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Everything posted by Ruthless
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I use Scottrade. They are fairly straightforward and the fees aren't too bad. They also have a pretty fair number of funds available too. I usually hold positions for the long term though and am not an overly active trader.
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Happy birthday Olive!
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I would like to see map mp_hidden_valley and map mp_simple_city not back to back. They are similar types of maps. Could you mix them in the lineup somewhere apart? Although if you forgot to put one back in... I vote for the removal of mp_dead_lawn and mp_kob_breakout.(Teleporting graveyard place and the map with the stupid tunnels that never finishes before overtime) I have actually grown fond of the crazy ass mp_heavensource. We've had some good battles on that map. I understand why people don't like it though.
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Happy birthday SOB
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Give The Mw2 Beta A Try, You Will Like It.
Ruthless replied to Bama's topic in Call of Duty 4's Call Of Duty 4 Discussion
I was playing yesterday and the 'scrambled minimap' carried over to the next map we played... I haven't been on there since to see if my minimap was back yet. What was odd was that Pitbullpete was the person who had the original problem on a map (scrambled minimap opposite team from me). Then when we started on the next map, he and I and another person (sorry I forgot) all had the scrambled minimap right from the start of round 1. It never went away the entire map (2-5 or something like that final score). I quit after that map. The mod seems similar to me. I seemed it was easier to kill everyone. One bullet from anything and you were dead or killed the other person. Personally I don't like the fact the RC car can not jump now. I wish it could. I do really like the green trail behind a friendly one however. One thing I would like to see is the return of the very powerful predator missle from the first version of COD4 MW2. The current version is weak and not worth using. I have not seen a predator in the beta yet. I hope the earn the kill streak so I can. -
Welcome Cavey!!! Happy Birthday!!!
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Give The Mw2 Beta A Try, You Will Like It.
Ruthless replied to Bama's topic in Call of Duty 4's Call Of Duty 4 Discussion
I would like to play it. I will keep an eye out for anyone on it this weekend. Everytime I have looked so far it has been empty. I will try to drag some people over there (especially if the Breakout map comes up on the Chicago server! lol) -
I remember hearing this complaint playing the original version of COD4 freeze tag. People would complain that someone is using the scroll wheel to fire the G3. Maybe they have a mouse that can set a button to turbo fire. Like the options on the old http://en.wikipedia.org/wiki/Super_Advantage controller for the SNES . Would this be considered wrong if they did? Either way I don't believe it is much of an advantage anyway. When I switched to the G3 it made me slow my rate of fire down and made me a more precise shooter. I don't believe anyone will dominate using an some kind of auto G3. It won't help you aim and may make it more difficult. The people who can aim with Accuracy AND Precision will win out. There will always be people trying to take advantage of 'game mechanics'. Similar to the people who turn their graphics down so much they don't see things they should (like bushes). If there is a style of player that irks you then learn how they operate and specialize in taking them out!
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Something went wrong with the Quote feature in my browser window. So your comments are in "". My apologies it is a little hard to read. "well like I said all comments are welcome good or bad doesn't matter to me, however your wrong about the center of the map, it sees more action than you think, and only playing it one time doesn't count for much from where I sit, try it a couple of times and see how you feel then" You are absolutely right. I should play it more than once. I was just giving you a review on playing it once. If you would like and you have enough people – I will play it repeatedly. "... and maybe as far as tactical aspects go, you should learn some yourself no offence btw" None taken. My stats speak for themselves. ", the center of the map ROCKS! whomever controls the center pretty much wins the map. Now if you happen to be on a weak team thats just the game and thats the way it is, it never makes for an enjoyable game no matter the map..." I respectfully disagree. My team controlled the edge and destroyed the other team. We then mopped up the people hiding in the center. We won the match 5 - 0. I was top of the team (after sooners left)." "As far as tunnels are concerned thats a big NO GO, the valley drops down over 2 storys in height and would suck to try and do something like that, now if you would have taken some time to read the post before yours you would have seen that some changes have been made already which will relieve some of the sniper action." I am trying to read the thread and comments about this map. I did not mean any disrespect here. I am sorry if my comments are out of line. It seems there are some hard feelings here. "I did not intend on it being a snipers map and now that the sides have been changed that will change some of the game play, when I am done with it and send it back to Rugger then the changes I make will show up on the servers but not until then, the modder has requested some changes which will take me some time for the effects he wants, as far as the modder is concerned and now that I know Rugger will put the map or maps on all the servers I will be better prepared now that I know whats needed for certain games and game types. As far as Ftag is concerned, thats what I play 99.9% of the time, I am seldom in Ace mod or even in mw2, point is, we have no problem utilizing the entire map when we play, as a matter of fact the people I play with head to the center right off the bat. Its a hard map to play which makes for a fun game, maybe your trying to run to far at a single moment and not utilizing the buildings & boxes spread through the center, I have used them myself several times now and I have no problem going anywhere I want to go. Hey who knows maybe you were just having a bad day, thats ok we all have them!" Here is where some possible misunderstanding comes in. I am sorry if it comes off like I am trying to put down your map. That was not my intention. I was not angry at the map as you imply. As I said earlier, my team won 5 – 0. "Oh yeah, there was only 2 maps released so which ever one you would have talked about I would have known which 1 you were referrring to." I did. The top of my conversation starts with 'I was looking for this post yesterday but could not find it. You should have included hidden_valley in the title'. "Just take a deep breath, count to 10 and go kill someone! Have a nice day" I am sorry there was some misunderstanding here. I play COD 4 a lot – too much sometimes. I felt I make a good comment on a map. I have hundreds of maps memorized in my head. I appreciate anyone who works on maps. Thank you.
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Sooners was born today! I feel sorry to whoever gave birth to him... but its good to see we start them out playing early now!
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I was looking for this post yesterday but could not find it. You should have included hidden_valley in the title! Reposting some of what I already wrote with additions: Yes good job and thank you for the hard work of making a map. I finally had a chance to play it yesterday on COD4 FT MW2 Chicago. I can't find the post you had yesterday about comments on the map so I'll post them here. Again I appreciate the work you must have put in this map. It is a big sniper map. Which is fine. I think the middle buildings are mostly useless. Most of the middle buildings were avoided except the one with the balcony's as all of the others had no other way out. Since you couldn't escape the houses by jumping out the window no one used them after round 2. The middle of the map is not used much. Snipers have good angles looking downhill. There is no strategic advantage or point to try and go to the middle of the map downhill. You might get a couple of shots off if you are a sniper down there but for an attacker it is suicide. It will always be better to charge down the sides of the map instead. Maybe if there were tunnels leading from the spawns to the middle it would encourage people to go there more and not all stay on the sides. Everyone stayed to the sides of the map and snipers cleared the way for the run & gunners to run all the way down the side. It just seemed all the game play was on the sides and not much of the map was used. The few stragglers that didn't follow everyone else on the sides were quickly frozen and mostly stuck for the remainder of the round. I suggest some tunnels or something (which I normally hate but I felt I had to suggest something). Something to make the middle of the map more used. It seemed like wasted space when we played. These comments really only apply to Freeze Tag. I have not played it on another mod. Again thank you for making a map. Suggestions: Put one tunnel connecting the two spawn points with an opening in the middle of the map (in the houses). Short of a teleporter I can't think of another way to get the middle of the map to see more action. Sonovabich said during his game people were using the middle, but during mine no one did after round 2. We had a full server with strong snipers and run and gunners on. Snipers cleared everyone out of the middle and the run and gunners charged down the sides of the map each round. Once again thank you for the hard work making the map.
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Yes good job and thank you for the hard work of making a map. I finally had a chance to play it yesterday on COD4 FT MW2 Chicago. I can't find the post you had yesterday about comments on the map so I'll post them here. Again I appreciate the work you must have put in this map. It is a big sniper map. Which is fine. I think the middle buildings are mostly useless. Most of the middle buildings were avoided except the one with the balcony's as all of the others had no other way out. Since you couldn't escape the houses by jumping out the window no one used them after round 2. The middle of the map is not used much. Maybe if there were tunnels leading from the spawns to the middle it would encourage people to go there more and not all stay on the sides. Everyone stayed to the sides of the map and snipers try to clear the way for the run & gunners to run all the way down the side. It just seemed all the game play was on the sides and not much of the map was used. The few stragglers that didn't follow everyone else on the sides were quickly frozen and mostly stuck for the remainder of the round. I suggest some tunnels or something (which I normally hate but I felt I had to suggest something). Something to make the middle of the map more used. It seemed like wasted space when we played. These comments really only apply to Freeze Tag. I have not played it on another mod. Again thank you for making a map.
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Freezetag Can't Select Perk 1
Ruthless replied to GEORGE_DOUBLEYA's topic in Call of Duty 4's Call Of Duty 4 Discussion
A little update on this although it might not matter now. I was able to fix the problem. I switched from 'Stopping Power' to 'Snatch and Grab' played for awhile went to change it back then it allowed me to change perk 1... I have no idea why this would work like that but it did. I have 3 grenades with my Aug again in class 1. -
lol. Some people just dream about touching 1000 girls boobs in public, then there are some like him that do it!
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She's Not An "idiot".
Ruthless replied to Izumi 's topic in Call of Duty 4's Call Of Duty 4 Discussion
I must disagree a little with you Mr. Hackeklaus. One of the reasons I was glad to finally get asked to join the clan was BECAUSE i got kicked a bunch to make room for members. I realize most of the time it is the lowest score of a non XI but with me it used to be... lol. I realize many people get upset when the come back on and yell "WHY THE !#$#@ WAS I KICKED!!!" but after someone calmly tells them it was to make room for a XI member they generally understand. I've never seen (personally) anyone who was real mad at anyone after being kicked if someone told them why once they got back in. It is a good reason you would want to be a part of XI! -
Welcome! If I were to guess I would say there are exactly: 465 clan members. Divided up into 388 normal members, 5 senior admins, 2 webmasters, 2 BF3 head admins, 2 COD2 head admins, 8 COD4 head admins, 5 COD5 head admins, 9 BF3 admins, 13 COD2 admins, 13 COD4 admins, 10 COD5 admins, 8 Crysis admins. lol.
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LOL @ google. Wise ol' google... i hear you. i get pissed when peaple shoot me. i wish this was up for discution. nothings been done as farr as i see about it Isn't Basildon in the UK? English is still spoken there correct? Do you Englishmen actually still learn to write English? Well anyhow... Just poking fun - I wish you well with whatever you do next!
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Lol. That must have been a setup... To have recorded it too? lol Cool either way.
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Happy birthday to you both
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Happy birthday google! Seems like only yesterday when I first used you as a search tool. You were a lot more simple back then. You sure have grown!
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What Not To Do With Firecracker In Ur Ass
Ruthless replied to QueenCobra's topic in General Discussion
lol. Longest post without a line break I've seen in the forums. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -
Welcome!
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Welcome and congratulations!
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XI Welcome Raiin. Nice of you to stop by the forums. I've played with you for the last couple of weeks. You've improved fast. I"m sure I'll see you soon. Better take a quick shot through that scope if you see me before I'm on you!
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LMFAO!!! funny ass stuff! "Get away from me" says the snake "Get away from me" Honey badger don't care Honey badger smacks the shit out of it! LOL Cobrabites you better watch out for the honeybadger!!!