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Ruggerxi

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Everything posted by Ruggerxi

  1. No one has played this mod im working on yet, once its done, I will put it on the server and you guys can try it out.
  2. **Update** I have been working on this for the past 5 days and I am almost done, I just need to fix up an error with some weapons, after that is fixed it will be ready to play. Its taken a lot of time to get the weapons to take in this mod and I hope it all pays off in the end. I hope another day or two
  3. New Pics!! Yeah baby!!! And hello Red good to hear from ya my lady hope all is well over there. I hope your still planning on coming to the XI Fest
  4. Phantom has already tried removing the chatter box and it did not help the speed of the website. But yes lately it has been slower than normal.
  5. Great stuff Dawgy! Great to have ya back
  6. Welcome Joker and feel free to hop on TS with us. You think there is some random chatter in the game, wait till you get in TS with these idiots lol
  7. 174.132.18.150:28960 This server will be down most of the day 4/12/11, I am working on a couple new mods on this server. Admins dont try to restart this server.
  8. Cavey Rugger, I much prefer this mod to the version 1 which got very boring very quickly. Could you not increase the number of "Big Zombie Guys" I know that he appears at least twice in a map. So first time there is one, second time two, and maybe finish off a map with three of them!!! THAT would definately be a challenge!!! ))) I would like to be able to add more big zombies rounds, but I do not have control over that. In order to have more Big Zombie rounds, you have to increase the amount of all the other special rounds, like the hell zombies which will be a big problem since almost all the time they get stuck under the map. Then the server needs to be bumped to the next round, so you wont be able to play the big zombie rounds. I am trying everything I can to get ahold of someone who knows the mod maker and get my hands on the source code so we can mod it the way we want it, until then my hands are tied.
  9. Toothpick but rugger if you just put in the gun-upgrade thingie instead of mistery box the ways you can make it harder are some of these: - more zombies - more zombies - more zombies - more zombies like making a player if he is only start out inmediatly against like 100 zombies just a thought and for final weapon upgrade: import the special weapons from our other zombie-server! If you keep getting better guns and the zombies dont get any harder then the game will be very very easy and dont see any challenge in it. There will just be more zombies but just as easy to kill as the first round. Let me just try this old mod out for a couple days and see what you guys think. I want to make it the best server for you guys, if you guys dont like it then just let me know and I will change it again.
  10. here is one I use at work, never had any issues with it and people can hear me just fine LINK
  11. OK I will mod up the weapons today and see if I cant get it up and running by tonight.
  12. Right now I think the mod is pretty easy to play. The problem that I see is that the zombies do not get any harder to kill so no matter if its round 2 or 50 they are still as easy to kill. I have been modding the shit out of this Reign of the Undead 2 mod and I can not get it to increase the zombie health to make it more of a challenge. I can add and remove weapons with no problem, I can add ammo, and increase reload speeds. But if I do that with this version 2 mod, I think the game will just be too easy. Since there is no website for support on this mod I can not get in touch with the mod creator to get the raw files to mod. Here is my idea and see what you guys think. Why dont we go back to the old mod, the original Reign of the Undead mod where its actually a challenge to beat maps. I will have the zombies health increase just a little each map and also will mod hell out of the weapons, more ammo, more fire power, fast reload. For those of you who have not played the original mod, the only difference between this one and the Version 2 of the mod is, you dont get the Big zombie guy and the hell zombies(no more zombies stuck under the map ). The health is free you just need to go to the health crate, and you level up to new weapons as you kill more zombies instead of having the mystery box. Leave me some feedback on what your thoughts are I will do my best to make the server what you guys want.
  13. Happy Bday bro LMAO bob that is some funny shit
  14. Nice monitor Sun! take a pic with the game up on it
  15. Shit man that sucks, hope you get a new one soon. If I had one I would send it to ya, but I dont
  16. I took Nuked out of rotation yesterday, so it has to be another map, did the map lock up when it tried to load Nuke or after that map was done? Also if it locks up again please tell me what map it was on when it locked up. Thank you and I love you like a fat kid loves cake
  17. There is a pistols only map(forest2) and a Shotguns only map(nuked). I have not tested these maps through 100% so please post here any problems with the rotation. Thank you gametype dm map mp_cvact2 map mp_cvcg map mp_forest2 map mp_labyrinth map mp_nuked map mp_valley_summer map mp_warsaw map mp_tobruk map rnr_warehouse_beta2 map mp_industry map mp_karkand_reboot map mp_rushtown_lib map mp_tripoli map mp_decoy map mp_gob_rats map mp_tigertown_lib map bp_haguenau map mp_commando1_1 map mp_farmhouse map mp_mechanica map mp_codcastle2 map mario_castle map mp_railyard map mp_chameleon_final map mp_burgundy map mp_island_assault map mp_schultz_bunker map mp_humberstone_minor map mp_marais map mp_schultzwood map mp_dawgy map mp_idiot_islandv2 map mp_ol_castle map mp_abandon map mp_blimp_cottage map mp_toujane map mp_CBXmap map mp_ccd map mp_v2tunnel map mp_fairview map mp_nuenen map mp_dawnville map mp_woods map mtl_the_rock map mp_ao_beta map mp_carentan
  18. This is for the OLD zombies mod on server 8.9.8.248 Updated Map rotation: map mp_anchorage map mp_argel map mp_shipment2 map mp_broadcast map mp_ava_crossroads map mp_backlot map mp_blast map mp_burck map mp_caen map mp_vacant map mp_castlewars_v3 map mp_highrise map mp_cargoship map mp_kk_arena map mp_ctan map mp_d2c map mp_foxhunt_ruins map mp_hhk_ballroom map mp_creek map mp_al_jabal map mp_matroska map mp_farm map mp_forlorn map mp_modern_rust map mp_sbase map mp_toujane_beta map mp_treasure map mp_showdown map mp_zom_asylum map mp_zom_box_fun map mp_lpost
  19. Yes Mick its back up and running, it was shut down for a scrim match.
  20. Great job guys and thanks again to Gorilla for helping me out with this.
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