iboomboom Posted July 8, 2014 Member ID: 20343 Group: *** Clan Members Followers: 90 Topic Count: 205 Topics Per Day: 0.05 Content Count: 3407 Content Per Day: 0.80 Reputation: 3084 Achievement Points: 30326 Solved Content: 0 Days Won: 2 Joined: 10/11/13 Status: Offline Last Seen: Friday at 12:35 AM Birthday: 07/01/1983 Device: Windows Posted July 8, 2014 A very nice read, I can't say how authentic it might be but sounds informative. Full Length article is here http://amo.net/NT/02-21-01FPS.html .................. A snippet I will explain to you how the Human Eye can perceive much past the misconception of 30 FPS and well past 60 FPS, even surpassing 200 FPS. We humans see light when its focused onto the retina of the eye by the lens. Light rays are perceived by our eyes as light enters - well, at the speed of light. I must stress the fact again that we live in an infinite world where information is continuously streamed to us. Our retinas interpret light in several ways with two types of cells; the rods and the cones. Our rods and cells are responsible for all aspects of receiving the focused light rays from our retinas. In fact, rods and cones are the cells on the surface of the retina, and a lack thereof is a leading cause of blindness. Calculations such as intensity, color, and position (relative to the cell on the retina) are all forms of information transmitted by our retinas to our optic nerves. The optic nerve in turn sends this data through its pipeline (at the nerve impulse speed), on to the Visual Cortex portion of our Brains where it is interpreted. ................ eidolonFIRE 1 Awards
Sammy Posted July 8, 2014 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.91 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted July 8, 2014 3dFx. Thats a name I havent heard in awhile. But this is an article from 2001 after all. YACCster and eidolonFIRE 2 Awards
eidolonFIRE Posted July 8, 2014 Member ID: 2759 Group: **- Inactive Registered Users Followers: 17 Topic Count: 199 Topics Per Day: 0.04 Content Count: 3496 Content Per Day: 0.70 Reputation: 3021 Achievement Points: 26464 Solved Content: 0 Days Won: 3 Joined: 08/22/11 Status: Offline Last Seen: June 16, 2017 Birthday: 07/27/1990 Posted July 8, 2014 Interesting article... published 13 years ago. lol Many professional gamers can tell if their FPS is dropping below 150-200fps. The misconception is that they can tell because of the shuttering or flickering... From what I've heard it has more to do with noticing the latency and "trails" of the image. It's all a pointless comparison, though, since an LCD screen and our eyes work so radically different. Apples'n'oranges I say lol. Here's an interesting video I saw a while back. I love the way this guy presents information so organized and clear. I think the most interesting part is how much of what we see is simply created in "image processing" in our brain. Truly fascinating. The irony is that with digital cameras you want LESS processing and more RAW DATA to provide a better image. (the more raw data the camera handles... the more expensive and professional it is)
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