BlackRose Posted June 9, 2020 Member ID: 2208 Group: *** Clan Members Followers: 113 Topic Count: 327 Topics Per Day: 0.06 Content Count: 3821 Content Per Day: 0.73 Reputation: 4316 Achievement Points: 39716 Solved Content: 0 Days Won: 63 Joined: 02/09/11 Status: Offline Last Seen: Friday at 06:01 PM Birthday: 06/09/1963 Device: Windows Posted June 9, 2020 New TDM COD5 server is up!!! 192.223.24.69 Port: 28960 Lets get together on Saturday afternoon 2 pm EST and have some fun! You can find your time zone here... https://www.timeanddate.com/time/map/ thank you @Merlin007 for doing this. Good day all, To add a little mix, I have changed over DM3 to a straight TDM server running on the openwarfare mod which has lots of options. Map rotation at this time is the stock maps and here is a summary of the gameplay: - Ranked mode with power-up - No voting - server settings are a mix of DM2 and FT with respect to speed and gravity and a few other things - Kill streaks: 3 radar, 7 artillery, 10 dogs. These are set to not announce to the apposing team. - nothing special with weapons, left most as mod stock - 3 rounds of play, 12min rounds, rotate after each round. Other idea is to just run 1 round/map for 20min, DM style, then rotate to next map. - no teamkill monitor - health regenerates over time but can pick up health packs. no bandages. - explosives set will disappear when killed - added and extra for smoke. typically smoke is up for about 10 secs. the mod tweak puts it to approx 25sec. - added weapon tweak. This tweak is meant to make weapon behavior in game a bit more realistic. I have not used this before so not sure what that all entails. Hope you all enjoy and feel free to comment or suggest any changes. Cheers major-mark63, AthenA and Hunter1948 3 Awards
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