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Labob

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Everything posted by Labob

  1. Labob

    Cod 5

    Chile did it.
  2. Holy Unchileno batman the chung has been flunged.
  3. Boomer your scaring da players away please please wear a burka skinny little thing
  4. I'll have more time to hold hands in the AM bite me skinny dide LOL
  5. Be a leader and be first + you see if you have stockers
  6. BOOMER This is a 5 this is a 4 5 is bigger then 4 and better too
  7. Bump use this server and crash it please I know it aint got ya guns in it
  8. Here they are this weeks best of the best. Please try not to walk all over them. DM Server set sv_maprotation "gametype dm map mp_nachtzug map mp_13_townville map mp_78druglord map mp_78outpost map mp_82ab_nomonha map mp_agx_burgundy map mp_agx_eindhoven map mp_agxstlo map mp_ambush map mp_argentan_xmas map mp_ax_dawnville map mp_bastogne map mp_bessie map mp_boneville map mp_byalistok map mp_cassino5 map mp_claremont map mp_crash_day map mp_cw_burgundy map mp_chateau_xmas map mp_cw_rocket map mp_decoytrenches map mp_docks map mp_dropzone map mp_farmhouse2 map mp_gb_atami map mp_gustav map mp_hunt map mp_jungle map mp_kokoda map mp_leningrad map mp_louret map mp_maquina_viet map mp_mohdv2 map mp_nd4 map mp_xi_snowmen map mp_nuenen map mp_opera map mp_overleaf map mp_pavlov map mp_ps7 map mp_ratskitchen map mp_ripac map mp_rtcwchateau map mp_ship_n map mp_southfrance5 map mp_stalingrad map mp_suburban map mp_townville map mp_ugcarena map mp_vm_caen map mp_warlord map mp_wolfsquare map mp_xi_castillo map mp_yomi" MW Server set sv_maprotation "gametype dm map mp_78hellcatraz map mp_agx_abusimbel map mp_agx_eindhoven map mp_all_out map mp_assembly map mp_bastogne map mp_nachtzug map mp_blood_temple map mp_caen2 map mp_communique map mp_cw_dawnville map mp_ddd_wet map mp_downfall map mp_farmhouse2 map mp_gustav map mp_hunt map mp_jungle map mp_kharkov map mp_lolv2 map mp_matmata map mp_nighthound map mp_owatatsumi map mp_railgun map mp_rocket map mp_ship_n map mp_stalingrad map mp_supply_depot map mp_ugcarena map mp_vm_river map mp_chateau_xmas" VNFT Server set sv_maprotation "gametype ftag map mp_78auenwald map mp_anbinh map mp_agx_castle map mp_cw_hurtgen map mp_agxstlo map mp_owatatsumi map mp_beertruck map mp_xfire_bay map mp_chateau map mp_ax_brecourt map mp_ddd_wet map mp_duong map mp_dundygrad map mp_ravine map mp_hunt map mp_5nav1 map mp_makin map mp_bocage2 map mp_nighthound map mp_gardenofheat map mp_ratsbedroom map mp_shrine map mp_salerno map mp_82ab_chateau map mp_stalemate_1 map mp_chokepoint map mp_townville map mp_kokoda map mp_vm_caen map mp_sub" The VN test server will not change till you guys crash it for me. The Tube Tourny server the maps are well dusty and the Zombie map s well ick to many parts on the ground.
  9. Just looked at it and the way its designed to work is. Members get an extra 100 points for there tags thats how the game is told not to kick members. Now if the server is full a member can join via a password. The game is suppose to then kick the player with the lowest score and it is now set to redirect hin to the VNFT Test server 208.100.0.135. Hope that help you out let us know if it does anything wacky again please. Thanks
  10. I'll look at it in the am when I'm doing the new map rotations. Been so much changes in that mod these day maybe it got messed up ? Who know's why what does what I'm begining tothink santas screwing around with all this online christmas crap.
  11. Yes it should be the lowest player with no Xi tags. Are you sure this happened it should of told you you were kicked ?
  12. To the top with you kind sir
  13. The VNFT Server 208.100.0.135 needs a trial run please. You will need to download a new .iwd sorry for that. It has only 10 maps in the rotation. I did notice my ping bouncing around 5 points and I was in it alone so keep an eye open about that for me please. Could of been my glourious internet . I would like to see it close to full if possible please or I'd like to get you guys and gals to crash it for me. Bah humbug Labob
  14. Not so sure. I was on last night for a few minutes and the pings were bouncing across the board by about 20 points with 17 player on.
  15. Oh and PSYCOKILLER its ok to be pissed off that somebody messed with your game I promise you your not alone. Many players went WTF over this. Thats why we don't do it alot.
  16. Ok a couple of things I can clear up here. Is it PB causeing this I'd have to say no because its not on. Betties or admin cookies. Lots of things to keep in mind. The game was designed to allow for what activision considered relizim. We have the betties set on an allowable distance to be before it explodes. Not keep in mind the materials aroung the bettie. Paper wall,brick wall wood, wall 8 inches thick or 2 inches thick or wood panel ect it all has an effect on penitration for the bettie. Add into that mess what perks the player is using. flac jacket or run faster. Makes a difference in the game big time. Tanks and stuff don't know why you can't use them check your key setup ? Hit the x key in game drivable vechiles will show up and those are the only ones that you can use. I think some tanks you may only enter from the rear. Ping well nothing we can really do about that one and I'm feeling that pain as well. I have an ok ping but now have a latency issue so I do know how it feels. OLd maps new mods. No doesn't work that way. Modern weapons and the veitnam mod have alot of work done to them, So there are limits as to how much the game engine will render for the game to play correctly. These are ussually material assests. An exploding vechile is acually 5 or 6 vechiles bundled into one and as it explodes the game engine removes one and replaces it with another that is slightlty more damaged untill you have the blown up one. Then consider the FX side flames sound ect. So the majic number is 2400 materials you go over that the game crashes because it can't render the map. You get close to that number the game slows down.Games working harder to render So then how it all works. You have an intense mod running a big map with lots of detail odds are it won't work well. 2_many_beers has done a great job sorting what maps work and do not work on what mods. They might be one or two maps that still cause issues but as they get brought to his attention they get sorted and things get better. Should of been here couple of years ago it was horrible. Now for having to redo everything. This happens when we switch the mod out which we have to do sometimes. We do not do it for no reason and do know it causes everybody to lose everything. We also assume we will lose a player or 2 doing it so we do not take it lightly. you have to take into consideration we are trying to solve a difficult problem which hard to find. If we do find it it might be the answer to all the other servers that have the same issue. Might be a worth while thing to work at. LAst one is the player redirect. Not sure what you are trying to say there? There's ussually 2 slots for members to join and kick a non member with the lowest score. I have it mentioned on the front screen and we are sorry for kicking somebody but it is an XI server and they pay for it. If it doesn't work maybe both slots were taken up already. Do you add the password before you select a server to join ? I do know it works I test it from time to time and have never heard an issue withit yet beside non member don't like it and I understand that. well thats long enough hope it helps some what.
  17. no can do you may only remove materials (and its a real painful process) pre compile
  18. Hey everybody we will have a new server for our COD5 VNFT. Its on the tourny server the old stock FT server or here 68.232.168.139:28960 Were using the original mod and iwd to see if its the reason for the lags of late. Please use it as the main FT server for a while so we can see what happens. Thanks a bunch. Your WAW admin team and Rugger and 2 cats fighting at my feet
  19. I can try that out I need to make a spelling correction anyway -
  20. Well there's server ping issues and player ping issues. 1Deerhunters image would suggest a server ping issue because it involved everybody. A player ping issue would affect only that player, those jerky guys that are hard to kill. So what caused the high ping ? 1 The game server ( This one would include the mod issue ) 2 Activisions main server (keeps trach of if the server is active who's on ect ) 3 Punk Buster ( I don't think its on) 4 Game trackers server (doughtful) So the mod both MW and the VN mods are very full. For MW I have spoken to traustic who helped create the mod and he had to remove lots of materials from the mod to get it to work with most maps. Materials would be things like your arms in game the weapon ejectod shells and so on. So the more players the more it taxes the mods limit to render the game. I found this out trying to get MW to play FT. I never asked over at the doomed Cod Utility about VN mod but it would be the same issue. Last I think Dirk mentioned the reason we did not get more player slots was because it would start playing havoc with the server. So here's a fix. Keep the sloats and remove the maps that tax the mod. Or reduce the slots by 2 at a time till we find the sweet spot. The game has a script for antilaging and I do think its turned on. // Enable the antilag routine inside the game engine (use when players with a huge difference // in ping values connect to the server) // 0 = Disabled (default), 1 = Enabled // set scr_antilag "0" it would smooth the game play for players with a ping spikes or bad connection which would probably slow the game for everyone slightly. All I got for today .
  21. LaBeers gas don't do so well in there
  22. htkqPY2E4qjzQ
  23. Well here the story it will work or it wil not. If it does not work you know what to do. If it does work congrats ! but some where down the line you will get an error message. So that being said your best bet is use the same manufacterer as the old stuff. Asus to asus an gigibyte to and so on you should be ok that way.
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