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Exe

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  1. Haha
    Exe reacted to Sikon in !fu Heist Perk'ers!   
    When someone jacks your kill streaks! 
     
  2. Haha
    Exe reacted to Tron in New version of the MW2 1.47 mod needs testing   
    I can get any killstreak I want on my own...but there is real pleasure in stealing one from someone else...especially that little beech @Exe
  3. Like
    Exe reacted to SABRE in New version of the MW2 1.47 mod needs testing   
    Just turn the damn FF back on. Dont listen to these pussy that cried about FF. It stops assholes like @HELLSPAWN from coming around the corner with guns a blazing to get a kill.
  4. Haha
    Exe reacted to Wardogs411 in New version of the MW2 1.47 mod needs testing   
    sorry to say but the mod on the main server is so messed up, i have 0% desire anymore to play on there.
  5. Thanks
    Exe got a reaction from Wardogs411 in New version of the MW2 1.47 mod needs testing   
    IT's really beautiful but it blinds us and we get spotted defrozing teammates, ruins tactics.
    And Heist? Lol, keep that thing away, it's just for thiefs who can't have killstreaks by killings ?? (Deck, Roxy, ... long list ????????)
  6. Thanks
    Exe reacted to Roxy! in New version of the MW2 1.47 mod needs testing   
    I tested the server just now and I found this issues and got this desires for you @Sammy?
    Issues
    *People frozen doesnt show up in the minimap randoly you can see 2/3 when is 10 frozen
    *Friendly fire On ... I read in the chat someone was killing teamates to get killstreaks cuz count for that. Rugger just said it will turned off ... so I hope so.
    *Message running about the Heist (I dont know if is working or not and this will be in my desire list) is spamming the server badly at the point block the view and you can not play. So distractive.
    *This one was reported by Tron, he use the perk to have 3 stone nades, now when he come back for ussing his car for example, he lose his nades when he never use it. I try it not w the 3 nades and my regular nades were there so Idk why is doing that. 
    *Pick up a gun, its very difficult it take a lot precission or be on the gun in certain way to pick it up. Personally I feel it like is faiiling the and doesnt let me go it.
    *EMP Nades. I think somebody mention this before but still working weird. When you trow it on a player it doesnt defrost him at all (maybe the radio of the effect is weird) or start defrosting your mate but do not finish the defrost. 
     
    Desires
    *Combat medic. The perk used to give it to you 12 sec of extra invisibility, now to me show much less than that. I dont know if is intenional the change or just an issues more
    *RC defrost cars. Even when I dont like it separally I want to ask for the chance to blow up the car when I want. See sometimes I end up defrosting my mates and I have to still running w the car insted to keep moving or playing in the map. 
    *Heist. Brillant idea but I personally do not like it, It takes a lot effort skills and tactics to get your killstreaks (some are more difficults than others) and then somebody goes and take it away, it´s really frustrating. 
    *This is me ... Im always try to get as much info from little details in game to develop me tactics so I realice when a sentry is shooting it shows in the chatlog like somebody is snipign than the sentry is shooting perhaps you can change that. 
     
    Sorry if you dont understand something in here my awesome English sometimes doesnt help , but I can explain you in Ts Sammy. Thx for your hard work like always.  
     
  7. Fuck You
    Exe got a reaction from Roxy! in New version of the MW2 1.47 mod needs testing   
    IT's really beautiful but it blinds us and we get spotted defrozing teammates, ruins tactics.
    And Heist? Lol, keep that thing away, it's just for thiefs who can't have killstreaks by killings ?? (Deck, Roxy, ... long list ????????)
  8. Fuck You
    Exe reacted to kenmen in New version of the MW2 1.47 mod needs testing   
    I didn't really like heist until i stole 6 cars from @Exe in 1 map. Now i'm a big fan. I like almost all of the changes so thanks for the hard work! Feel like it's all a bit more balanced now. 
    I do miss my baby the SPAS-12... any chance that shotgun will get added?  The new pump shotgun is pretty fun too but i'd like to switch it up every now and then. 
  9. Like
    Exe reacted to ReaPeR in New version of the MW2 1.47 mod needs testing   
    yeah i think they should stay till u respawn.. cus ur still on playing field and could get heist and lose packages. also can we get log  of change so we can test the changes?
  10. Like
    Exe got a reaction from kenmen in New version of the MW2 1.47 mod needs testing   
    ????
     
    And yes the new shotty is good, the sound's amazing, but reload is a little long.
  11. Cares
    Exe got a reaction from kenmen in New version of the MW2 1.47 mod needs testing   
    IT's really beautiful but it blinds us and we get spotted defrozing teammates, ruins tactics.
    And Heist? Lol, keep that thing away, it's just for thiefs who can't have killstreaks by killings ?? (Deck, Roxy, ... long list ????????)
  12. Like
    Exe reacted to YACCster in New version of the MW2 1.47 mod needs testing   
    It is awesome, maybe too much so, attracts more attention to defrosted folks and changes the dynamic.  Reduce the timing quite a bit, use the full animation for the end of the round when frozen people are now 'dead' and get beamed up?
  13. Like
    Exe reacted to YACCster in New version of the MW2 1.47 mod needs testing   
    BOOOOO!  ? I suppose actually that is pretty fair though.
    Could you put a few more seconds on before the start of the game?  Several folks have commented that it's too quick and they are still loading when the game starts between maps.
  14. Thanks
    Exe reacted to Super Max in New version of the MW2 1.47 mod needs testing   
    The sound is extra important to me because I'm almost blind. so unnecessary noise makes it difficult for me to play. Also colors that blend together do not make it easier for me. But I love that something new is being tried. Thanks for that sammy
  15. Thanks
    Exe reacted to HELLSPAWN in New COD4 Freeze Tag 1.47 Suggestions   
    Hello guys how's everyone?
    I have some suggestions and fixes, pros and cons for the new 1.47 Mod.
    1- There should be only one RCXD;  a killer, Thawing or a combination of both
    2- The color tracer on nades should be off
    3- The Thawing effect should be off
    4- you can't hear when a RCXD is near you
    5- The EMP nades don't defrost two people right next to each other, just one of them
    6- Cars are very Slow
    7- When you use a RCXD you lose your Clays
    8-  When using a heavy machine gun  and the grip attachment you cant have nades, you could in the older Mod
    9- The sound of the Artillery is hideous
    10- Having different keys for defrost and use -EXCELLENT!!
    11- There are too many unnecessary sounds and color effects
    12- The RCXD are indestructible, Should be a little weaker
    13- When you reach the no-respawn period at the end of the round you can see the location of the enemy without them shooting.
    Thank you in advance for taking the time to consider my suggestions.
     
     
  16. Like
    Exe reacted to iboomboom in New version of the MW2 1.47 mod needs testing   
    Heist
    IMHO, Heist would be Heist if its being stolen from someone alive. It's easy to steal from a frozen, defenseless enemy. Feels more like COD version of rape, you just sit there and helplessly watch it happen. Make it so you have to sneak up to an enemy to a certain close proximity for 1-2 seconds stealing their killstreaks. Then, perhaps you don't lose your stolen KS even if you get killed. Or you know what, make it so that if you have the Heist perk, and you're frozen others can't Heist you, how about that?
    Kill Power
    I don't understand why there is so much bias against offensive weapons and kill power. RCXDs are too powerful, tubes kill too easily, blah blah. Trophy system is excellent, albeit somewhat OP. It's still sensible than that OP flak jacket. How about a perk that makes explosive Inventory weapons deadly even against Trophy and flak jackets? Why isn't there any thought towards balancing it out that way?  The SMR was great when you first launched v1.47, hardcore felt like hardcore no more BS of multiple hit markers.  Pistols are nerfed. Close range Deagle shot only gave me a X, its a fucking .50 cal at approx 20ft. You can say they were wearing armor, I cannot prove otherwise, but I do not think people put even put on armor anymore. 
    Multipurpose
    If we optimize the killstreaks, get 2-in-1 functionality you can make room for more stuff. I just don't get why in the name or fairness and balances do we keep nerfing things. I still haven't gotten a reasonable answer about what was so wrong about being able to defrost from a predator/paveway, slow the rate of defrost. Yes you have a defroster UAV which is more efficient at it, and that's what makes it more desirable. Why are we trying to make this game so binary, you either choose to be a defroster or strictly only a killer the middle ground is simply vanishing. You cannot even run and gun much because your killstreaks don't stay. Yes, I do remember the days when we only had 1 slot for killstreak. Now, what's even the point when they can be so easily taken from you.
    Here's the simply truth as I see it, this is not a tactical game. Majority of the server population comprises of gamers who are really not as good as they think. People have improved significantly but many of them still don't pay attention. I am barely average and have shitty aim that's why I use tubes. Killstreaks are instant gratification and that dopamine drip has worked really well. I hope I don't sound ungrateful as I only mentioned, what appear to be, thoughts/opinions with a negative tint. This was a much needed refresher mod on this aging game. 
     
  17. Haha
    Exe reacted to J3st3r in New version of the MW2 1.47 mod needs testing   
    @Sammy Someone deployed a fresh Sentry Nade and I shot it with my assault rifle and it blew up after the 2nd bullet hit it. I was extremely happy that it blew up so easy but that needs looked into.  
  18. Like
    Exe reacted to iboomboom in New version of the MW2 1.47 mod needs testing   
    I was making a funny. 
    But I am curious, what really is Soo bad about being able to enter kill streak with a slight feet lift at the last second. 
    If the car is over powered at two kills, make it 4/3(Hardline). Separating RC functions is a regression IMO. Why does it have to be the same as sentries? Actually, now that you mention it, why don't you merge them too. 8-kill multi function sentry gun or sentry made. Sentry nade only kills and sentry gun does both, defrost and kill, except it has less range. You already made the car slower, there's trophy system to balance things out.  Also, speaking of fairness then artillery hogs the airspace for 30 seconds, covers a wider range of the map, requires a special defensive weapon to counter, shakes your entire screen, easily available at 6/5 kills. Make it 8 kills or at least the same as an air strike, no¿
  19. Sad
    Exe reacted to Ruggerxi in Sorry to have to announce that Numnutz has passed away   
    I don't have any details about the passing, his wife came to the website and posted in the shoutbox  "This is Numnutz's wife, just letting you know he passed away April 11/20" 
    RIP my friend you
  20. Like
    Exe reacted to Cerberos in Intro - Cerberos   
    I've been playing with you enough lately, figured I'd go ahead and introduce myself.  
    My serious PC gaming days started way back with  Ultima I (grew up in the same neighborhood with Garriott).   However. it all started with a Sear's branded game of pong.   Fast-forward 40-something years and here we are today.
    In semi-recent history,  I've been playing COD4 on and off since it was released.  Played a few others, but always end up back here.  
    Personally, I've been married for 27+ years and now that the kid closing out college (once they are allowed to go back, that is), the wife travels with me for work when the location is somewhere she thinks would be joyous.  To narrow that down, if a Disney location is nearby, she is going with me.
    See you out there!
     
    --Cerb
     
     
  21. Haha
    Exe reacted to LOCO in New version of the MW2 1.47 mod needs testing   
    weird glitch when you die on a ladder your body floats into sky lol

  22. Like
    Exe reacted to Ruggerxi in New version of the MW2 1.47 mod needs testing   
    We can create polls on here but everyone doesn't come to the site often enough to get an accurate poll. 
    I still think we have the 2 servers, 1 has FF on and 1 has FF off and then people have a choice, after a while I'm sure the masses will migrate to one and then we will know what people want, or we get 2 servers going and people can play the way they want.
     
     
  23. Haha
    Exe got a reaction from YACCster in New version of the MW2 1.47 mod needs testing   
    I don't like it, some players gonna wait others to die, then steal them.
    You can have no more tactics with your killstreaks with that perk, have to use it directly without question. One of the prupose of getting kills is to get the killstreaks and use it the right moment, on  the right place (on the right player sometimes). I think that perk ruins tactics.
     
     
     
    And FU DECKARD ! (not personnal ?)
  24. Haha
    Exe reacted to Chris in New version of the MW2 1.47 mod needs testing   
    Same issue on MP_Blue_Yard
  25. Thanks
    Exe reacted to Sammy in New version of the MW2 1.47 mod needs testing   
    Ha! I assume you mean the trip lasers. FF mines is an option. *IF* the clan decision is to turn FF on. I remember playing a server that had it. Does require a team that works together and informing each other where they are so as to stay away. Though it might make some unhappy even more than friendly fire itself. Strictly speaking though... one could argue that mines are smart and use IFF codes.
    Anyways...
    Beta 3 uploaded as a new server mod and new download. All but one of the files are different so better to do it this way.  Its late, tired, and have to get up very early for work. So I will post an update log tomorrow after work.
    Main things: Rocket gun sidearm. C4 should now be available. Frozen bubble and hud elements should be removed on death, overtime or spectate. Rounds increased to best of 7. Various other fixes.
    Pretty confident that the rotation should be good but cant promise it. I am hoping this takes care of all significant issues except for tweaks or minor code patches and such.
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