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COD 5 MW server locking up


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Need peoples input  to fiigure this out. This rotation has been running for at least 5 days and now server is locking up on camp_merc. I reset it last night after work and Chille reset it this morning. I checked the rotation and it has all the spaces and shit it is suppose to have in it. Checked the files on redirect2 and the localized file was missing on map communique. Reloaded this file up to redirect2 server. Need peoples input as to where the server is stopping please. Is it the end of  camp_merc or the load screen of map communique?

 

Thank You

Beers

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it locked up half way throw the map today..merc

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Lets pull the map.....to we figure it out.......Some maps have all the files required and still will not work in rotation , a good example would be mp_82a_chateau.......great map will not work IN FT .............Surprised

 

Yours: Dirk

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Just rotated it to camp merc and it ran fine and also loaded communique so it might be fixed. Let it ride. See what happens. Won't come around for 12 hours now and i'll be drunk by then.  lol

 

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I had on my list that all servers could run communique. Checked all files and most were missing that localized file for some reason. Reloaded it to all servers and tried communique on VNFT test server and it runs.

 

Camp_ merc ran on all servers also according to list so let it ride and see what happens. On 2nd beer now.  lol  Tongue out

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UnChileno
it locked up half way throw the map today..merc

Sorry I can't do nothing about half way, but nade your ass so bad that you leave the server before it locks up at half way point. LOL

 

Yell

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Well it's 10 o'clock and I see that the server has been reset and nobody saying anything so I guess everything is alright.

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And I  better not find out Dirk aka little dickdo digler found the last few maps because that map findinf medal would be under question too Have fun

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I pulled maps mp_communique and mp_camp_merc , they hung up the server saturday night 2011/05/21 8:15 P.M CST

 

Yours: Dirk dickdo...lol

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Ok DirkyDickydo

Maybe it's back to no one knows how many we can have in rotation!!!!  I pulled these 2 maps out map mp_78shipwreck2   map mp_78druglord   and put map mp_camp_merc   map mp_communique  back in. Made a note on config so everyone knows that looks at it. We are running fine with 30 maps in there.

Beers

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Ok  map mp_camp_merc   map mp_communique  ran fine at the beginning of the rotation. Will have to see what it does when it comes back around.

 

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If this works on FT test server Open Warfare Mod It should work on Modern Weapons right?

 

Was googling how many maps in an open warfare rotation and come across this. I know Rick said they have tried it but I think they tried it on DM server only. This is for open warfare mod for some reason.You can have only 1024 letters, numbers, or _ in a map rotation.

 

I took the rotation of maps that we had up on the test server and did this to it. Split it in half. Cycled it through all the maps using rcon max and it went right back to the beginning after broadcast map. I think this will be good if it works for more rotations. We will be able to put all maps into the rotation then.

 

set sv_maprotation "gametype ftag map mp_anzio map mp_matmata map mp_salerno map mp_newhurtgen map mp_sps_xian map mp_rtcwchateau map mp_dogville map mp_cw_bocage map mp_seelow map mp_pmcod map mp_nijmegen map mp_rhinevalleygits map mp_vm_caen map mp_ambush map mp_bessie map mp_barracks map mp_wolftown map mp_railgun"

set sv_maprotation_1 "gametype ftag map mp_anbinh map mp_cw_brecourt map mp_5nav1 map mp_ravine map mp_corregidor map mp_kokoda map mp_kwalajein map mp_amberville map mp_burma map mp_bridge map mp_broadcast"

 

set sv_maprotation_2 "gametype ftag    so on and so on

 

set sv_maprotation_3 "gametype ftag    so on and so on

 

set sv_maprotation_4 "gametype ftag    so on and so on

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Ok I got 2 rotations of 30 maps loaded up to the MW server. Set it up so it goes to the second one @ 7:00 in the morning. I will watch it and see what it does. I think this is going to work. The only thing about it is HLSW + Rcon max does not show us all the maps in rotation, but Rcon Max does rotate them using the next map thingy and it looked like this is going to work.

Cheers Beers

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