Love the environmental stuff, great additions. Two things that I did notice, although they may be intentional:
The dmg per bullet seems exceptionally high. Anything with stopping power seems to be one shot, one kill.
The other is the reduced amount of time for spawn protection. Some maps have unbalanced spawns. Reducing the spawn protection timer for some maps almost makes one side a predictable losing side. It would be nice to have the spawn protection at least close to what it is on the other server.
Regardless, I am really enjoying the environmentals and the "hectic" nature of the losing communications.