Sammy Posted June 10, 2021 Member ID: 3036 Group: ***- Inactive Clan Members Followers: 32 Topic Count: 219 Topics Per Day: 0.04 Content Count: 9419 Content Per Day: 1.92 Reputation: 7515 Achievement Points: 62539 Solved Content: 0 Days Won: 21 Joined: 11/29/11 Status: Offline Last Seen: March 17 Birthday: 04/26/2008 Device: Windows Posted June 10, 2021 The spawn protection function is called after you return to your start location and not by any of the streak scripts. But think what you wish. Awards
Axe Posted June 10, 2021 Member ID: 28601 Group: **- Inactive Registered Users Followers: 5 Topic Count: 23 Topics Per Day: 0.01 Content Count: 160 Content Per Day: 0.10 Reputation: 272 Achievement Points: 1697 Solved Content: 0 Days Won: 2 Joined: 12/09/20 Status: Offline Last Seen: January 26 Device: Windows Posted June 10, 2021 If some of the regulars are around this weekend, I'll get together with them on TS and do a quick record session. I was timing it with my watch yesterday, but maybe I was doing something wrong.
Noumenon Posted June 11, 2021 Member ID: 23987 Group: *** Clan Members Followers: 5 Topic Count: 8 Topics Per Day: 0.00 Content Count: 41 Content Per Day: 0.01 Reputation: 33 Achievement Points: 433 Solved Content: 0 Days Won: 0 Joined: 01/22/16 Status: Offline Last Seen: April 15 Birthday: 06/07/1978 Device: iPhone Posted June 11, 2021 (edited) Another IDEA: For every additional player on the enemy team that is NOT frozen, add a second of killstreak respawn time. So, the base time would be 0 seconds. If the teams are even or your team is in the lead, you come out of your killstreak immediately. If your team is down 8 to 4, you get 4 seconds, 15 to 1, 14 seconds (maybe a cap at 8 or 10), 2 to 1, 1 second, etc. Edited June 11, 2021 by Noumenon YACCster 1 Awards
Recommended Posts