Good morning all,
This week, we have the following maps in play and the Downloader has been updated.
mp_1078carentan mp_82ab_chateau mp_82ab_richemont mp_78gaperon mp_78kwai mp_barracks mp_beltot mp_bocage2 mp_gb_atami mp_cw_pacific mp_dundygrad mp_feba mp_crossroads mp_vm_brecourt mp_hurtgen mp_jungle mp_lolv2 mp_matmata mp_pds
Additionally for this week, we had a request for a game play change that we are going to try.
Artillery & Dogs... That's right, put on your helmet and cover your ass!
With this, there is a challenge with freeze tag play so here are the settings I have set to try and not make this change over powering of fun and fair play.
Artillery
- 5 kill streak
- a 60sec delay between artillery strikes by the same team; this way in case of a couple of dominant players, it's not raining shells to provide the opposing team the chance to thaw
- no announcement to the other team
- kills by artillery will not count towards a kill streak
- a 10 sec delay at the beginning of the round
Dogs
- 7 kill streak
- a 60sec delay between artillery strikes by the same team; again, to allow better chances of thawing
- no announcement to the other team
- kills by dogs will not count towards a kill streak
- a 10 second delay at the beginning of the round
- dogs will remain active for 2min
- a total of 6 dogs will be called with max of 3 dogs alive at a given time
If you like or dislike, please comment:
1. Does this not work or is a particular map not suited for this change?
2. Are dogs too tough? I can reduce their health if they are.
3. Do we like artillery but not dogs or vice versa? We don't have play with both changes.
4. Any other issues encountered, changes, or just in general.
Cheers all and run fast.
Merlin