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Posted

ok , I'm hoping someone has some insight on why this is happening , I have already dumped the game and reinstalled it and it did not help , I'll provide a screenshot as to what I mean so hopefully there is no confusion , So when I deviate

from my favorites the game locks up and I lose everything and have to start all over again as if i'm installing it for the first time, It seems to happen when I get to the LAN portion of that list , I'm hoping someone has a fix for this , any help would be appreciated.

Kind regards 

Mazdarati  

Copy1 .png



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Posted

found this maz

sounds alot like your issue, and not too bad to fix

 

 
 
 
If you are having trouble loading Call of Duty: World at War (CoD 5) games via LAN and are forced to use manual IP addresses, it is likely due to the game's inability to automatically broadcast or discover servers on your network, or because of conflicting network adapters
. 
Here are the tested fixes for this issue:
 
1. Fix LAN Discovery (Set Net Port)
Often, the game fails to establish a proper LAN handshake, requiring you to force the port.
  • Open the console in the game using the ~ key (tilde).
  • Type: /set net_port 28961 and press Enter.
  • Type it again to verify the output shows: net_port 28960 -> latched value 28961.
  • Have all players do this, then try to see the lobby. 
 
2. Disable Virtual/VPN Network Adapters 
If you have VirtualBox, VMware, Hamachi, or a VPN installed, CoD 5 may be trying to use those network connections instead of your actual LAN/Ethernet connection. 
  • Go to Control Panel -> Network and Sharing Center -> Change adapter settings.
  • Disable all adapters except the one you are currently using (e.g., disable Wi-Fi if using Ethernet, disable VirtualBox Host-Only Network). 
 
3. Check for Firewall/Antivirus Blocking
Windows Firewall may be blocking the game from acting as a server, even on a local network. 
  • Allow the CoDWaW.exe or CoDWaWMP.exe through Windows Firewall.
 
4. Direct IP Connect (Alternative)
Since you are already comfortable with using IP addresses, you can force the connection in the console, which is sometimes more reliable than the lobby browser:
  • Host opens the server.
  • Clients open the console (~) and type: /connect <HOST_IP_ADDRESS>. 
 
Summary of Common Causes
  • Multiple Network Adapters: The game gets confused.
  • Port Conflicts: Using the same port (28960) for multiple computers on the same router.
  • Firewall Rules: Blocking the game's ability to broadcast. 


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Posted

first i would make sure firewall is allowing game and that you dont have a vpn running



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Posted

Thanks Wingnut, I will certainly look into this 


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