Ghione Posted Wednesday at 07:38 PM Member ID: 31446 Group: ** Registered Users Followers: 0 Topic Count: 0 Topics Per Day: 0.00 Content Count: 3 Content Per Day: 1.50 Reputation: 0 Achievement Points: 20 Solved Content: 0 Days Won: 0 Joined: 09/09/25 Status: Online Last Seen: 13 minutes ago Device: Windows Posted Wednesday at 07:38 PM Hi, I'm trying to run a Rotu and Rozo server in Argentina. I'm downloading the mods and testing them to see which version to use, but I'm having trouble with xmodels resources exceeding 1000. I haven't developed anything; I just wanted to bring this mod to the South American community, since there isn't a zombie server. How can I fix this error? From what I've seen, I can only fix it by removing resources so it doesn't exceed the limit, but I'm downloading the official Rotu files and still getting this error. Is there any way to fix it? The only version of Rotu that has worked for me is 0.7 alpha.
刀evious Posted Wednesday at 09:23 PM Member ID: 7439 Group: *** Clan Members Followers: 14 Topic Count: 37 Topics Per Day: 0.01 Content Count: 354 Content Per Day: 0.08 Reputation: 453 Achievement Points: 3246 Solved Content: 0 Days Won: 2 Joined: 04/22/13 Status: Offline Last Seen: 45 minutes ago Birthday: 03/21/1982 Device: Windows Posted Wednesday at 09:23 PM The limit is based on the mod and maps being run combined. Many maps won't run if they are high in model count. Best bet is trial and error. Awards
Ghione Posted 22 hours ago Member ID: 31446 Group: ** Registered Users Followers: 0 Topic Count: 0 Topics Per Day: 0.00 Content Count: 3 Content Per Day: 1.50 Reputation: 0 Achievement Points: 20 Solved Content: 0 Days Won: 0 Joined: 09/09/25 Status: Online Last Seen: 13 minutes ago Device: Windows Author Posted 22 hours ago 4 hours ago, 刀evious said: The limit is based on the mod and maps being run combined. Many maps won't run if they are high in model count. Best bet is trial and error. But I don't even start a map and I get the error, the mod doesn't even finish loading and I get that error.
KaptCrunch Posted 21 hours ago Member ID: 389 Group: *** Clan Members Followers: 48 Topic Count: 420 Topics Per Day: 0.07 Content Count: 5543 Content Per Day: 0.95 Reputation: 4790 Achievement Points: 44269 Solved Content: 0 Days Won: 83 Joined: 09/14/09 Status: Offline Last Seen: 4 hours ago Birthday: 01/01/1970 Device: Windows Posted 21 hours ago are you using Maya ? You can use the Maya 8.5 plugins (xmodel, xanim) which come with the CoD4 Mod Tools, in Maya 8.0. Just open the two MLL files with a hex-editor, do a text search for '850' and replace it with '800'. 850 is the version number v8.50, the Maya version the plugins are designed for. may be version issue of Maya Awards
刀evious Posted 2 hours ago Member ID: 7439 Group: *** Clan Members Followers: 14 Topic Count: 37 Topics Per Day: 0.01 Content Count: 354 Content Per Day: 0.08 Reputation: 453 Achievement Points: 3246 Solved Content: 0 Days Won: 2 Joined: 04/22/13 Status: Offline Last Seen: 45 minutes ago Birthday: 03/21/1982 Device: Windows Posted 2 hours ago 20 hours ago, Ghione said: But I don't even start a map and I get the error, the mod doesn't even finish loading and I get that error. It's been a while since I've messed with anything. I would check the server configs. If there isn't a map rotation in there, that may be a problem too. I'm not familiar with the mod but I'm guessing even loading to many bots may exceed the limit. good luck Awards
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