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moonpie

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Everything posted by moonpie

  1. I like the new one better as well. I'll say the old mod was more responsive and lag issues weren't as bad, but the perks/guns/streaks in the new one are certainly nice. If we could merge the two: perfection.
  2. I did not go through all 7 pages here, so apologies if this has already been brought up. I've noticed that sometimes folks will be invisible. It appears to be a spawn protection bug after a perk, but I cannot seem to see consistent application. I will notice that after someone comes back from a perk they will continue to be invisible till the end of the round or they die. For example, at the end of a round (suddent death) the other day PvtDeath was invisible to me after he shot me. When I spec'ed him or followed him around he was invisible (and shooting) for the entiirety of sudden death. Half of the other folks on the team could see him but not everyone. The only thing I know is he had just come back from using a perk (car I think). I've noticed this a couple of times since then. I'm also noticing that folks tend to disappear during lag spikes - i.e. - a high ping player that hops a lot will sometimes disappear off the screen for a frame or two. In the old mod they jumped from one location to another when lag caught up. This isn't a huge deal but it may be related to the above. This may just be a feature I need to anticipate since I can't seem to offer more feedback than this. I mention this just in case I'm not alone in noticing this.
  3. moonpie

    hi

    Generally, it is the feeling I get when I am online and Cobra joins the server... Hi, Upchuck.
  4. Wildthing...hmm, not sure I know her. Is she pretty? Regardless, I'll hate to see her leave the clan.
  5. Sigh, which admin did this.... Oh well, guess we are stuck now - Welcome!
  6. Are cars supposed to be in Attack Packages? When I rerolled it I get something better but the past 5-6 attack packages I've received at least 3 that started out as RC Cars. I was under the impression that Attack Packages started out as the good stuff, no?
  7. Dukoo, I think the difference here is that you are only rerolling low end stuff. If you could reroll and get a nuke like folks did before then I would understand. I assume that a sentry gun is less likely than just rerolling to a car or UAV. I really like Hardline...once I saw it, I stopped using Snatch & Grab...taking emp nades in place of the slower thaw time. I will say it is awesome to throw an EMP nade on someone, then manually thaw them, and thaw them twice as fast. I love the mod - although a some folks seem to lag pretty badly. I usually play with a ping of 50 and I've noticed the level of pings that "lag" around the screen have been reduced. For example, It used to only be Prinny-type pings around 300 that lagged around the screen but now folks around 200 are doing so. Not sure if that is the result of the mod or something on my end but it does make some maps tough.
  8. It seems like if someone with a jammer is standing next to someone without then the car can still blow up right beside you. I know what Cobra is saying, but usually when I die in that manner it is because someone without jammer is beside me.
  9. I don't usually miss Wildthing unless he starts hopping. Oh wait, that is Cobra...who is Wildthing?
  10. I love all kinds of music, but when it comes to country I'm partial to those that tell a story (like the old timers used to do). Randy Travis is usually pretty good for that type of thing: http://www.youtube.com/watch?v=4HPl9Dlox00
  11. Tried it out today during work calls....pretty fun stuff although I can imagine it gets better with more folks. Only 7 or so playing when I got on.
  12. As much as I prefer getting "assaulted" by Laura more than Chili...I'll always remember I was first "assaulted" by Chili. Glad to have you back.
  13. Sigh, just what @P!ink needs is better hacks....congrats P!ink!
  14. Not a capital city but I'm pretty sure that: Newark = Garbage Heap (Algonquian)
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