Bogleg Posted March 7, 2017 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.49 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Posted March 7, 2017 I'm designing this as a smaller, faster map. Not a lot of hiding places right now... need to add something organic to provide more cover and concealment options. Oh yeah... I scripted random mortar strikes in this one. Labob, L!ckALotAPus, Mule and 4 others 7 Awards
DAMAGEPLAN Posted March 7, 2017 Member ID: 25134 Group: ***- Inactive Clan Members Followers: 0 Topic Count: 11 Topics Per Day: 0.00 Content Count: 104 Content Per Day: 0.03 Reputation: 54 Achievement Points: 717 Solved Content: 0 Days Won: 0 Joined: 10/11/16 Status: Offline Last Seen: May 21, 2018 Birthday: 12/17/1971 Posted March 7, 2017 caves, tree stands, tunnels, bunkers? Awards
Bogleg Posted March 7, 2017 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.49 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Author Posted March 7, 2017 I'm thinking columns of smoke (maybe just one big column) to obscure the view some. I am working on tunnels (I kind of hate them). I have water issues to work around where tunnels are concerned. The way it's looking right now, some tunnels will be under water. Awards
Bogleg Posted March 10, 2017 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.49 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Author Posted March 10, 2017 A few recent screenshots. I don't normally like rain on maps, but this map is small so I'm in favor of atmosphere that reduces visibility. RadarLuv 1 Awards
Merlin007 Posted March 10, 2017 Member ID: 2068 Group: +++ COD5 Head Admin Followers: 71 Topic Count: 1127 Topics Per Day: 0.21 Content Count: 8582 Content Per Day: 1.64 Reputation: 7547 Achievement Points: 76567 Solved Content: 0 Days Won: 67 Joined: 12/25/10 Status: Offline Last Seen: 6 hours ago Birthday: 05/23/1973 Device: Windows Posted March 10, 2017 Well done bog. Looking good. Sent from my Nexus 5 using Tapatalk Awards
Bogleg Posted March 10, 2017 Member ID: 907 Group: ***- Inactive Clan Members Followers: 96 Topic Count: 126 Topics Per Day: 0.02 Content Count: 2731 Content Per Day: 0.49 Reputation: 3928 Achievement Points: 26177 Solved Content: 0 Days Won: 13 Joined: 12/20/09 Status: Offline Last Seen: March 16 Birthday: 02/10/1969 Device: Windows Author Posted March 10, 2017 So the entire idea for this map is in the name - bedlam. I want it to be fast and spooky. I'm playing with fog settings to give it the "fog of battle" effect I'm looking for in game play: I'm curious what people's opinion is on this. I'll probably get rid of the rain if I can find a fog setting that looks natural to me. Awards
LOCO Posted March 13, 2017 Member ID: 465 Group: ***- Inactive Clan Members Followers: 59 Topic Count: 397 Topics Per Day: 0.07 Content Count: 2182 Content Per Day: 0.38 Reputation: 2640 Achievement Points: 20166 Solved Content: 0 Days Won: 22 Joined: 09/20/09 Status: Offline Last Seen: November 4, 2024 Birthday: 02/09/1977 Device: Windows Posted March 13, 2017 is there a map that you played that might have the fog look your looking for??? Awards
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