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Labob

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Everything posted by Labob

  1. @dadda2 new or fixed ver of xi_jordan4.map is on your redirect. I removed two of the ambient sounds that seemed to kill other sounds for lack of better words. Could not find a bad spawn point at all . So if you guys and gals could test that map out and let me know. I'd appreciate it.
  2. I found all the map files. So what is it I need to do to get it to work on that mod ? Remove all ambient sounds from the map ?? Kinda sad
  3. Well your whining has got a person permanently banned for disrupting the server. You also with your constant whining about people you do not like have disrupted the servers. And you also trashed a long time member and head admin. You have also accused other players of hacking and cheating with no proof and continued to do so after every admin told you they were not doing it. You think that's OK ? Some thing that I'm sorry will fix. Sorry but next time somebody enters the game that you do not like you will do the same thing. Just like last time and the time before. You to are the other half of this problem. It might be the members who pay for most of the costs and the servers are labeled XI but it is an open and public server and you are giving us a very bad name and reputation as an unfriendly group of people. NO I would not be hurt in the least bit if you left like you threatened to do. I have asked that you be banned for a month . Maybe you can go play on other servers and see if they are willing to put up with your shitty attitude towards others. Maybe after a month you would have a clearer idea of what XI is suppose to be and usually achieves.
  4. I'm surprised we don't have anybody from India
  5. maps that set off issues with ambient sound. Sounds like you have a few. So I was thinking along this line set scr_kill_music "1" or set scr_enable_music "0" or the way I'm trying to get it to work set scr_enable_music_mp_jordan4 "0" Well something along those lines just a thought
  6. Hey Sammy is it just you who tweaks and tests the mods. I have an idea to test to see if ya can't fix this thing.
  7. Hmm interesting so is Chile or Hxtr the jester
  8. Cod4 needs a quiet capper ?
  9. Does it make any sound ?
  10. I would never let a bad map have this many fights. But as a cod5 guy who made a cod4 map that drives the cod4 crew crazy I would say my map is AWSOME
  11. LOL jordan was fixed last year. On the redirect there is two of them jordan and jordan4 can't remember which is which now but load them up the real perty one is the good one.
  12. Yea we have 5 of them furballs I like them more than most people I know. I feel for you I hope you remember the times he was spoiling you with his company because he told me he spoiled you rotten.
  13. didn't collins and principle meet here at XI and get married ??
  14. Some data will make sence some I don't get and probably never ill but it does give you a good indication of where your game memory is and what is getting out of hand. How much is out of hand thats a guess. When you game exceeds something it will let you know
  15. olive amyboyduke bushape budsr hogan graffitti dirk LOL snafu t-max harryweazer I think killa was around I'm sure he was mickey 7toes
  16. I would run the titanic map I have most of there names in the rooms.
  17. I like that add on lots of useful info
  18. If you want to see whats what in your map just selcet bsp in your compiler and it will give you all the data from your map.
  19. LOL but you texture brushes and patches. Those prefabs have textures that have collision built in I would assume. Keep in mind not all textures have collision thats why you can walk through some buildings fences and such. I'm wondering why you seem to think collision is a bad thing ??
  20. I'm thinking your missing what collision actually is. If you use a player clip to stop somebody from walking through a model or brush you have crreated a collision. Same goes for clipping a model it would now be a collision model. or a collmaps. If in the 2d window you select model and instead of going to xmodel you scroll up to collmaps you will find a whole bunch of models already clipped. So a collision is something in game that will stop something. A player from walking through something a projectile from going through something. Stuff like that.
  21. no stretching brushes or patches that are textures will cause light issues not collision problems.
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