's charge nights map because I want to add more gametypes to it, to make it more popular for downloading. I placed several more prefabs today also & added SD to xi hellhole. The XI servers should already have all the updated versions except for hellhole which was only updated today.... damn there is another one too but I don't remember which one it was, it was only the readme & arena file though..... this will only make a difference if you download the new version lol! dadda2 1
Labob Posted August 31, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted August 31, 2013 OH god he's this 4 eyed geek freak makes me wana grow hair - Awards
Labob Posted August 31, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted August 31, 2013 skinny basturds got alot of post to must be disturbing somebody out there wELL BETTER THEN THAT LAST BIT WITHHIM SHAKING THE BUT AROUND LIKE MADDONA Awards
Boomer Posted September 2, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted September 2, 2013 lol
Hunter1948 Posted September 2, 2013 Member ID: 1850 Group: ***- Inactive Clan Members Followers: 98 Topic Count: 328 Topics Per Day: 0.06 Content Count: 8620 Content Per Day: 1.62 Reputation: 4222 Achievement Points: 55994 Solved Content: 0 Days Won: 5 Joined: 09/29/10 Status: Offline Last Seen: November 29, 2023 Birthday: 06/19/1948 Posted September 2, 2013 Cool Bud keep up the good work much appeciated. Awards
glossi Posted September 13, 2013 Member ID: 19836 Group: **- Inactive Registered Users Followers: 0 Topic Count: 0 Topics Per Day: 0 Content Count: 1 Content Per Day: 0.00 Reputation: 0 Achievement Points: 5 Solved Content: 0 Days Won: 0 Joined: 08/25/13 Status: Offline Last Seen: October 23, 2013 Posted September 13, 2013 hi all ... hab ein broblem mit meiner neuen map ... hätte da gern mehrere bewegliche türen eingebaut die man mit der "F" tsate öffnen kann ... die eine geht auch auf und zu .... nur wenn ich eine 2te einbaue kommt zwar das "F" aber die tür lässt sich nicht öffen ... habe das so in meiner gsc eingetragen für die eine tür die funktioniert .... achso geht um ne cod2 map .... main(){maps\mp\_load::main();maps\mp\mp_glossis_lol_fx::main();game["allies"] = "american";game["axis"] = "german";game["attackers"] = "allies";game["defenders"] = "axis";game["american_soldiertype"] = "normandy";game["german_soldiertype"] = "normandy";thread door1_rotate();}door1_rotate(){door1 = getent("door1", "targetname");trig = getent("trig_door1", "targetname");while (1){trig waittill("trigger");door1 playsound("dooropen");door1 rotateyaw(90, 1.5, 0.7, 0.7);door1 waittill("rotatedone");wait (3);door1 playsound("doorclose");door1 rotateyaw(-90, 1.5, 0.7, 0.7);door1 waittill("rotatedone");}} kann mir viieleicht jemand helfen .... mein xfire name ist .... germanglossi
Boomer Posted September 13, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted September 13, 2013 hi all ... hab ein broblem mit meiner neuen map ... hätte da gern mehrere bewegliche türen eingebaut die man mit der "F" tsate öffnen kann ... die eine geht auch auf und zu .... nur wenn ich eine 2te einbaue kommt zwar das "F" aber die tür lässt sich nicht öffen ... habe das so in meiner gsc eingetragen für die eine tür die funktioniert .... achso geht um ne cod2 map .... main() { maps\mp\_load::main(); maps\mp\mp_glossis_lol_fx::main(); game["allies"] = "american"; game["axis"] = "german"; game["attackers"] = "allies"; game["defenders"] = "axis"; game["american_soldiertype"] = "normandy"; game["german_soldiertype"] = "normandy"; thread door1_rotate(); } door1_rotate() { door1 = getent("door1", "targetname"); trig = getent("trig_door1", "targetname"); while (1) { trig waittill("trigger"); door1 playsound("dooropen"); door1 rotateyaw(90, 1.5, 0.7, 0.7); door1 waittill("rotatedone"); wait (3); door1 playsound("doorclose"); door1 rotateyaw(-90, 1.5, 0.7, 0.7); door1 waittill("rotatedone"); } } kann mir viieleicht jemand helfen .... mein xfire name ist .... germanglossi ok all I understood was HI ALL lol.....
Boomer Posted September 13, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted September 13, 2013 UM GERMAN TRANSLATOR ANYONE? I think.....lol
Boomer Posted September 13, 2013 Member ID: 2083 Group: **- Inactive Registered Users Followers: 42 Topic Count: 172 Topics Per Day: 0.03 Content Count: 3554 Content Per Day: 0.68 Reputation: 4992 Achievement Points: 23761 Solved Content: 0 Days Won: 6 Joined: 12/31/10 Status: Offline Last Seen: May 14, 2014 Birthday: 10/20/1962 Author Posted September 13, 2013 skinny basturds got alot of post to must be disturbing somebody out there wELL BETTER THEN THAT LAST BIT WITHHIM SHAKING THE BUT AROUND LIKE MADDONA @@Labob hey man don't hate just because I have a sexy ass.......
Labob Posted September 14, 2013 Member ID: 42 Group: *** Clan Members Followers: 50 Topic Count: 338 Topics Per Day: 0.06 Content Count: 8389 Content Per Day: 1.47 Reputation: 6126 Achievement Points: 54468 Solved Content: 0 Days Won: 13 Joined: 09/01/09 Status: Offline Last Seen: April 22 Birthday: 01/30/1959 Device: Windows Posted September 14, 2013 Never do trust the google translate to much but here's what that says. have a broblem with my new map ... would have liked because several moving doors you installed with the "F" tsate can open ... one goes on and on .... Although only when I install a 2nd does the "F" but the door can not be openable ... 've so in my gsc entered for a door that works .... achso comes to ne cod2 map ... So my question is do you change the name of the door in your script door1 door2 door3 So a script for every door. P.S. If you go to our dev site its here http://dev.xtremeidiots.com/ Hans will be able to translate for us. Nie trauen die google viel übersetzen, aber hier ist, was da steht. eine broblem mit meiner neuen Karte ... hätte da mehrere bewegliche Türen, die Sie mit dem "F" tsate installiert haben öffnen können ... geht man weiter und weiter .... Obwohl nur, wenn ich eine zweite Installation funktioniert das "F", aber die Tür nicht geöffnet werden kann ... Habe so in meinem gsc für eine Tür, die funktioniert eingegeben .... achso kommt ne cod2 map ... Also meine Frage ist Sie den Namen der Tür verändern in Ihrem Skript door1 Türbreite2 Tür 3 So ein Skript für jede Tür. P.S. Wenn Sie unsere Website gehen seine dev hier http://dev.xtremeidiots.com/ Hans in der Lage sein, für uns zu übersetzen. Awards
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