Well the point was for people to play that one to look for bugs. But I understand most people just want to hop on and play, not be beta testers. A few were found when people were playing it in the beginning which did help spot the big ones and was much appreciated. Most noticeable with the Minigunner and overtime wasnt working correctly. Just got started going through some closed testing for the next one to spot any major problems.
Car changes include the green trail and disabled the ability to climb ladders, jump, and mantle. But since it seems in ftag people like those abilities we are looking at how to make that an optional choice. Was told the car speed settings in the configs were bumped up but I havent had time to try it out, especially since there is nobody to shoot at on the beta server.