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Posted

this is lookng beautiful!



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Posted

Chkn is this done yet? lol... HURRY UP, WANT THIS  :lol:



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Posted (edited)

lol well im working on it, like i said it will take lot of time and patience before i give it to try

also do not forget that it is 512 pixels textures, with shaders and maybe specular maps, so u'll need a hell of a computer to run this smoothly

 

here small update on the stones that im working on and testing.

 

u can see on the left the cobble, middle some chiseled stone and stone bricks on the right, all of this is hand drawing and painting and all :)

i may still change the chiseled a bit, maybe add a contour on all edges, we'll see

 

Xd6wKwX.png

 

and here some experiment with the shaders again, but this time with specular maps to add some reflections effects to the stones, i like this :)

FJb638u.png

Edited by ChknFngr


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Posted

lol well im working on it, like i said it will take lot of time and patience before i give it to try

also do not forget that it is 512 pixels textures, with shaders and maybe specular maps, so u'll need a hell of a computer to run this smoothly

 

here small update on the stones that im working on and testing.

 

u can see on the left the cobble, middle some chiseled stone and stone bricks on the right, all of this is hand drawing and painting and all :)

i may still change the chiseled a bit, maybe add a contour on all edges, we'll see

 

Xd6wKwX.png

 

and here some experiment with the shaders again, but this time with specular maps to add some reflections effects to the stones, i like this :)

FJb638u.png

no excuses, just hurry ;) lol


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Posted

I think this is ready for me to test. :D



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Posted

lol

ok lets say this, i almost finished all basic stones textures. just need to make the slabs, and maybe make a contour for the chiseled stone.

then maybe all the different sand stones

then gravel, dirt and grass and maybe trees, then i will call it an alpha ready for testing :) so in like 1 or 2 weeks maybe 1 month depending on free time i'll get.

because after all those, there are many other things to do :/

also all the different animations ... i add some animations to the ores, simple but still.

its a lot of work.



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Posted

Can you speed it up a little bit better than a month? Say like maybe tomorrow? Lol ;)



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Posted

well, chiseled stone and slabs are done (at least for now, i may change them back later)

got a big work to finish this week, but it is supposed to be done for friday. so i may work more on it this week end.

i try to do at least 1 texture/day, some are really easy, some i want to put more work on

tonight i may work on dirt and grass if i have some time

i have a fun idea for dirt, but not sure it will be any good yet :)  we'll see



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Posted

here some experiment with some shaders again, but damn its heavy on the card

 

so what we have here is normal mapping with specular mapping in rain and night time

but note this is a special shader from SEUS and its ULTRA, so really hard demanding.

i have to lower distance rendering to get it to work :)

 

but i just realized my java is capped again, gona change that and see if it makes a difference

 

gkk0HZC.png

 

zRog6nd.png



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Posted

here some more where u can really see the normal mapping

but this is too much, will have to work on that, but that wont be for alpha testing.

 

RPYexxa.png

 

here u can really see it, part under sunlight vs in shadow

R4qIHCC.png

 

and here u got different stones bricks, slabs, and end stone (greenish yellow). way too shiny for my taste (but will fix this specular mapping later)

cuTmafF.png


  • 2 weeks later...

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Posted (edited)

teasing :)

 

 

so right now im working on chests.

still need some adjustments, but almost done the simple one

so here it is in a quartz stone room and with sun light

with shaders :2y2RZR9.png

 

without shaders :

 

LpcjvNM.png

 

and yes the quartz stone still need a little bit of work (just the top side, u can see on the floor)

Edited by ChknFngr


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Posted

here an example of what those quarts blocks look like for now

 

pZpVBDe.png



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Posted

I am ready to download that pack now!



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Posted (edited)

close to the beta release, but still need some work

i want the beta to have all the basic blocks done (maybe not all adjusted and all, but done)

some needs some color work, some arent done yet.

 

but its damn hard with the card i have, 512x textures is way too much for it :/ i have between 1 and 15 fps :)

i may just lower the beta to 256

Edited by ChknFngr


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Posted

looking really good, by far one of the most good looking tp i have seen, good work


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Posted

So i took some time to update this texture pack a little :)

i know i let it on the side for too long, but i will try to have this ready as alpha very soon.

just need to work on some stuffs like door, wool, clay, some ender world stuffs and some other little things, but i done most of the textures so far.

 

here just some screenshots with cuda shaders.

I love cuda shaders a lot, they run so smooth on my machine, its awesome. it just misss the bump mapping, but i think the maker is/will work on this soon.

 

anyway

 

s9ZjRK5.png

 

We3s6ur.png

 

GyAy01o.png

 

VPrOSID.png

 

CQ3RvUD.png

 

XX5lgDk.png



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Posted

worked on a few things

here u can see the new vine, also made new leaves for all the trees

 

WrBoXRd.png

 

and here the new door, new bricks, and moss stone and moss stone bricks

 

yR3szRZ.png



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Posted

This looks amazing! hurry up and finish it haha



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Posted

worked on a few things

here u can see the new vine, also made new leaves for all the trees

 

WrBoXRd.png

 

and here the new door, new bricks, and moss stone and moss stone bricks

 

yR3szRZ.png

that is awesome. Would like to try this out when you're done with it.


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Posted

This looks amazing! hurry up and finish it haha

you play minecraft?


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Posted

yea i've spent too many time on specular and normal map.

that was really enjoyable to work on these, but now i'd like to finnish most of the simple texture pack, and we'll see later for the specular and normal map.

still need a few more blocks and then i will transform this pack to a lower resolution and the beta will be ready.

 

i think i will transform it to a 128x for now, we'll see, but that seems to me a good resolution for most people.

 

note that my computer can't handle this pack at 512x with specular, normal map, and good shaders. that is way too much.

256 may work better, but i think 128 will be great, on for my system at least.

but i will still release a 256 too. maybe not the 512 coz only the super computers will be able to use it anyway, i dunno



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Posted

you play minecraft?

Yes sir I do well.. sometimes haha



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Posted

256 would be good on mine, I think 512 as well but wouldn't want to work it that hard



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Posted

Yes sir I do well.. sometimes haha

join us on the modded

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