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mini nuke


ReaPeR

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not even sure possible but  seem like alotta problem is how strong or weak the mini nuke is . well alotta time its size of the map. so I was thinking is there a way toknow what size map is like when it loads. so like small map is say 1x1 med 3x3 and big would be 5x5 say . so if I call in mini it would look map size=1x1 then send in smininuke  which would have a smaller blast radius. and so on.

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Not really, unless there was something like a map rotation done. Each map would have to be tested and the desired strength entered into the list. But then it gets to be a mess to handle whenever maps are changed. In any case helicopters nor airstrikes are changed based on map size either.

 

This one is too weak. This one is too powerful. I feel like Goldilocks. :lol:

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