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Showing content with the highest reputation on 09/24/25 in all areas
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Your daily dose of Rob
major-mark63 and one other reacted to RobMc for a topic
a man is pulled over on the motorway for speeding, the cop approaches the car "Do you know you went from doing 70mph to over 120mph there when we were following you, what kind of reason could you have for such a crazy speed?" The man starts to shake his head and replies " About three months ago the wife and me were going thru a really bad patch, I found out she was seeing some one else, he was a traffic cop" The officer looks on compassionately and says, "so did the sight of our car in your mirrors bring back terrible memories?" Hell no says the man, I thought he was bringing her back !!2 points -
XtremeIdiots would like to wish all members celebrating their birthday today a happy birthday. NAME_N0T_FOUND --1 point
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COD4 Map Rotations
5Star.General reacted to WldPenguin for a topic
I've been seeing and hearing complaints about the maps on COD4 a lot lately, so I wanted to address a few things. Here are some things you may or may not know about maps and rotations: 1. The game is almost 20 years old, so there are not a ton of new maps coming out anymore. 2. Of the 2,000 ish maps in the COD4 downloader, only about 550 or so actively work on the mw2 freezetag mod. 3. Also, many of the maps are made for deathrun, zombie, sniper only, etc., and will not work with the freezetag mod. 4. Maps that haven't been tested - that requires time and effort. Need at least one admin and two other volunteers to test maps. The maps have to be uploaded, made sure they don't crash the server, test for killstreaks and make sure round changes don't crash. I've found that for every 30 or so maps that I've uploaded, about half crash the server, so that narrows the testing choices by 50% right there. 5. There are currently 75+ rotations that have been created by many admins, members, and non-members. We go through those rotations on a mostly weekly basis, and yes, some maps are repeated if they are in several rotations. If you've created a rotation and we've used it, it won't come back around for quite some time as we work through all the other rotations. If you submit more than one rotation, the subsequent rotations need to be different than the first one, or else it won't get used as a unique rotation. 6. If you want to help with map testing or creating a rotation, please let me know. We can set up some sort of schedule if enough people want to help test maps. I can also give you the guidelines for creating a rotation. 7. And finallly, it's not easy or likely to please everyone. Some complain it's the same old maps, others complain when there are new maps that they don't know. There are complaints from people who don't like sniper maps, or they don't like small maps, and so on. Map rotations are generally created to include small, medium, and large maps (usually 3-4), so that all playing styles can have fun in the server. A total of 25 maps is the ideal number for a rotation. If you have any questions or concerns, you can send me a pm. I hope that this has helped you gain a better understanding of what it takes to keep the COD4 freezetag servers running with map rotations that are changed more often than most other games that XI hosts.1 point -
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