This is what I have currently....so far I have 2 keeps and 2 lose. Keep the comments coming.....
//******************************************************************************
// ARTILLERY SETTINGS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
set scr_hardpoint_allow_artillery "1"
// Number of kills to get the Artillery. Values: 1-50. Default value is 5.
set scr_hardpoint_artillery_streak "10"
// Amount of time in seconds that need to pass between Artillery calls by the same team
// 0 = Can be called any time (default), 1-600 = Amount in seconds between Artillery strikes
set scr_artillery_hardpoint_interval "60"
// Announce to the enemy that Artillery is inbound.
// 0 = Disabled, 1 = Enabled (default)
set scr_announce_enemy_artillery_inbound "1"
// Kills obtained with Artillery count toward the killstreak of the player
// 0 = Disabled, 1 = Enabled (default)
set scr_artillery_kills_toward_streak "0"
// Delay the assignment of the Artillery hardpoint at the beginning of the round
// 0 = Disabled (default), 1-30 = Time in seconds to delay the assignment
set scr_artillery_delay "30"
//******************************************************************************
// DOGS SETTINGS
//******************************************************************************
// 0 = Disabled, 1 = Enabled (default)
set scr_hardpoint_allow_dogs "1"
// Number of kills to get the Dogs. Values: 1-50. Default value is 7.
set scr_hardpoint_dogs_streak "5"
// Amount of time in seconds that need to pass between Dogs calls by the same team
// 0 = Can be called any time (default), 1-600 = Amount in seconds between Dogs
set scr_dogs_hardpoint_interval "90"
// Announce to the enemy that Dogs are coming.
// 0 = Disabled, 1 = Enabled (default)
set scr_announce_enemy_dogs_inbound "1"
// Kills obtained with Dogs count toward the killstreak of the player
// 0 = Disabled, 1 = Enabled (default)
set scr_dogs_kills_toward_streak "0"
// Delay the assigment of the Dogs hardpoint at the beginning of the round
// 0 = Disabled (default), 1-30 = Time in seconds to delay the assignment
set scr_dogs_delay "30"
// Time the dogs will be running around in the game once called. was 60
set scr_dog_time "45"
// Health for each dog
set scr_dog_health "70"
// How many dogs will spawn in the game once called. was 8
set scr_dog_count "3"
// Maximum number of dogs that will be alive at any given time. was 4
set scr_dog_max_at_once "3"