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About Souleater

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    Clan Member

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  • Origin
    Seoul, South Korea

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  • Location
    Seoul, South Korea
  • Interests
    Video games, computer science, and responsbility

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  1. Souleater

    The game comes out on October 25th and according to leaks and rumors the 16th-19th of July may reveal the gameplay. Reddit post full of leaks so far Here
  2. Will they also have the same Game.Me system like on the Insurgency servers we have now, and will the server selection for Sandstorm be like DOI where its stupidly set up or will it be actually viable to select the XI servers? (Haven't been playing Sandstorm for a while)
  3. How are the stats going to be tracked? Is there a url for that?
  4. Souleater

    In my case, I prefer playing competitively and for the points system, so I like winning. Anyways, the art of spawnkilling is very risky; you have to have a lot of map knowledge and know where the "blind spots" are. Even then, you have a high chance of having a wave spawned on you, being spotted and killed, or losing the objective. So I often look the other way when it happens once or twice, because spawnkilling for the top players means high rewards but high risk. There hasn't been a single person in the !top10 who hasn't spawnkilled at least once. Like @Barron3000 and what I've talked with @Chips Ahoyis that you get banned if you still spawnkilled despite being warned. However, what I feel like needs to be addressed now is that if a admin is playing on a team, and someone on their team spawnkills excessively, than what happens is that the admin is often alive and doesn't notice that the player is spawnkilling excessively and thus its ignored until someone brings it up, often too late. I feel like we can fix this by having either 1. Having a admin in spectator mode for a set time and be compensated 2. Making a reliable report system by tracking the gameme system and seeing whose getting way too many points through spawnkilling or 3. Have 2 admins on each servers on each team to have a unbiased decision. I think #2 is the best way in theory, but we'll have to see. @unagi_piewhile having a concrete definition is good, how many players do you think are actually going to read the definition and apply it instead of ignore and continue, then play the ignorance card? ("Well I didn't know")
  5. So recently, I had to participate as a researcher in a science research project, and the thing they were researching on was "Does Ingame Music have a effect on player toxicity?" The experiment concludes on July 27th in EST time, but as I was looking on how to measure player toxicity, I found this science research journal on how Reddit banned subreddits such as /r/coontown and /r/fatpeoplehate. They basically created a whole dictionary of words they considered hate speech or just toxic in general and then they set a program free on Reddit to ban subreddits or users that met a certain requirement and this is called automatic filtering. Then they did manual filtering for the rest, but Im not exactly sure how they did it. So for american if you time today while eating something or watching fireworks on the 4th of July and have time, I suggest you read this (http://comp.social.gatech.edu/papers/cscw18-chand-hate.pdf) and spend some of your time doing something academic!
  6. Well I expect more from sandstorm too lmao
  7. Souleater

    Well there's a lot of hype about Sandstorm and for good reason: New engine, new gameplay, single player campaign, use of autmobiles such as cars and helicopters, new guns? (i want to use more guns ) new mechanics, could be made into esports, and more. Does anyone know when the preorder starts for the game? I still think this is going to be better than Battlefield 5
  8. Souleater

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  13. Souleater

    5. Black Bullet OP
  14. Souleater

    4. Black Bullet OST
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