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Posted

here 's some info I found :

 

1) Balance your squad

UPM126.ext_ten.balance2--article_image.jpg

It’s an obvious one, but you’d be amazed how many squads we’ve seen composed of three recons and a medic. Sure, you can hold a rooftop camping spot (until someone with half a brain storms in, offs the medic first and stabs the snipers) but if you come up against a tank you’re stuffed. Our dream combo is two medics with at least one vehicle tracer pistol, an engineer and a recon or assault (vehicle-heavy arenas need more engineers and fewer medics).

 

2) Split your classes

UPM126.ext_ten.split2--article_image.jpg

It’s easy to dominate one class and be an incredible medic or engineer, but the best squads have members who are levelled up in two classes. This means you can adapt to specific maps as a team – if you need two levelled up engineers to handle a vehicle-heavy map, for example, then your regular assault or medic can quickly switch over and still have all the best kit. It requires a bigger investment of playing time, but will pay dividends later.

 

3) Take down buildings

UPM126.ext_ten.building1--article_image.jpg

Sometimes, objectives like M-COM stations are just too well defended for an all-out attack (for example, White Pass and Africa Harbour). In these situations, it might be better to co-ordinate your squad into a demolition team and bring down the whole building on top of the objective (as an added bonus, this also removes pesky snipers from the roof). Having plenty of engineers and recons is the best tactic here. The assault class’s rifle grenades and sniper’s C4 can be pretty effective too.

 

4) Tag your targets

UPM126.ext_ten.tag1--article_image.jpg

So you’ve seen, or worse – been killed by – a sniper camping on a roof. You know where he is, and you know he isn’t smart enough to move on after every kill. What you don’t do is steam back at him angrily waving your shotgun around. No sir. What the smart team player does is sneak back round to where you know your foe is and tag him using the Select/Back button. Your squad sniper will pick him off from a safe distance, or a well-placed teammate will sneak up and stab him.

 

5) Get your kits out

UPM126.ext_ten.kits2--article_image.jpg

Never forget to dump your kits, especially at key points like near the flags (in Conquest) or M-COM stations (in Rush). We find our medic character is consistently near the top of the stat table at the end because we lob med kits at these locations and sit back as the +10 for heals and +20 for squad heals flow in. Assault characters, don’t forget your ammo drops too; grenades are a rare commodity for other classes.

6) Fix in a firefight

UPM126.ext_ten.fix2--article_image.jpg

Listen up engineers – this tip applies entirely to you. If you’re in a tank or armoured personnel carrier with your mates and you encounter enemy armour, hop out and start fixing straight away. You’ll repair much faster than they can damage your vehicle, making your squad-mates virtually invincible. If you’re tagged with a tracer though, it’s time to get the hell out of there… You have been warned.

 

7) Judge when to be helpful

UPM126.ext_ten.cruel1--article_image.jpg

Just because you can help, doesn’t mean you should. Say you’re a medic, tucked behind your mates who are desperately trying to blow up an M-COM unit in Rush, and you see the rest of your squad cark it. You have two options. Storm in with the de-fibs and bring one, maybe two of them, back to life (risking death and loss of position near the M-COM), or stay hidden and wait for them all to spawn. The best players will judge whether to help out, or stay safe and maintain the position.

 

8) Snipe responsibly

UPM126.ext_ten.snipe1--article_image.jpg

Confession time: we hate snipers. Nothing makes us happier than claiming the tags of a douche called xMeGaKiLLZx who sits in the same spot all match. You can guarantee he’s the man who treats every mode like a death match, and spawn camps while his buddies get pasted defending the objective. Don’t be him. Spot, support each other, and don’t be afraid to change class when needed.

 

9) Can’t drive? Don’t drive

UPM126.ext_ten.drive1--article_image.jpg

Look, we know being in a helicopter is badass – but if you’re one of the people who take off and start flying backwards, or who invariably bank into the hillside, then stay the hell away from the chopper. Sit in the gunner’s seat and take pot shots at enemies, sure, there’s no harm in that. But don’t doom your squad to certain death by hopping in the pilot seat and screaming, “Hey guys, spawn on me!” Seriously.

 

10) It’s good to talk

UPM126.ext_ten.talk3--article_image.jpg

Irrespective of the rest of the advice here, the most crucial thing that makes you a valuable part of any team is communication. If you plan on playing Battlefield to any sort of beyond-noob standard, you need to talk to your mates. Tell them how you died, where the sniper is, how many people are defending/attacking a certain objective, or simply if they’re about to get knifed in the back. It’s so basic, but you’d be amazed how many mutes there are in any given game.

 

 

I have been reading this ..So i can pwn more enemies!!!



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Posted

or bunny hop like murlock...sure to win then



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Posted
they took the bad hop out of this for the most part..........thank god

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Posted


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Posted

Murlock... sure you will own..... game looks great. Cool post.. now I want the game. lol That sounds like fun.



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Posted

Good read Murlock, I gotta add my favorite quote to this though.....

 

“No poor bastard ever won a war by dying for his country. He won it by making the other poor bastard die for his.”

George Patton

 

Murlock has been kickin ass at this game too

 

I like the part about having multiple classes, I love when my team has 25 medics on a tank map lol

 

RD
they took the bad hop out of this for the most part..........thank god

+1 Yep that crap won't work on this game Cool

 

Good stuff, I love this game!



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Posted

There should be a rule 9.5, if you jump in a vehicle make sure it is full before storming out of your spawn leaving a lot of people stranded.  That is probably more annoying than someone not knowing how to drive in the first place.  I try to stay away from the choppers unless it is totally vacant, not many people I know that can fly the things. 

 

There should also be a rule 11, do not let Dragonslayer be your gunner in a chopper, at the first sign of trouble he will bail out on ya.  I had to bring you into this Dragon, just to pick on ya.

 

The game so far has been really fun, just wish that Tehran Highway or whatever it is named did not lag so horribly.  Other than that, the game is worth it.  I am enjoying it and looking forward to see more of you in the future.



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Posted
Crankster

There should be a rule 9.5, if you jump in a vehicle make sure it is full before storming out of your spawn leaving a lot of people stranded.  That is probably more annoying than someone not knowing how to drive in the first place.  I try to stay away from the choppers unless it is totally vacant, not many people I know that can fly the things. 

 

There should also be a rule 11, do not let Dragonslayer be your gunner in a chopper, at the first sign of trouble he will bail out on ya.  I had to bring you into this Dragon, just to pick on ya.

 

The game so far has been really fun, just wish that Tehran Highway or whatever it is named did not lag so horribly.  Other than that, the game is worth it.  I am enjoying it and looking forward to see more of you in the future.

 Gee, thanks Crankster for bringing me into this post. Your darn skippy I am gonna bail out on you. It goes back to you should know that the pilot can fly the chopper. Since, I wasn't sure how good of a pilot you were and we were getting hit and then immediately went sharply down to the water, I bailed. Thus creating Rule#12 Save your own ass and take the ribbing from the heli pilot at a later time. Laughing

 

I have went with you since and went down with the heli during our attack runs. I now know you are a good pilot and will stay in until we go down in a blaze of glory.



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Posted

Murlock ain't all that info from BFBC2 not BF3?, pictures certainly are, White pass and Afrika harbor are BFBC2 mapsUndecided



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Posted
Sonovabich
Murlock ain't all that info from BFBC2 not BF3?, pictures certainly are, White pass and Afrika harbor are BFBC2 mapsUndecided

 I noticed the same thing Sonovabich, but the same philosophy still applies to this style of game. The same tactics and info that were handy on BFBC2  will still work on BF3. The weapons might be a different and the overall scheme of things, slightly different. But it is always good to have a well diversified squad that can cover each other, revive when needed and repair equipment on the fly. There are several of us who form regular squads and when we do we diversify to support each other and the overall team.

 

Where you at anyhow, Sonova, I still need your dog tags for my collection Laughing



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Posted
Crankster

There should be a rule 9.5, if you jump in a vehicle make sure it is full before storming out of your spawn leaving a lot of people stranded.  That is probably more annoying than someone not knowing how to drive in the first place.  

couldnt agree more this shit makes me rage 90% of the time i play



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