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Onyx

***- Inactive Clan Members
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  1. Like
    Onyx got a reaction from BigPapaDean in Animals Of Idiots   
    My black lab as a pup and now at 2 years old. And yes he's sitting on the back of the couch like a cat




  2. Like
    Onyx got a reaction from Angel in Animals Of Idiots   
    My black lab as a pup and now at 2 years old. And yes he's sitting on the back of the couch like a cat




  3. Like
    Onyx got a reaction from Xalandra in Animals Of Idiots   
    My black lab as a pup and now at 2 years old. And yes he's sitting on the back of the couch like a cat




  4. Like
    Onyx reacted to baldie in Animals Of Idiots   
    Here is my 2 boys Samson and Noah and my little girl Delilah
     

     

  5. Like
    Onyx got a reaction from sabreeyes in Animals Of Idiots   
    My black lab as a pup and now at 2 years old. And yes he's sitting on the back of the couch like a cat




  6. Like
    Onyx got a reaction from Gatorgirl in Animals Of Idiots   
    My black lab as a pup and now at 2 years old. And yes he's sitting on the back of the couch like a cat




  7. Like
    Onyx reacted to little_old_man in flags members clan   
    Hey Google,
     
    I turned on my time machine this morning and somebody from 1994 is looking for a computer monitor. Can they borrow yours?
     

  8. Like
    Onyx got a reaction from Dutchie in Please Welcome Dutchie To Our Clan   
    Double post
  9. Like
    Onyx got a reaction from Dutchie in Please Welcome Dutchie To Our Clan   
    Welcome to >XI< Dutchie
  10. Like
    Onyx reacted to Chris in Clan MEMBER BOOBIE POST   
    Shhhh!!!! Wildthing will post his moobie pics again!
  11. Like
    Onyx reacted to 2_MANY_BEERS in All XI servers dropping connection   
    I have video of it, can we ban the fucker.

  12. Like
    Onyx reacted to Belle in Aloha from paradise fellow idiots   
     
    I just stood on my head lol
  13. Like
    Onyx reacted to Ruggerxi in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    Come on you idiots lets get on this server and play, don't be scared of something new. Once I get all my car issues fixed and can get back on gaming I will be on this server.  
  14. Like
    Onyx reacted to CobraBites in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    i hear you...i think the new mod is perfect....you did wonderful job...shame not everyone is appreciating the great hard work youve done to it sammy....i personally would rather play the new one....unfortunately they put both versions on different server i have yet to see traffic on it to play...its saddening really
  15. Like
    Onyx got a reaction from Bogleg in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    Just need to try and get it populated now. I much prefer the new mod.
    Are the stats being tracked on it yet?
  16. Like
    Onyx reacted to Sammy in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    Just so he knows... the RC-XD from the attack package is immune to jamming.
  17. Like
    Onyx got a reaction from CobraBites in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    Just need to try and get it populated now. I much prefer the new mod.
    Are the stats being tracked on it yet?
  18. Like
    Onyx reacted to DEEJAYKEG in Fly with RAF Typhoon Force!   
    Think you're a good gaming jet jock?
    Have a ride with the RAF's Typhoon Force over Wales and the English Lake District!
    Lots of low-level, high-velocity enjoyment and no 6G or sick bag to endure!
    Put your HD monitor to fullscreen and enjoy your flight.
     
    http://youtu.be/sjvgC1cKQGA
  19. Like
    Onyx reacted to Ruggerxi in The NEW COD4 MW2 mod has its own server now 69.9.170.61:28960   
    Here is the server info
     
    69.9.170.61:28960 >XI< NEW MW2 Freezetag www.xtremeidiots.com
     
    The main server will redirect to this server
     
    Here is all the stuff in the server, new kill streaks, new bonus points, new weapons(none of this can be added to the main server mod)
     
     
    OW2 class loadout system: - 10 saveable custom classes of 2 each. 2 Assault, 2 Specops, etc. Any class can be disabled. - Each class is limited to its primary weapon but can choose from any perk and killstreak. - Specific perks and streaks can be limited to one or more classes or disabled entirely. - All weapons and perks are unlocked but players still gain experience points by completing challenges. - Mulitple killstreaks. All streaks are available, unless disabled, but players can only choose three. - Servers can limit streak loadout options to 1 or 2. - Tactical nuke is a '4th streak' given to all players. Dvar option for kill requirement, default 20 kills needed.       Player weapons: Assault (GL attachments removed. China Lake added to perk1) • MW2 M-16 • MW2 Steyr AUG • MW2 FN Scar-h • Colt M4 Carbine • MW2 Kalashnikov AK-47 • MW3 Smith MK14 EBR     Specops • MW2 Heckler & Koch MP5K • MW3 Kalashnikov AK74u • IMI Mini UZI • MW2 Glock G18 fullauto • FN P90     Heavy Gunner • Degtyaryov RPD • M249 SAW • MW2 Steyr Mannlicher HBAR AUG heavy rifle     Demolitions • MW2 Franchi Spas-12 • Benelli M1014       Snipers (silencer attachments for all except the M82) • MW2 CheyTac M200 Intervention • MW3 Springfield M21 SWS • BO Walther WA2000 • Barret M82 • MW3 AWSM L118       Side Arms • G18 Glock single shot • Walther P99 • Magnum .44 • Desert Eagle Tactical     Perk 1 weapons • RPG-7 • MW3 Bouncing Betty • BO Crossbow (server option for explosive or non-explosive bolts) • C4 • BO China Lake     Grenades • Smoke • Frag • Semtex • Flashbang • Novagas • EMP     Custom or ported models in addition to new player weapons - Pavelow (MW3) - B2 (MW2) - Sentrygun and SAM (BO). Sentrynade based on Sentrygun model. - Littlebird (MW2) - MW2 Laptop and MW3 cellphone (for killstreaks) - Briefcase Bomb (MW2) - Zack Woodland. Replaces Zakhaev model used in VIP gametype. - UAV/CUAV (modified MW) - AC130 (modfied MW) - Care Package, Strike Package and Explosive Decoy (modified from MW) - RC-XD (BO) - Minigun/Deathmachine (BO) - X-47 (BO2) - F-15SE     Player Viewmodels (config option to use cod4 default viewhands) - MW2 Airborne TF141 favela - MW2 Airborne Ranger - MW2 TF141 - MW2 UDT - Duke Nukem     Killstreaks and requirements • UAV - 3 kills • RC-XD - 3 kills • Counter UAV - 4 kills • SAM turret - 4 kills • Care Package - 4 kills • Explosive Decoy - 4 kills • Airstrike - 5 kills • Predator - 5 kills • Artillery - 6 kills • Sentrygun - 6 kills • Defroster – 6 kills • Smartbomb - 7 kills • Helicopter - 7 kills • Sentrynade - 8 kills • Attack Package – 8 kills • B2 - 8 kills • Overwatch - 9 kills • Pegasus - 9 kills • AC130 - 11 kills • The King - 11 kills • Mininuke - 11 kills • Tactical Nuke - 25 kills (not available for streak loadout)     Death Streaks: - If the player is killed multiple times in a row he is eligible for a randomly chosen award from the given list. - 3 deaths: 20 points of body armor, Juiced for 20 seconds, or Dead Silence for 20 seconds. - 5 deaths: 30 points of body armor, Stealth for 30 seconds, or Double Tap until first kill. - 7 deaths: 40 points of body armor, full ammo for primary weapon, or Hollow Points until first kill. - If the player already has a perk it is ignored from the random selection.     Killstreaks: Overwatch - Operates as in MW3 - Behaves as a normal helicopter attack but follows the player. -Maximum 'patrol area' radius around the player can be set in configs.     Sentrygun/Sentrynade/SAM - SAM's will target the AC130, all heli's, UAVs, Pegasus, Predator, and the artillery launcher. - SAM will not target the cluster bomb airstrikes or the B2. - All can be destroyed with direct fire or explosives. Melee is an automatic kill (see 'Wrong Wire' option). - Players can own multiple sentryguns and SAM launchers. - Sentryguns target all enemy players and the RC-XD. - Sentrynades fire a burst of three grenades over long distances. - Players with Stealth are invisible to sentries unless they fire an unsilenced weapon. - 'Wrong wire' dvar option for melee attacks. - When the wrong wire is cut the turret will explode and kill the player. Kills are awarded to the owner.     UAV and Counter UAV - In team based matches both can be shot down by direct fire and SAM's. - If shot down their effects are canceled. - If a teammate activates a UAV/CUAV before the older one is finished it continues to fly from its current location. - UAV's are white. CUAV's are black.     Mininuke - Dropped by a B2 and explodes in the air above the target area. - Enemies in range can be killed immediately by the blast. - Enemies not killed by the blast will experience varying degrees of radiation damage depending on distance. - Radiation penetrates structures. - nuke icon hit marker in place of the normal X to register nuke and radiation damage. - Damages vehicles and equipment.     Tactical Nuke - dvar option for an automatic end of game nuke. - Non-EOG nukes kill all players (including friendlies) that are not spawn protected. No friendly fire penalties. - Players in remote streaks such as the X-47 are detached and killed. - If a nuke has been called and the countdown is in progress players will not respawn (helps with spawn protection issues). - Kills all vehicles and equipment.     B2 - Does not appear on the minimap for friendlies nor to enemies even with UAV. - Midpoint and direction can be set via locator in the tactical map for a row of 10 bombs.     Predator - Player is given a short time in an orbiting UAV to choose a target location. - Player can then fire the missile and guide it to the target. - Speed boost will lock onto the target area. - Can be flown into heli's (still testing)     Smartbomb - Player chooses target areas with a visual locator. Default of 3 targets up to a maximum of 6. - When the target is validated a single fighter will immediately find an open path and launch its attack. - If the fighter cannot hit the target the player can choose another location so long as the timer is still active. - If targeted correctly the bomb will fly through open windows and other openings. - Automatically decides on best altitude based on location. In the middle of tall buildings or down an open ceiling etc.     AC130 - Works as in MW3 - Three weapons. 25mm, 40mm, and 105mm. - Limited to 20, 8, and 1 round magazines respectively with automatic reload. - When a magazine is empty the player is switched to the next higher weapon. - Config options for a 'fly-in' to on station or immediate rotation.     The King - Player is given the Duke Nukem player model. - Weapon is a Death Machine with 499 rounds. Player is given 450 points of body armor. - Note: If Duke drops the weapon is cannot be picked up again.     RC-XD - Works as in Black Ops. - Config allows for jumping, climing ladders and mantling. Batmobile-like. - If enabled, players with the Hardwired perk have a protective bubble that will prevent the RC from being triggered. - If enabled, in S&D/SAB/CTF if the player already has the carry object he keeps it and can carry it to the objective. - If the RC-XD explodes or is destroyed by an enemy it drops the carry object at that location. - Affected by Novagas and can be disabled by EMP nades. When disabled it starts a 20 second timer after which it will explode. - Green trail option instead of a blinking light for easier friend/foe detection.     Pegasus - Operates as in MW3 with an orbiting X-47 drone. - Default of 8 player guided missiles or 60 seconds. Whichever comes first.     Care package, attack package and explosive decoy - CP: May contain any standard streak except the tactical nuke. Also may contain ammo and body armor. - SP: May contain any lethal streak. Includes tactical nuke, death machine and some 'enhanced' streaks. - ED: Crate may have have enemy team logos for CP or SP. - Award probability based on their streak requirements. Resupply and body armor (CP only) have the highest. - Friendlies see a head icon of its contents. Enemies have to begin the capture process to know its contents. - If stolen by an enemy with Hacker the package becomes a booby trap. - Friendlies can steal the package but cannot set a trap. - 5 minute default timer before a package will automatically explode. Any kills credited to the owner. - Players are killed by falling packages. Kill is credited to the package owner if an enemy. - If the heli is shot down ( ac130 cannot be shot down at this time) it immediately drops its payload. - On maps with no heli support the package is dropped by an AC130. Config option to force AC130 on all maps.     Artillery - By default fires 6 volleys of four rounds each onto the target area. Spread can be customized. - Trail effects so players will see them as they fly overhead to allow them to run for cover. - Minimap artillery icon can be disabled to save on Objective icons.     Defroster - Deploy a sentry that defrosts friendly players. - The sentry has no weapons but heavy armor. Melee is an automatic kill.     Various streak info - Remote streaks such as RC-XD and Pegasus:     When activating the player is not required to stand but must have the ability to. If the player cannot he will receive a warning and activation will be canceled. This is done to help prevent situations where the player will get stuck in walls when respawning. - Thermal and optional red target squares for all airbased streaks. - If carrying a sentry or SAM the player must place it before activating remote streaks. - For Pegasus and similar streaks, if the player is carrying an object such as the bomb it is dropped at that location. - When the player returns to that location he will automatically pick it up again, unless stolen. - Experimental killcams for some streak weapons. May not work correctly in some cases. - Smartbomb and Pegasus have normal and a 2X zoom. All air streaks have thermal. - First hover point can be set via locator for the attack heli. - Deathmachine award includes body armor. Players can switch between the Deathmachine and other player weapons. - Killstreaks do not count towards streaks. Test dvar for streak rotation.. - Laptop and cellphone models/animations for streak activation. - Air support height: The height for airstrikes use the tallest heli-node in the map as a base height above the play area and structures. An additional amount is added for different vehicles. Pegasus is 100 units above helicopters etc. For maps without heli support a maplist dvar is available to create a virtual height node. Last fallback runs automatic checks for a 'best-guess'.     Perk 1 - C4 and RPG-7 unchanged from cod4 - Hacker (replaces Bomb Squad) Turn all enemy equipment friendly. Set a booby trap when stealing enemy care packages. Danger icons for all enemy equipment as in Bomb Squad - China Lake Replaces assault rifle GL attachment. Max 2 rounds and available to all classes. Pump action and ADS fire. - Crossbow (server options for explosive bolts or non-explosive) Max 2 rounds for explosive and 10 rounds for non-explosive. Affected by gravity but does not stick to players at this time. - Bouncing Betty (replaces claymores). 2X Bettys thrown and planted as in Modern Warfare 3. Players with Stealth will not trigger Bettys. Affected by EMP for 30 seconds (except ambient EMP). Quick-prone will reduce reduce damage. - Scavenger (replaces Bandolier ) Doubles start ammo. Pickup Scavenger bags from dead players (blue bag). Scavenger bags are only visible to players with the perk. - EMP and Semtex added to 3X special and 3X lethal nade perks.     Perk 2 - Stopping Power, Sleight of Hand, Double Tap, Sonic Boom Unchanged from cod4 - Stealth (replaces UAV jammer) Invisible to enemy UAV. Invisible to all enemy air support weapons and equipment. Players firing an unsilenced weapon can be detected by enemy equipment for four seconds. - Snatch and Grab Cuts objective time (capturing the flag, planting the bomb or securing the HQ etc) by 50%. Doubles rate for unfreezing players in Freezetag. If enabled, players in the RC-XD can use the perk to unfreeze. Unfrosting friendlies earn body armor points. - Body Armor (replaces Juggernaut) Limited protection against all forms of damage including explosives and head shots. Armor does not regenerate. Players with the Armor Piercing perk do full damage to the target. AP pierces and ignores armor but does not destroy it. Players without AP must still destroy the armor. - Hardline (replaces Last Stand ) Streaks require one less kill. Re-roll care packages. - Martyrdom removed.     Perk 3 - Steady Aim, Dead Silence Unchanged from cod4 - Armor Piercing (replaces Deep Impact) Penetrate hardened structures. Ignore all vehicle armor and player body armor. AP pierces and ignores vehicle armor and does full damage to the target. Does not damage armor so those without the perk must still destroy it. - Hunter (for snipers and replaces Iron Lungs). Doubles hold-breath time. Scope range finder, zoom and thermal with 4 settings. No ACOG. - Tactical Mask Protects against flashbangs, novagas, and explosive damage shock effects. Does not protect against nukes (see Hardwired) - Lightweight (replaces Extreme Conditioning) Double sprint time. No fall damage. - Hardwired (replaces Eavesdrop) Protects against EMP nade effects and Counter UAV. Cuts nuke effects (EMP, jammer, radiation) time by %50. Except end-of-game tactical nukes. Eavesdrop enemy players.     Repeatable Bonuses Bonus points are awarded for special achievements. All achievements can be earned multiple times during the match. First Blood! - First kill of the match by any weapon.. Revenge! - Kill the enemy that last killed you. Backstabber! - Knife an enemy in the back. Afterlife! - Kill an enemy while dead. Comeback! - End a death streak. Points based on streak amount. Hacker! - Steal enemy equipment. Buzzkill! - Kill an enemy one short of a kill streak. Avenger! - Kill an enemy that recently killed a teammate. Survivor! - Kill an enemy while wounded. Backfire! - Kill an enemy with his own weapon. Snuffed! - Kill the top player on the enemy team (top player based on weighted score). Longshot! - Kill an enemy at a long distance (distance depends on weapon class). Head Hunter!/Pro!/Expert(notused)! - Shoot an enemy in the head/at long distance/ten enemies total. Impact Multikill! - Kill an enemy with an exploding car/barrel. Betty/C4 Shot! – Kill an enemy by shooting a Betty or C4. Betty/C4 Hacked! – Kill an enemy with a hacked Betty or C4. Savvy! - Kill an enemy affected by EMP. Slick! - Kill and enemy dazed by a flashbang. Smooth! - Kill an enemy poisoned by Novagas. Blackout! - Kill an enemy while affected by EMP. Blindfire! - Kill an enemy while dazed by a flashbang. Purple Haze! - Kill an enemy while affected by Novagas. Junked! – Enemy air support shot down by a SAM. Road Rage! - Destroy an RC-XD One Shot, One Kill! – Kill an enemy at full health with a sniper rifle (extra points for headshots and longshots) Sentry Destroyed! - Destroy a Sentrygun or Sentrynade. Turret Destroyed! - Destroy a SAM turret. Helicopter Down! - Shoot down an enemy helicopter with direct fire. Kill Assists – Help kill an enemy. Assault!/Assist! - Kill an enemy defending the enemy base. Defender!/Assist! – Kill an enemy attacking your base. Player Weapon Multikills: Rocket Ace! - kill three or more enemies with an RPG. Crossbow Ace! - kill three or more enemies with a Crossbow explosive bolt. Pineapple Express! - kill three or more enemies with a frag grenade Semtex Multikill! - kill three or more enemies with a Semtex grenade Chinalake Multikill! - kill three or more enemies with a China Lake grenade. Betty/C4 Mangled! - kill three or more enemies with a Bouncing Betty or C4. Betty/C4 Backlash! - kill an enemy by shooting a Bouncing Betty or C4 Betty/C4 Hackerkill! - kill an enemy with a hacked Bouncing Betty or C4.     Streak Multikills: Smashed! - 3 or more kills from an airstrike. Surprise! – 3 or more kills from a single AC130 projectile. Sentry Ace! – 5 kills from a Sentrygun. Sentry Boom! - 3 or more kills with a single Sentry nade. Carpet Bomb! – 3 or more kills from a B2 strike. Extra Crispy! – 4 or more kills from a Mininuke. Killer Cars !– 3 or more kills from an RC-XD The Horror! - 3 or more kills from a single smart bomb. Let's Rumble! - 3 or more kills from a Predator. Terminated! - 3 or more kills from a single Pegasus missile. Gunnery! - 3 or more kills from a single artillery barrage (4 shells).     Various info - Ambient weapons: mortars, ac130, airstrikes, B2, mininuke, EMP, counter UAV. - Semtex sticks to buildings and players. When stuck to players it beeps at a lower pitch. - Novagas only affects enemies in softcore. In hardcore friendlies will feel the shock effects but will not be damaged. - Body armor can be obtained from a care package, death streak, or perk. - Two test settings for 'pistols-only'. 1: ignore the primary weapon loadout. 2: also force Scavenger. One lethal nade allowed. - Disable all multikill, killingspree, bonus, and hardpoint notify sounds. Graphics only. Notify duration on screen is shorter. Useful in fast moving games. - "Unreal" style multikills. To maintain the streak the player must make a kill within three seconds of the last kill. - Points awarded on multikills: +10 - First Blood (first player to score any type of kill) +5 - Double Kill (2 kills) +10 - Hat Trick (3 kills) +15 - Multi Kill (4) +20 - Mega Kill (5) +25 - Ultra Kill (6) +50 - Monster Kill (7) +100 - Holy Shit ( - Points awarded on killing sprees: +25 - Killing Spree (5 kills) +50 - Rampage (10 kills) +75 - Dominating (15) +100 - Unstoppable (20) +125 - Godlike (25) +150 - Wicked Sick (30)   - EMP Disables both the hud and communications. (unable to disable red dots) Streaks cannot be called in and also adds grain to the screen. Affects all enemy equipment. Optional: Defrost players in Freezetag (½ normal player defrost rate & multiple nades apply)   - Scavenger bags One clip for each bullet weapon, 1 tactical + lethal nade. All added to ammo stock up to max allowed (not added to clips). If bandages or health packs are enabled bags also include one bandage. Players with the Scavenger perk see a blue bag. All other players see a white health bag with a red cross. Players with maxed out ammo stock and/or bandages will not pick up dropped bags/healthpacks. Only one dropped bag per dead player. If the same player dies any older bag is removed.   - Sniper Rifles Sniper rifles have the same parameters as the stock weapons they replace. M200=Remington700, L118=M40A3, WA2000=Dragunov. Silencer attachment: Lower minimum damage (50 instead of the normal 70) at medium-to-long distances. %25-%30 less kick.   - Steaycam attachment: No sway. Rounds are projectiles instead of bullets. Do not penetrate any surfaces including glass even with the AP perk. (game limitation) Slight delay due to travel time like all projectiles. Longer ranges have longer travel times. (game limitation)     Known issues: Some hardpoint announce sounds will not yet play on the Mac version of the game. MP3 support not included in the Mac game. Some maps may have a custom player mesh but also included four single-player weapon files. The four files in combination with the mod is more than the 128 allowed and those maps are not compatible. Any bugs, issues, or comments please post or PM Sammy. Include as much data as possible to help track them down.       I added a copy of a PDF file that also shows whats in the mod ow2_1_45_ftag.pdf
  20. Like
    Onyx reacted to JohnnyQuest in gaming monitor   
    lol sorry Onyx i stand corrected....27 lol...smoked too many bongs when i responded...he he
  21. Like
    Onyx reacted to MrBubbles in Glitch   
    It's not an invisible ladder! You're climbing a very large invisible dildo. Anyone that uses it, is an dick-wacker. I've used it many times!
  22. Like
    Onyx got a reaction from Damage_inc- in Don't you just lover those car dealerships?   
    At the dealership I work at over here, if a customer buys the likes of boot struts off us we fit them for free. Any job less than 15 minutes isn't chargable as long as the part is purchaced from us
  23. Like
    Onyx got a reaction from LordOfChaos in Don't you just lover those car dealerships?   
    If you're getting charged that amount for 5 minutes labour I'm on the next flight out, cause I'm clearly working in the wrong country!!
  24. Like
    Onyx reacted to dawgy in my first cod4 map... coming really really soon...   
    almost done!!
     
     
     

     
     
    i think it should be a nice freeze tag map...
  25. Like
    Onyx got a reaction from Fire in FOR VAPE USERS.   
    Congrats mate. I've been off them 6 months now. I used nicotine patches. Best thing I've ever done.
    I didn't think I'd ever beat the addiction, and even my closest friends doubted me.
    But I proved myself and them wrong
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