Folks,
It's been a little quiet on this thread, and with good reason. I have been working on stabilizing the mod on CoD4x server and exchanging notes with peer clans who are running MW2 modver 1.45 on CoD4x successfully. Our mod is 1.46 and features new stuff. While I have the major hang issue resolved I was expecting crashes. I came to learn that the simple "Defrosting PLAYERNAME ..." message can cause corruption, and stuff like Claymores, EMP betties, UAV defrosters. I have bots running on the server but they cannot replace the idiots on our server.
I have applied the latest set of changes that fixes two major sources of leaks (20 times a second per frozen player). Please play on the COD4x server to help us stabilize it. Everytime it crashes, logs are generated and then server restarts on its own. The bots in there move, and shoot but they are not very smart, well smarter than some of you. They will be kicked when real-humans join. If the server crashes then reboots, feel free to move to the regular COD4 server. We need community support on testing the fixes until it needs no more fixes. You will see the turret's muzzle left behind floating in the air. I am aware, don't worry about it.
Thank you for being a part of this journey.