Two short tests for OW2 1.47.
The first is the anti-camp bounty system reenabled. Nothing disabled for the campers such as the usual weapon disabling. But camping, depending on tolerances, will result in kill awards placed on the campers over time. The more you camp, the higher the award. When the bounty is maxed out... meaning huge camper pussies... a kill icon is placed over their heads. Snipers are exempt. Also in sudden death if there is only one player left on that team. The team with more than one player left is still subject to the penalty. Note that both persist through round changes. A bounty or kill icon at the end of round 1 carries over to round 2.
For the UAV defroster, if an enemy has the Hacker perk he fools the defroster into thinking he is a friendly. Fits with the Hacker abilities but since you cant hack a UAV this is a good compromise. The friendly doesnt know an enemy was defrosted by it, including seeing points awarded, unless he sees it happening. Makes the perk more useful and also adds an element of uncertainty. If you are dominating and call in a defroster, will it help the enemy? Then again, running around with Hacker means you dont get Hardline.
An interesting choice.