Sammy Posted May 28, 2017 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted May 28, 2017 You can do more than one iwd Awards
Shadow Posted May 29, 2017 Member ID: 7439 Group: *** Clan Members Followers: 13 Topic Count: 34 Topics Per Day: 0.01 Content Count: 325 Content Per Day: 0.07 Reputation: 437 Achievement Points: 3028 Solved Content: 0 Days Won: 2 Joined: 04/22/13 Status: Offline Last Seen: 22 hours ago Birthday: 03/21/1982 Device: Windows Author Posted May 29, 2017 (edited) I have a updated version ready to go. Heli has been fixed, and Hopefully it'll work with the mod. I was able to reduce the size, but it's still too large for me to upload, it stops at 85%. Edited May 29, 2017 by Shadow Awards
Shadow Posted June 1, 2017 Member ID: 7439 Group: *** Clan Members Followers: 13 Topic Count: 34 Topics Per Day: 0.01 Content Count: 325 Content Per Day: 0.07 Reputation: 437 Achievement Points: 3028 Solved Content: 0 Days Won: 2 Joined: 04/22/13 Status: Offline Last Seen: 22 hours ago Birthday: 03/21/1982 Device: Windows Author Posted June 1, 2017 You can DL it here, please check it out! http://www.codutility.com/downloads.php?do=file&id=4977 Justice 1 Awards
Uranium Posted June 9, 2017 Member ID: 22485 Group: *** Clan Members Followers: 11 Topic Count: 11 Topics Per Day: 0.00 Content Count: 246 Content Per Day: 0.07 Reputation: 151 Achievement Points: 1593 Solved Content: 0 Days Won: 0 Joined: 03/26/15 Status: Offline Last Seen: Friday at 01:34 AM Birthday: 06/26/1983 Device: Windows Posted June 9, 2017 Looks neat. Did you do all the modelling in the radiant level editor or use another 3d app? Kind of makes me want to try and build a map. Haven't done that for a game since the original unreal tournament. Awards
Shadow Posted June 9, 2017 Member ID: 7439 Group: *** Clan Members Followers: 13 Topic Count: 34 Topics Per Day: 0.01 Content Count: 325 Content Per Day: 0.07 Reputation: 437 Achievement Points: 3028 Solved Content: 0 Days Won: 2 Joined: 04/22/13 Status: Offline Last Seen: 22 hours ago Birthday: 03/21/1982 Device: Windows Author Posted June 9, 2017 (edited) This map is actually the first that I was able to rip and import models for. It has pretty much opened a whole new world of mapping for me. This one is pushing the max model count, CoD4 is super limited. I had to remove a bunch, just to get it to load in a mod. The models themselves I ripped from BO3 using Wraith, then create a .gdt with wraith as well. The .bin files that are exported need to be converted with kronos. At that point, open the .gdt with ass man, put the models in the directory the .gdt is looking for them at, then convert them. The imported models really increase files size. My map size is massive, the largest I think I've ever seen. Just shy of 200mb, after compressing as much as I could, it was 285mb b4 that. Would love to get it on the server, instead of some of my shitty older maps, lol. Edited June 9, 2017 by Shadow Awards
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