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Ruggerxi

++++ Senior Admin
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Everything posted by Ruggerxi

  1. Please put your pants on when your in the server, I can't tell if your a women or a man running around out there with your man boobs
  2. Stan we love you man you know that, we just like ribbing ya a little here and there
  3. Happy Bday Spartacus, hope you had a great day
  4. Sorry about that, I thought the other discussion we were having was in the public forums. We took down the 32 man US server. All the hardcore traffic was going to the EU server. The US server has been dead for weeks.
  5. Do you think its time to move over the other mod from NY, maybe that will help
  6. PM me if this still going on this week and I will put in a ticket to them
  7. I think this option is the best! Yes! And activate the car when you are on a elevator is pretty dangerous too... You can be stuck when you come back. I would be for this option also, like EXE said can you put something in there so when your in an elevator you can't deploy either?
  8. Another great looking map Boomer! Can't wait to get it on the server
  9. Happy birthday!! Have a great day
  10. Thanks to tater2sacks and Tatsujin for donating this server to >XI<. If you like the zombie mod for COD5 you will love this mod. The Rising' is a Mod based on Tryarch's built-in Zombie Co-Op / Survival Mode for the game Call of Duty - World at War, released in November, 2008. However, instead of having a maximum of only 4 players as seen in the Co-Op Modes of the game, 'The Rising' Mod was constructed around the Multiplayer aspect of the game, allowing up to 20 players at one time, fending off hordes of zombies. Includes a total new class system , that balances the teamplay for sure. Repair vending machines and supply your mates with ammo while they defend you and your team mates from incoming waves of zombies. Play as a Support , Commander, Medic or any of the other eight classes and try to for fill your duty in the zombie massacre! The server is listed in our gametracker list on the main page but here are the details >XI<ZombieCoopTheRisingV2.1 208.167.224.83:28960
  11. Sammy is almost done with the next release and that will be put on the chicago server, the crossbow will go back to the regular style with non explosive arrows and you will have 10 of them. Exe I will the be able to shoot tubes at the beginning of the map
  12. When your map is ready for testing Bog let me know and I will get it on a server for ya
  13. I am putting the next release on the Chicago server and that will have the redirect on it since Sammy fixed up the issue with redirecting the wrong people to the other server.
  14. the crossbow is going back to the old style in the next version, and that version is going on the chicago server
  15. You do not need a spawn point for every person, DM and TDM I would make 20. SD and SAB there is only 1 spawn point per side.
  16. I would setup the sabotage spawn points, dm spawn points, TDM spawn points and S&D Spawn points.
  17. I did not know this. Is there something that is specifically more efficient with sab points than tdm? Every mod is different. Sabotage uses 1 spawn point per team that way people can corner there opponents, with TDM spawn points its very hard to end the game sometimes when you have no idea where people are gonna spawn. Sammy with your mod its working great the way it is, either it is using the sabotage spawn point or using just 1 TDM spawn point at each of the map. I wouldnt change a thing with it.
  18. G13 ftag mod uses Sabotage spawn points
  19. Sounds awesome Bommer! Cant wait to see it
  20. Bama is correct we have tweaked spawn protection with this server and there is no way to make everyone happy, just not possible.
  21. I talked to Tater today and he showed me the mod he is working on. It will be a great game for the zombie lovers we have in the clan. I am still in talks with him on how we are going to work this out but it looks like we might try to host this mod. I will make a new mod when and if that happens.
  22. We now have a poker forum under supported games
  23. Here is the latest rotation. Thanks also to BlackBart for helping find the maps! set sv_mapRotation "gametype dm map mp_ol_cherbourg map mp_tubw map mp_marais map mp_killhouse map mp_death_star map mp_toujane map mp_parthenon map mp_moon map mp_gob_rats map mp_desert_idiot map mp_epica map mp_codcastle2 map mp_codcastle map mp_eye map mp_bretot map gob_icestation map mp_burgundy map fr_mogadishu_v3 map mp_valley_summer map mp_romed map mto_kandahar_final map mp_tuboff map mp_stadtrandr2 map mp_rhine_ctf_v1 map mp_the_tomb map mp_industry mp_marais Shotgun only mp_killhouse Shotgun only mp_tuboff Pistol only mp_bretot Shotgun only gob_icestation Machinegun only mp_valley_summer Rfile only
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