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Posted

this happens alot I cant get back in for up to ten minutes after waw crash I saw this,seems to help

The Problem:

We've located a problem with select (but popular) routers. I won't call them out by name for obvious reasons, but it's safe to assume that a good segment of you have one of them. Depending on the firmware version (when you bought it) and a whole bunch of other potential variables, it doesn't handle concurrent connections very well. This will cause intermittent Server Authentication Failures, and once the connection to our master server is lost entirely, it will always Server Authentication Fail until you reboot the client (at which point it may start failing again depending).

Sounds familiar right? So we think we have found it, but there could be any number of things that cause this, as well as other hardware / software obstacles that compound the problem we may not have found yet. So we'll see after Patch 1.2 how many instances of this problem are resolved (like I said, hopefully most if not all). It's just that everyone has different software and hardware configurations, getting them all is unfortunately impossible.

The Workaround:

Simply setting the rate at which the game browser tries to populate all the server info seems to help the issue. The unfortunate side-effect is a slower performing browser. But at least you won't hit a road block. We are looking into a better solution for 1.2 that won't cause a decrease in server browser performance.

Setting cl_maxppf to 1 or 2 will help mitigate the load on the router, and appears to be solving the problem temporarily while we test internally. So you can try this out yourself by following the below instructions.

Note: if you already refreshed your browser, restart your game before trying this.
1] Enable the console from "Multiplayer Options"
2] From the main menu, drop down the console by pressing the Tilde key (~)
3] Type: cl_maxppf [1 or 2] (then press Enter to execute the command)
4] Press the Tilde key again to get the console to go away.
5] Refresh your server browser, and try joining a server.

Additionally, if you have a desktop shortcut, add this to the VERY END (after the close quotation mark) of the "Target" field, and it will set this every time you run the game, automatically:

+set cl_maxppf 1

(Or 2 if you find that has better results for you).

Shortcut instructions:
1] Right-click on your Call of Duty: World at War Multiplayer icon.
2] Click "Properties"
3] On the "Shortcut" tab, locate the "Target" field.
4] At the very end of that field (after the closing quotation mark), add +set cl_maxppf 1 (or 2 if that worked better for you).
5] Hit "Apply" and "Ok".

Sample "Target" field:
"C:\Program Files\Activision\Call of Duty - World at War\CoDWaW.exe" +set cl_maxppf 1

\

 

 

 

 

gl



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Posted

Chile says just hold the esc key on map changeover and you should not get the problem.



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Posted

good i am glad i was not the ony one getting this problem.as you know i have just started playing.waw,fun or whatSurprisedcheers for the info.now what about the lag?



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Posted

Hate leaving the game as per Chile's fix. I've found that if you simply keep maps up to date, you won't have this problem.

 

A duplicate Q port simply means you're still logged to the game server, which happens when you crash on a map changeover. Your system receives an instruction to load the new map, and your computer doesn't have it. So your computer returns a message to the server to the effect that the client machine doesn't have the map, and in the case of this game, the game crashes. But, even after the crash, you're still logged into the game server for that map and can't reconnect because the server thinks you're already connected.

This error will go away when the map you failed on runs its course on the server, and the server refreshes. So, either wait a few minutes and you'll be able to reconnect, or, keep your maps updated using the downloader.



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Posted

You should'nt have to leave the game when you hold the esc key Harry, i never do.



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Posted
Sonovabich
Chile says just hold the esc key on map changeover and you should not get the problem.

 

 

Thats right....if not ..xfire me ..Ill kick your ass out...Innocent



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Posted
SgtHarryWeezer

Hate leaving the game as per Chile's fix. I've found that if you simply keep maps up to date, you won't have this problem.

 

A duplicate Q port simply means you're still logged to the game server, which happens when you crash on a map changeover. Your system receives an instruction to load the new map, and your computer doesn't have it. So your computer returns a message to the server to the effect that the client machine doesn't have the map, and in the case of this game, the game crashes. But, even after the crash, you're still logged into the game server for that map and can't reconnect because the server thinks you're already connected.

This error will go away when the map you failed on runs its course on the server, and the server refreshes. So, either wait a few minutes and you'll be able to reconnect, or, keep your maps updated using the downloader.

You are right Harry but most people don't delete the map that is giving them the problem and let the server load it back up or use the down loader to load it back up. 

Cheers Beers



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Posted
UnChileno
Sonovabich
Chile says just hold the esc key on map changeover and you should not get the problem.

 

 

Thats right....if not ..xfire me ..Ill kick your ass out...Innocent

 (Pppssstt: Rugger says Chile sucks donkey dicks. Please keep this to yourself.)



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Posted

 cl_maxppf to 1 or 2? mine was on 5 according to my config file.so i have just changed it to 2,[lets see what happens]



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Posted

Just changed mine to 1. I get the same crap u guys r. I blame chileYell



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Posted

I can't find the map names in my main folder to delete them? I have map name....   iw_00.iwd  . just the middle changes  from 00 to 01 then 02 and so on . bet i'm lookin in the wrong place . tired of gettin error.



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Posted

this is wat i do,i just restart my pc and it fixes it for sum reason it looks like it keeps your game key online even tho ur not so yea my 2 cents :)


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