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Everything posted by Sammy
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You can shoot 'out' of the bubble but not into it, and out the other side. An oversight on my part and right now the best that can be done is to discourage people from standing inside of them by shocking them.
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The non-solid bubble is in the mod update. But if this is a problem right now I will increase the time for the radiation if you are close. I know about the Reaper. I made a mistake when compiling the mod. Unfortunately during testing nobody bothered to try and shoot it down. Thinking about some way to compensate somehow. Armor, relative to explosives, is similar to the flak jacket in BO. So it does reduce explosives damage considerably. Except unlike the flak jacket once used it is gone. That was the trade off. You get the benefits of protection but only once. Think of it as a condom. As for semtex being stuck to me, I dont actually recall the last time that happened. But a couple of my classes have armor and because I suck I die a lot with few kills to show for it. Then I respawn again with the armor. If I get a 1:2 ratio its a good day. So gimme a break.
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Too many nukes in mw2 ftag
Sammy replied to CobraBites's topic in Call of Duty 4's Call Of Duty 4 Discussion
RC cars in this server more often that not just get one kill, Much of the time they get none at all if there are a lot of people to defrost obviously. Getting just 1 kill from a streak is pretty bad really. Especially since you only get three choices. Might as well save that one for something higher if you want multikills. Getting an RC means it is less likely someone will get both a mininuke and Duke. More likely they will choose an RC, airstrike/artillery/sentry, and just one of the high level streaks. Considering there is the jammer, armor, emp, low health (default 50 points) and its pretty loud there are plenty of counters to it. They are hard to get due to their speed but sentries target them as well. -
Too many nukes in mw2 ftag
Sammy replied to CobraBites's topic in Call of Duty 4's Call Of Duty 4 Discussion
Mininukes in carepackages have a 3 in 100 chance. In any case this is why you only get 3 streaks instead of all of them. It is also why streaks do not count towards streaks. I have seen other mods that dont have these limitations and its pure mayhem. Think its bad here? Go play one of those and you will quickly change your mind. -
Due to some really bad campers lately going to try this. Reenable the bounty system. No disabling of weapons if you are caught doing it unlike the regular anti-camping system. So if you insist on camping you wont lose a weapon. But it will increase the price on your head. It doesnt go away until collected. If your camping gets so bad and the bounty is high enough you are targetted for termination with a moneybag waypoint over your head. Snipers are exempt as always but if you had the bounty before with an assault class for example, and switch to sniper, the bounty remains. But this would only happen if you suicide or do something silly like fall down a well and kill yourself because even tho you died the bounty wasnt collected by anybody. This is not meant to make the server into a total run-and-gun game nor affect occasional campers since it is part of the game. But to add an incentive for the really bad ones to not do it so much.
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chixwdix?
Sammy replied to Damage_inc-'s topic in Call of Duty: World At War's Call Of Duty: World At War Discussion
People dont have to read articles that dont tell them what they want to hear. But the words tranny and shemale are more often associated with pornos than anything else these days. So it is understandable. -
69.9.170.61:28960
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I changed the sentry thing for now because they are relatively difficult to get and its not really fair to just force them to drop in a bad area or facing in a bad direction. Since you cannot pick them up... which was done so people didnt move them around and camp... it seemed fair to allow them to keep it through death. No different than getting a heli. Lately I have seen more of them used probably because of this. And the enemy is paying more attention to them and blowing them up. So it all balances out. It looks like the empty bubble problem was mostly due to rage quiting and a timing problem when they do that. Added a couple extra checks to that and uploaded the script but all the bubbles turned to missing FX/model. So took the new script out until I get that sorted out. Might get a CI here and there until then.
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Stripper in a can? I see a whole new market. Be sure to also wear a mask. Their fumes can be quite toxic. Especially when you get too close.
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cod4 main server notes: 6/21/2014 uploaded a couple script fixes to deal with a couple CI's. Seemed to be people leaving the game at odd times and the game trying to do things when the player is no longer there. Maybe rage quiting? Maybe PB kicks? During heavy times there are people coming and going constantly so there might have been hiccups. Report of misplaced or empty bubbles. Only saw it once, which was empty, and might have been be related to people leaving at weird times also. Otherwise it should only be created after you respawn wherever you are.
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New maps, calming period perhaps?
Sammy replied to mickvette's topic in Call of Duty 4's Call Of Duty 4 Discussion
Download overnight. Eventually however you will have almost all of the maps anyways. -
Didnt see anything worth getting.
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If its about the nicotine I suppose the best thing to do is stick it in a pill that you can take in the mornings. No need to worry about patches or gum.
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Map Skipped With Over 50% playing
Sammy replied to Red Baron's topic in Call of Duty 4's Call Of Duty 4 Discussion
Majority rules I suppose. But if a particular map causes more than 1/2 the server go to spec then for admins running the servers that is a bad thing. Having everyone play is more important than specific map. -
For testing added a short 'stun' effect to EMP. Its not a full stun grenade. That is left to flashbangs. Just a small addition to give a bit of disorientation and make them a little more useful. Try it out and let me know how it works.
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When ready I will be doing that late at nights when I am online. That way I can also play it and keep an eye on things. Then when I go switch it back. But yea often things can only be done while kicking and screaming all the way.
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This game is just more of the same. It might be a good game but so what? Why exactly buy it? Because other people buy into the system and get it? And if you want to play them you have to get the game also? This industry counts on it and for awhile now they have been winning. Money is certainly an issue and 'premium' makes it worse. Want to stay with the cool kids? Gotta pay up. Masses of people are generally stupid. Group think tends to get them to do things they wouldnt choose to do on their own. For me Adam Sandler movies suck balls for example. But I know others love them. What if a friend, that loves his movies, refuses to see anything else? Pony up the bucks and go also? Or say no thanks? Except when I say no thanks then I am the bad guy.
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I would like to see some in the test server, and shot, to make sure it all works. Its the only way to know for sure.
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It is changed on the mod update. Since model changes, such as the bubble and SAM, require mod recompiles not just script fixes they went into the update. So when that one goes into effect all is good. That one is up and running on a 24-player server so its there. However the old adage of 'if you build it he will come' doesnt apply to cod4.
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You can go get the Open Warfare framework at openwarfaremod.com for a good idea. In addition to the cod4 mod tools. The OW2 code isnt released publicly. Too many people rip stuff off and call it their own. Including a few things of mine. There are ways to get it anyways and I cannot prevent it but it means I offer zero support when they cant get something to work.
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Only just want to say that there are lots of maps. Its not like they would be missed.
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Yea. Script error. There were quite a few that had to be taken care of today. Its what happens when I code stuff when I am tired. I forget things. All seems to be good now.
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Fixed. Small oversight on the script updates. Yup people love their noob tubes. Myself included. Which is why you only get two nades for the perk weapon.
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The new server? Or do you mean the chinalake is out on the main server?
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Correct it is not on the main server yet. In time it will be. As I have said before in the update no significant changes such as weapon balances or how things work. Changes include: Changed Chinalake for M32. Except for different model and faster animations its the same weapon. Gold M9 for the stock 45. Balanced to be a 45 as far as the game is concerned. It just looks better. Call it M9+ Added the War Machine perk. Added some new sounds. New player uniforms. Added the ability to tweak some more streaks but the defaults are unchanged. "Most Wanted". Using some more efficient methods for things like proximity checks. Non-solid ice bubbles. Fixed the SAM model. Added back some custom gametypes like CTF that didnt require adding more assets. Ability to add more custom spawnpoints to maps if needed. Really only needed for a couple custom gametypes (Battle Royale and Assault). And as always various bug fixes or making things more stable.
