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Everything posted by Sammy
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Giving one more week for opinions on leaving the defrost air support bug alone or adding the AI defroster uav. So far I have one each. In the case of ties it will stay as it is and I will do what the big publishers do and call it a 'feature'. Right now, after more time using it, I think the defroster uav is really cool. A whole lot of OW2 players make many posts here but never on what they would actually want to see in it. Hint. Of course like all uavs it can be shot down with sams. I like the idea of a shoulder fired stinger but to add it I will have to take out a custom weapon to make room and revert it to a stock one. Yes one of the weapons I would have in mind for something like that is the G3. I did like that one even tho I wasnt very good at it. Would people be happy to leave out the custom Uzi or MP5, but maybe using a new skin instead, be ok with that? There was a short post on the OW website today and it made me think of an optional server setting I am going to add. What if nobody actually knew how many of the enemy were frozen? This is common in objective games and certainly more realistic. Not that freezetag is in any way realistic. It would also make for an interesting perk addition where you dont count towards the number frozen. You would appear on the scoreboard and team count as unfrozen. If two or three of the enemy had it you would never see just one left.
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Happy Thanksgiving! Just here enjoying my early afternoon rum and cream strawberry daiquiri before I go make the apple pie. Yes lots of rum. Best way I know how to give thanks to the first Pilgrims even tho they didnt partake in alcohol.
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mp_arbor iBoomBoom's game play hack proof!
Sammy replied to iboomboom's topic in Call of Duty 4's Call Of Duty 4 Discussion
If you are talking about the mw2 mod yea its because you're on a Mac. Unfortunately the Mac version of the game doesnt support mp3s and in the mod the killstreak messages were made as mp3s to save space. The Mac version uses mp4 or one of the Apple codecs probably because the publisher didnt want to pay for the mp3 license fees. Also why cod5 and later doesnt use mp3 at all. Everything is wav based or I think flac now. -
They stopped using PB and didnt provide any advanced notice. Not even sure they released an official statement about it afterwards either but I could have missed it. Yes its a conspiracy theory but business is business.
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I had noticed, during testing at home this past week, occasional 3-4 second CI's that always happened during communication with activision. Considering they want to get rid of cod4 entirely I call shenanigans.
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Should eventually be getting CoD4
Sammy replied to PainKiller's topic in Call of Duty 4's Call Of Duty 4 Discussion
If its a Steam game you dont need to worry about the patches and they will do it for you. Just the PB setup files. -
mp_arbor iBoomBoom's game play hack proof!
Sammy replied to iboomboom's topic in Call of Duty 4's Call Of Duty 4 Discussion
The spawn protection was never meant to be used for things like that. I wrote it in because I didnt think it was fair to make players start at the beginning again and it wasnt easy to do. I dont particularly like that players are using it for this reason because its there for defense so you dont get shot without a chance to react. It will be up to all the server admins if they want to deal with this because 1.46 you can stack the streaks and it might make this more of a problem requiring some kind of attention. -
I hate how youtube recompresses vids that are already supposed to be compressed correctly but this is a concept test for an AI controlled uav defroster. For the test all friendlies, except for myself, have a timer that will suicide them if alive after a random amount of time has passed. So there are a lot of players to defrost. The timer defroster is immediate also for demonstration purposes but the goal would be a heat source idea like a big flare or fire. I dont know what the kill requirement would be. Would probably depend on the ammo count. So... You have a choice on what will be included in the mod. I can leave the defrost bug for predator and the others or I can fix those bugs and continue working on this instead. Before anyone asks, no it will not have both.
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True but if someone is really interested in kills then why bother defrosting? Oh... and keep in mind that you will now be able to save your three streaks. So you can hold onto it until you really need it. Imagine if you have two of them and you were the last player. I would think it would have great appeal.
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No Im not going to change spawn protection. Just my opinion. As for the defrost ability. Would you prefer the way it is or a 30 second UAV with up to 10 missiles that will defrost more friendlies than you ever could otherwise? I guess it depends on whether or not you are one of the frozen.
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Sure its normal. You still have to earn them. You can just delay when you use them.
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I will check that location out this evening. Unfortunately that is what happens with small maps and IMHO the spawn-after-streak protection should only be 3 seconds max. Its only meant to deal with spawn killers that see you disappear and wait for you. But thats me. Looking at the vid one thing I have been thinking about is disable the ability for the predator and others to defrost since they were never intended to do that. They are supposed to be lethal weapons not support. Instead make up a uav where you shoot several unguided missiles. But the missiles dont explode on impact so they dont kill enemies. They are heat sources that defrost. Or I could probably do it as an AI weapon. It would sort of act as an air support version of the sentry defroster. But it would decide on its own who to shoot the missile at. So you lose the ability for predator to defrost but you get a much better tactical weapon in return.
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Give me a time index. I dont know which side is which. Also, what problem do you see? Is it that people spawn really close to each other? If so it did that in the building as well so this is nothing new.
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Yes that it what happens when you only do one spawn point and the game cant get around it. They are all trying to spawn in the same spot so its first come first served. Everyone else is moved enough to avoid that. Telefragging is the term. Same if you have a side with 16 players but only 8 spawns. Spawning in a corner or secluded area is common. Such as the lower alleyway in Crash. Its a matter of how quickly you can exit the area. If the moved one can be placed in another area so both are secluded, but players can exit freely, players can show me ideas and I will see what I can do.
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Thx. I am sure a lot of them will do it and all I can do is just let it run and see. Took out creek and restarted. For the moment I can only do trial and error to see which ones wont work.
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I can check it out to see if there is a better location but actually neither side is spread out because the mapper only did one spawn point per side. If there is a better location for the one that was moved maybe do a screenshot of the minimap and show me where. I didnt check out map rotation so I dont actually know if its still there.
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I guess no good deed goes unpunished.
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They must still all be earned. There is no free lunch. Because of times where players may have a lot of packages only four heli drops are allowed in the game at any one time. Sprinting speed is normal. You are probably just used to the bumped up speed in ftag. But its not non-standard. The crossbow has no sway, like snipers with the steadycam, but it is not more accurate. The only crossbow with drop is the one with explosive bolts.
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Next server restart let me know how it goes.
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Ok initial impressions with actual players not bots. Played one full game for Bog. Even tho maps are all stock through the day I will be watching because provider info said Bloc didnt work due to memory issues. Dunno why since it works fine at home. On that map there should be no memory issues at all because its one of the smallest stock maps in the game. Anyways, TDM match time is too long and will be changing that today. I know TDM with nearteam spawns is unpopular but the reason is to push the action for now for better testing. There are some debug messages I missed. Will fix. No significant bugs I could see other than some missing sounds. However lots more testing is needed. Hint hint. I love the HK416. Its really nothing more than the M4 and in effect its the same weapon. So its just me. Same with M32. Same as Chinalake but easier to see without the big iron sight and no reload since its semi-auto. Lower messages instead of the bigger one on top is better but a few could disappear quicker. Not finished and more to do. If any of the new ones could be better or others are missing tell me. Hints are there to help with players that dont know all the commands yet. I ask that people test things like the EMP emitter to see how they work. Its bigger that normal right now for testing. Make sure packages are locked for friendlies (only) unless the owner unlocks them. Hopefully no more douches on your team stealing them. If you play the game please post your own impressions. Feedback helps.
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Just tried. modff now on redirect and downloaded at normal speeds. It is showing all files are there so if any for some strange reason disappear then I will be unhappy.
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Strange. I know I uploaded that one also but its not there. Uploading again.
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Yea had to restart. s.iwd seems to be downloading from redirect ok. First time it downloaded twice however. Maybe its a cache thing. If the server stops on map changes tell me which map it was rotating from and to. All maps right now are stock.
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Ok thx I will check that out. Getting 1.46 server working is my priority.
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Ok I will check that out. I had to upload that one twice because the first one was missing some things so there is likely a mismatch. edit: ok it looks like the redirect was missing that file. Strange because I am sure I uploaded it. Doing it again and will post.